PabstMirror
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a9a69ac4ff
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Headers - Fix function names in examples (#7663)
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2020-04-25 08:41:45 +02:00 |
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Dedmen Miller
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d034324e88
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More trivial code cleanup (#6859)
* Added a3 include pboprefix
* Add defineDIKCodes header
* defineDIKCodes include case correct
* Use ui_f dikcodes
* Fix fnc_checkfiles macro and dll condition
* Incorrect macro usage in fnc_getVehiclePos
* Incorrect macro usage in fnc_getVehiclePosComplex
* Add defineResincl ui_f include
* Remove include guard from defineResincl
* Incorrect macro usage in fnc_handleMouseButton
* Incorrect macro usage in fnc_setMarkerJIP
* Semicolon after include
* Add defineResinclDesign ui_f include
* Incorrect macro usage fnc_rearmSuccessLocal
* Incorrect macro usage fnc_rearmSuccessLocal
* Stray backslash in fnc_camshake
* Incorrect macro usage in fnc_startNozzleInHandsPFH
* Incorrect amcro usage in fnc_tag
* Incorrect macro usage in fnc_moduleGlobalSetSkill
* Reenable linux checkFiles
* Non-captialized requiredAddons
* Non-captialized requiredAddons
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2019-03-21 08:52:32 -05:00 |
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PabstMirror
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01eabdb1df
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Cleanup spacing on call COMPILE_FILE
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2019-02-14 12:43:02 -06:00 |
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Dedmen Miller
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e2ac18a05d
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[WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
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2018-09-17 14:19:29 -05:00 |
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Phyma
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ffaa195fe5
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Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
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2017-06-08 15:31:51 +02:00 |
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PabstMirror
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a3c50a6c76
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Add dev macro to quickly recompile functions (#4699)
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2016-11-23 13:35:25 -06:00 |
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commy2
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05d30c5573
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convert log macros to cba versions (#4282)
* convert log macros to cba versions
* Add changes to AB
* remove obsolete macro
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2016-10-02 12:55:31 +02:00 |
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BaerMitUmlaut
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88b58216ee
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Added beautified component names
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2016-06-20 11:44:36 +02:00 |
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commy2
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c481ddedaf
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add 'name' to components
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2016-06-19 09:38:39 +02:00 |
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SilentSpike
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90ebf9638b
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Update common event names to meet new standard
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2016-06-04 11:12:56 +01:00 |
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PabstMirror
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d7f9c52c2f
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Merge branch 'master' into cbaEventSystem
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2016-06-02 19:29:30 -05:00 |
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jonpas
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95573ee711
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Stringtable URL (#3855)
* Move url into stringtable to display it properly, Add some missing author and url entries
* Fix main
* Remove duplicate author
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2016-06-01 23:45:51 +02:00 |
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jonpas
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1354826d56
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Put semi-colon to the correct place
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2016-06-01 14:11:32 +02:00 |
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jonpas
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1331265e65
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Move url into a macro
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2016-06-01 13:49:10 +02:00 |
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jonpas
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6730d016c2
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Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility
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2016-06-01 13:27:02 +02:00 |
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SilentSpike
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c4b75160a4
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Run event renaming script
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2016-05-24 14:13:11 +01:00 |
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SilentSpike
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108ff4f644
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Replace ACE event system calls with CBA counterparts
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
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2016-05-22 16:47:39 +01:00 |
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commy2
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5c3f5f5751
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fix wrong macro names
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2016-04-25 21:34:25 +02:00 |
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commy2
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46a239f9f6
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
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esteldunedain
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12d7a171e5
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Apply the ufeh to ACE_Recoil
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2016-02-06 18:21:43 -03:00 |
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PabstMirror
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46d6e92bca
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Add quick debug defines to all script_components
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2016-01-28 23:26:02 -06:00 |
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commy2
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e56e18bff3
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Code cleanup 1.54
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2016-01-06 22:42:02 +01:00 |
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jonpas
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de033f0ff2
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README.md files added to all modules
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2015-08-19 04:18:33 +02:00 |
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ulteq
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e759989d33
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Removed debug output
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2015-04-28 19:33:00 +02:00 |
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ulteq
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76393f31db
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Fixes: https://github.com/acemod/ACE3/issues/896
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2015-04-28 19:31:38 +02:00 |
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commy2
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986d2ee168
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fix c&p error
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2015-04-25 23:41:20 +02:00 |
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commy2
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12280bbcad
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revive tmr camshake
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2015-04-25 07:21:11 +02:00 |
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commy2
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d7d0f00592
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tweaking recoil
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2015-04-25 05:51:44 +02:00 |
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commy2
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16c6a3ee78
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tweaking recoil
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2015-04-20 17:38:45 +02:00 |
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commy2
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6c00aef6e8
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coeficients for recoil configs
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2015-04-20 16:02:36 +02:00 |
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commy2
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5eededd3e1
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Recoil overhaul initial commmit
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2015-04-15 15:01:07 +02:00 |
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esteldunedain
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99a90bf539
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Remove ace_recoil (#271)
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2015-04-04 00:25:44 -03:00 |
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PabstMirror
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9631154926
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Set ADDON variable in XEH_preInit
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2015-01-29 01:38:46 -06:00 |
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KoffeinFlummi
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c407553d49
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Add remaining READMEs, add helper script
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2015-01-26 14:34:48 +01:00 |
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PabstMirror
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6e8c394903
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Standardize Config Version Stuff
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2015-01-18 01:32:07 -06:00 |
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KoffeinFlummi
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ccc3b9d076
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Port AGM_Recoil
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2015-01-14 21:29:35 +01:00 |
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