* Remove obsolete event rename script
* Add initial function documenting python script
- Currently only finds all public/invalid function files
- Method "document_public" is in place to handle the data taken from a
function header, but currently unimplemented
* Add author/description/arguments processing
* Improve console logging and add return processing
* Use class based approach for better data handling
* Add argument processing with support for notes
* Implement rudimentary doc output
* Add return and example processing
* Fix example variable
* Fix documenting no arguments/return
* Fix malformed return handling
* Improve control flow
* Fixes BleedingCoef having impact on bloodloss KO
Fixes incorrect var in setUnconscious
* Changes method for checking if typeOfDamage is valid
Adds check for if typeOfDamage is valid to extension version of woundsHandler
* Changes collision wound location select to a weighted system to make it more lethal at faster collisions
Adds collision and drowning damage types to config (drowning has no related wounds to prevent wounds being added while drowning).
* Fixes unneeded space
* Fixes minor mistake (body damage chance should go from 1 to 0 without ever becoming negative)
* Add magazines for some vanilla weapons with different tracer colors
* Removed obsolete comment
* unified naming of tracer magazines
* Add CfgMagazineWells
* Add 5.8mm mags
* Add Minimi boxes
* Added 5.56 Drum mags
* Add Katiba and 7.62x51 mags
* Remove magazine macro to make config easier to read and edit.
* Add pictures available in arma files
* Add magazines to vanilla magazinWells
* Fix wrong base class for Katiba tracer mags
* Removed duplicate strings
* delete blank lines in stringtable
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update stringtable.xml
* Added localUnits EH
Code by @Commy2
* Init localUnits Variable
* use localUnits for medical_blood statemachine
* use localUnits for medical_ai statemachine
* Remove bracket hell
* Add Deleted EH
* Run at preInit, move to seperate file
* Handle Respawns, Filter Dead
* Add detection for Fake deleted EH
* Use a getter function
* delete all objNull at deletedEH
* Cleanup header/comments
* Move isBleeding check to inside statemachine
* opps
* debug off