PabstMirror
cddc34e08a
Handle locked doors ( #5345 )
2017-07-08 13:23:28 -05:00
PabstMirror
f210f63bd9
Fix broken fonts for map gps display ( #5337 )
...
EtelkaNarrowMediumPro broke with 1.72 hotfix
2017-07-08 13:23:06 -05:00
Laid3acK
7a3d15d37c
Minor update Wiki AtragMx ( #5322 )
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* update wiki atragmx
* Add files via upload
2017-07-08 10:10:40 -05:00
0dr
0958eff89e
fix #5324 ( #5325 )
2017-07-08 10:07:39 -05:00
Joko
2aa0072104
Fix the issue that SFX variants are not global ( #5335 )
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* Fix the issue that SFX variants are not global what means that different players can get different pressure Cookoff sounds
to prevent that i split up the sounds in 3 types and used a Weighted select to have the befor used values back
* add todo for 1.74
* inherit in CfgSFX from 1 class
2017-07-08 09:52:25 -05:00
jonpas
5cf7569711
Correct new Chinese stringtable identifiers ( #5334 )
2017-07-08 09:48:39 -05:00
classic
98ccd879f3
Japanese translation d02dacf
( #5309 )
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* add the Jpn translation for repair
add the Japanese translation for repair
* minor fix to Jpn translation for medical
minor fix to Jpn translation for medical
2017-06-23 11:39:06 -05:00
Tim Beswick
2823ee58a4
Changed hellfire interaction check & added N variant ( #5294 )
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* Changed weapon check for interaction to generic ace_hellfire_enabled value
* Added November hellfire variant
* Cleanup
* +1
2017-06-23 11:32:48 -05:00
PabstMirror
9bf59bc74d
Add XEH to ace_module ( #5304 )
2017-06-23 11:31:59 -05:00
PabstMirror
fde984ad7b
Handle ace_cargo_canLoad set to scalar ( #5306 )
2017-06-23 11:31:19 -05:00
PabstMirror
d02dacf613
Refuel - change nozzle position calc ( #5279 )
2017-06-22 22:58:57 -05:00
PabstMirror
f33ff4e767
Repair - Handle depends = "0" ( #5283 )
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* Repair - Handle depends = "0"
* quote
2017-06-22 22:58:00 -05:00
PabstMirror
5f779c4c90
Modify JoinGroup action to show group name ( #5287 )
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* Modify JoinGroup action to show group name
* header
* Header
2017-06-22 16:05:19 -05:00
PabstMirror
ace3964655
compats - Fix config name for resupply vics ( #5300 )
2017-06-22 16:47:06 +02:00
GodofMonkeys
60131ee589
Add Chinese Traditional & Simplified Localization ( #5295 )
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Add Chinese Traditional & Simplified Localization
2017-06-22 16:46:00 +02:00
Glowbal
1144490ef3
Merge branch 'release'
2017-06-22 16:06:57 +02:00
PabstMirror
7b91629fa3
Add malden to getMapData ( #5297 )
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* Add malden to getMapData
* Merge with CWR2 malden
2017-06-21 19:40:53 +02:00
PabstMirror
c6e70a4e88
Add malden to getMapData ( #5297 )
...
* Add malden to getMapData
* Merge with CWR2 malden
2017-06-21 19:40:17 +02:00
jonpas
1d355b43db
Prepare release 3.10.1
2017-06-21 15:41:02 +02:00
PabstMirror
c4dd71412b
Fix isFeatureCameraActive ( #5291 )
2017-06-21 15:36:23 +02:00
PabstMirror
ffe31d9759
Fix isFeatureCameraActive ( #5291 )
2017-06-21 15:34:10 +02:00
Glowbal
ba05b74fd2
Merge branch 'release'
2017-06-20 20:19:29 +02:00
Zakant
bdea0fcdba
[Medical Rewrite] Adding respawn compatibility ( #5020 )
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* Added respawn transition
* Removed respawn transition from statemachine and added manual transition comment
* Changed transiton to manual. Added easy way to get current status as well
* Updated event reference
* Fixed manualTransition call
* Minor headers changes
2017-06-17 18:28:16 -05:00
Zakant
b5f6169341
Remove legacy code ( #4960 )
2017-06-17 14:01:59 -05:00
PabstMirror
bec55114fa
Add load,unload and radial actions ( #5270 )
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- Add radial actions
- Revert back to using 'ACE_isUnconscious'
2017-06-15 14:35:33 -05:00
classic
a92b6a753d
Jpn translate feee7f5
( #5280 )
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* Add the Jpn translation for quickmount
Add the Japanese translation for quickmount
* Update the Jpn translation for repair
Update the Japanese translation for repair
2017-06-14 12:37:42 -05:00
PabstMirror
feee7f5e1e
Make array of cargo holders dynamic ( #5274 )
2017-06-14 15:36:23 +02:00
PabstMirror
183eaaecdc
Cleanup heli pod actions ( #5271 )
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Close #4783
- Make taru pods non loadable
- Make taru pods non draggable
- Increase interaction range for huron pods
2017-06-14 15:35:17 +02:00
jonpas
2d95bb1aad
Count untraced errors in make.py ( #5265 )
...
* Count untraced errors (any errors besides failed PBO builds and missinf files) in make.py
* Fix error count and prettify printing
2017-06-14 15:34:35 +02:00
Laid3acK
3034212701
gos ndjenahoud latitude ( #5275 )
2017-06-13 23:15:34 -05:00
classic
a78c42f49e
Jpn translate 73bd37 ( #5277 )
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* Update the Jpn translation for cargo
Update the Japanese translation for cargo
* Add the Jpn translation for hellfire
Add the Japanese translation for hellfire
* Add the Jpn translation for nlaw
Add the Japanese translation for nlaw
* Add the Jpn translation for rearm
Add the Japanese translation for rearm
* Update the Jpn translation for refuel
Update the Japanese translation for refuel
* Update the Jpn translation for repair
Update the Japanese translation for repair
* Update the Jpn translation for zeus
Update the Japanese translation for zeus
2017-06-13 22:00:38 -05:00
Laid3acK
199eb849fc
fix video link ( #5276 )
2017-06-13 08:09:26 -05:00
jonpas
9d9edc46c7
Prepare release 3.10.0 (build 2)
2017-06-13 14:03:37 +02:00
Moritz Schmidt
e770f669b6
Fix isFeatureCameraActive for Spectator enhacements ( #5269 )
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* fix isFeatureCameraActive for spec
ace_spectator_camera was removed in 77c2b99ee5
.
spectator module initializes three separate cameras instead, of which for example ace_spectator_freeCamera can be used to check if spec mode is active
* use ace_spectator_isSet to check for spec mode
2017-06-13 13:53:41 +02:00
jonpas
6eaba8ddaf
Update homepage version numbers #4692
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[ci skip]
2017-06-12 16:25:19 +02:00
jonpas
6a4a3d4ce1
Merge branch 'master' into release-3.10.0
2017-06-10 22:35:22 +02:00
Andrea Verano
73bdb37d99
Italian translation updated and fixed ( #5268 )
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Added newest lines for:
-Rearm
-Repair
2017-06-10 22:19:13 +02:00
SilentSpike
08d8cf71d7
Update cargo docs with new public functions ( #5266 )
...
* Update cargo docs with new public functions
* Add myself to squad.xml
2017-06-10 17:34:42 +01:00
PabstMirror
356a8f640a
Merge branch 'master' into medical-rewrite
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Conflicts:
addons/medical/functions/fnc_actionCheckBloodPressure.sqf
addons/medical/functions/fnc_actionCheckBloodPressureLocal.sqf
addons/medical/functions/fnc_actionCheckPulse.sqf
addons/medical/functions/fnc_actionCheckPulseLocal.sqf
addons/medical/functions/fnc_actionDiagnose.sqf
addons/medical/functions/fnc_actionRemoveTourniquet.sqf
addons/medical/functions/fnc_addHeartRateAdjustment.sqf
addons/medical/functions/fnc_addToInjuredCollection.sqf
addons/medical/functions/fnc_addUnconsciousCondition.sqf
addons/medical/functions/fnc_addVitalLoop.sqf
addons/medical/functions/fnc_canTreat.sqf
addons/medical/functions/fnc_copyDeadBody.sqf
addons/medical/functions/fnc_createLitter.sqf
addons/medical/functions/fnc_determineIfFatal.sqf
addons/medical/functions/fnc_getBloodLoss.sqf
addons/medical/functions/fnc_getBloodPressure.sqf
addons/medical/functions/fnc_getBloodVolumeChange.sqf
addons/medical/functions/fnc_getCardiacOutput.sqf
addons/medical/functions/fnc_getHeartRateChange.sqf
addons/medical/functions/fnc_getTriageStatus.sqf
addons/medical/functions/fnc_getUnconsciousCondition.sqf
addons/medical/functions/fnc_handleBandageOpening.sqf
addons/medical/functions/fnc_handleCollisionDamage.sqf
addons/medical/functions/fnc_handleDamage.sqf
addons/medical/functions/fnc_handleDamage_advanced.sqf
addons/medical/functions/fnc_handleDamage_advancedSetDamage.sqf
addons/medical/functions/fnc_handleDamage_airway.sqf
addons/medical/functions/fnc_handleDamage_caching.sqf
addons/medical/functions/fnc_handleDamage_fractures.sqf
addons/medical/functions/fnc_handleDamage_internalInjuries.sqf
addons/medical/functions/fnc_handleDamage_wounds.sqf
addons/medical/functions/fnc_handleDamage_woundsOld.sqf
addons/medical/functions/fnc_hasMedicalEnabled.sqf
addons/medical/functions/fnc_hasTourniquetAppliedTo.sqf
addons/medical/functions/fnc_isInStableCondition.sqf
addons/medical/functions/fnc_isMedicalVehicle.sqf
addons/medical/functions/fnc_itemCheck.sqf
addons/medical/functions/fnc_medicationEffectLoop.sqf
addons/medical/functions/fnc_modifyMedicalAction.sqf
addons/medical/functions/fnc_moduleAdvancedMedicalSettings.sqf
addons/medical/functions/fnc_moduleAssignMedicalFacility.sqf
addons/medical/functions/fnc_moduleBasicMedicalSettings.sqf
addons/medical/functions/fnc_moduleReviveSettings.sqf
addons/medical/functions/fnc_parseConfigForInjuries.sqf
addons/medical/functions/fnc_playInjuredSound.sqf
addons/medical/functions/fnc_reviveStateLoop.sqf
addons/medical/functions/fnc_selectionNameToNumber.sqf
addons/medical/functions/fnc_setDead.sqf
addons/medical/functions/fnc_setHitPointDamage.sqf
addons/medical/functions/fnc_setStructuralDamage.sqf
addons/medical/functions/fnc_setUnconscious.sqf
addons/medical/functions/fnc_showBloodEffect.sqf
addons/medical/functions/fnc_treatment.sqf
addons/medical/functions/fnc_treatmentAdvanced_CPR.sqf
addons/medical/functions/fnc_treatmentAdvanced_CPRLocal.sqf
addons/medical/functions/fnc_treatmentAdvanced_bandage.sqf
addons/medical/functions/fnc_treatmentAdvanced_bandageLocal.sqf
addons/medical/functions/fnc_treatmentAdvanced_fullHeal.sqf
addons/medical/functions/fnc_treatmentAdvanced_fullHealLocal.sqf
addons/medical/functions/fnc_treatmentAdvanced_medication.sqf
addons/medical/functions/fnc_treatmentAdvanced_medicationLocal.sqf
addons/medical/functions/fnc_treatmentBasic_bloodbag.sqf
addons/medical/functions/fnc_treatmentBasic_bloodbagLocal.sqf
addons/medical/functions/fnc_treatmentBasic_epipen.sqf
addons/medical/functions/fnc_treatmentBasic_morphine.sqf
addons/medical/functions/fnc_treatmentBasic_morphineLocal.sqf
addons/medical/functions/fnc_treatmentIV.sqf
addons/medical/functions/fnc_treatmentIVLocal.sqf
addons/medical/functions/fnc_treatmentTourniquet.sqf
addons/medical/functions/fnc_treatmentTourniquetLocal.sqf
addons/medical/functions/fnc_treatment_failure.sqf
addons/medical/functions/fnc_treatment_success.sqf
addons/medical/functions/fnc_unconsciousPFH.sqf
addons/medical/functions/fnc_useItem.sqf
addons/medical/functions/fnc_vitalLoop.sqf
addons/medical_blood/functions/fnc_hit.sqf
addons/medical_treatment/functions/fnc_hasItem.sqf
addons/medical_treatment/functions/fnc_useItems.sqf
2017-06-10 10:21:18 -05:00
jonpas
e0887b3839
Prepare version 3.10.0
2017-06-10 15:27:14 +02:00
jonpas
1027fb5d30
Merge branch 'master' into release-3.10.0
2017-06-10 15:25:27 +02:00
jonpas
f7d63336f5
Increase required CBA version to 3.3.1
2017-06-10 15:24:19 +02:00
SilentSpike
a53f68a347
Use getUnitTrait for medics, engineers and EOD ( #5246 )
2017-06-10 11:41:01 +01:00
Phyma
48b9a61497
Fix Large IED defuse distance ( #5261 )
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* Fix for large-ied bug because underwater thing have changed
* Added size of IED in config and determine defuse range
* Added typo
* Added help text to wiki about defusing
* Better English
* Increased the defusal range on large bombs make it similar to small ieds
* Add wiki doc
2017-06-09 12:52:55 -05:00
PabstMirror
9c3cca3c56
Add repair feature to wiki ( #5247 )
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* Add repair feature to wiki
* Add blank lines, use adv engineer
* Add repair framework page
2017-06-09 09:11:00 -05:00
Laid3acK
6facb9008b
Update kestrel4500.md ( #5228 )
2017-06-09 15:23:30 +02:00
jonpas
33e4e6cd11
Remove maximum distance of attach to vehicle action ( #5262 )
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* Remove maximum distance of attachi to vehicle action
* Readd max distance, 10 meters to allow usage with big vehicles but also end placement system if too far
2017-06-09 14:54:58 +02:00
PabstMirror
847832c118
Fix some event names on wiki ( #5254 )
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* Fix some event names on wiki
* Switch callable events to functions
2017-06-08 14:31:27 -05:00
PabstMirror
382028e662
Fix updating body part visuals ( #5141 )
2017-06-08 13:50:38 -05:00
Ozan Eğitmen
225d15dcca
Add Ability to Change Repair Times of Vehicles ( #5205 )
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* Add ability to change repair time based on vehicle
* Much better
* Unary command not function
* Allow changing of track or wheel object per vehicle
* Lot more complicated than I thought
2017-06-08 13:31:25 -05:00