Commit Graph

15370 Commits

Author SHA1 Message Date
lambdatiger
ebf1a707c1 Added initialization of material cache for performance 2024-01-10 17:40:36 -06:00
lambdatiger
7c399b8c9e Forgot to actually cache the spall material 2024-01-10 17:39:46 -06:00
lambdatiger
34d1762b62 Fixed one stringtable issue 2024-01-10 15:49:37 -06:00
lambdatiger
4cada76c81 Fleshed out stringtables 2024-01-10 15:48:06 -06:00
lambdatiger
0da454d270 removed unused functions 2024-01-10 15:47:50 -06:00
lambdatiger
3578b7a2fb Fixed small bugs with material selection 2024-01-10 15:46:17 -06:00
lambdatiger
0af6a74a41 Updated debug settings and staged localization strings 2024-01-10 00:55:33 -06:00
lambdatiger
8f70fa971a clarified variable names and removed submunition function call paths 2024-01-10 00:30:46 -06:00
lambdatiger
1e93453963 switch from loadFile to preprocessFile and dusted off the regex brain cell 2024-01-10 00:17:56 -06:00
lambdatiger
98fd580540 Fixed authors 2024-01-10 00:16:46 -06:00
lambdatiger
d25d6a61b3 readded seperate debug draw define 2024-01-09 23:17:08 -06:00
lambdatiger
fc7d68e129 Fixed additional quotes causing issues in .bisurf files 2024-01-09 23:16:08 -06:00
lambdatiger
86f7ec1825 updated TODO list 2024-01-09 21:07:21 -06:00
lambdatiger
71f26f5df6 Updated spall to use material 2024-01-09 21:07:01 -06:00
lambdatiger
acb7249039 added impact angle calculation handle to minimize spawning spall inside walls 2024-01-09 19:03:12 -06:00
lambdatiger
210a876c0c missed underscore 2024-01-09 17:36:36 -06:00
lambdatiger
a9a5a4a9ba dealt with cases were projectile is deleted before fragmentation 2024-01-09 17:25:38 -06:00
lambdatiger
026e12b2f9 Added methods to retrieve impact surface type 2024-01-09 17:25:09 -06:00
Apricot
a5da6cc83d
Translations - Fix Japanese NVG localization just one typo. (#9727)
nvg 4th typo 3rd hotfix

4th gen nvg shows 3rd gen nvg at japanese
2024-01-09 15:16:36 -06:00
lambdatiger
ed116f1b2b additional changes for spalling material consideration 2024-01-09 14:01:12 -06:00
lambdatiger
48d37a96e0 update caching access function names to align with each other and added some preliminary material consideration for spalling 2024-01-09 14:00:43 -06:00
lambdatiger
278c09e4cb Merge branch 'master' of https://github.com/lambdatiger/ace_frag-overhaul 2024-01-09 11:58:55 -06:00
lambdatiger
132dc6d4c8 Fixed author lists 2024-01-09 11:54:52 -06:00
lambdatiger
9899587c82
Merge branch 'acemod:master' into master 2024-01-09 11:45:00 -06:00
Psycool
1243f87718
Korean translation updated (#9726)
* KoreanTranslation

Someone has returned all the translations in Korean to English. there is no need to return them.

* koreantranslation

* Korean Typo Fix

* Korean Translation

* Update stringtable.xml

* Korean Translation Added

Added Korean translation related to Cargo Refuel

* Merge branch 'master' of https://github.com/Psycool3695/ACE3

* Korean translation Add/Updated

* Fixed wrong strings

* Korean translation improved

* Korean translation updated

* Korean translation updated

* Fix Merge

* Update stringtable.xml

* Update stringtable.xml

* Korean translation updated

* Korean translation minor fix

* Korean translation fixed

* Korean translation updated

* Update stringtable.xml

* Spacing fixed

* Korean translation updated

* Spacing fixed

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-01-09 01:15:11 -06:00
Apricot
c296f1c074
Translations - Improve/Add Japanese localization. (#9721)
* maptools, markers, overheating

change/add strings to maptools for plotting board.
change/add strings to markers for milliseconds
add strings to overheating for stat bolt type and barrel type description

* Plotting Board "to" wording

* Polylines to line (More natural expressions in Japanese)

* Edit map and marker words

fix some wrong description

* zeus mine

* marker flag

* fcs ajust wording

* paint spray to spray paint

* Weapon display name improves

change "hex" katakana to kanji ヘックス>六角形 vanilla used kanji
Add camo to camo names using what camo (camo > ldf camo)
Nightforce NXS and M200 now using same name for jungle/tropic camo description.

* NVG Wrong GEN and missing WP

* Match NVG name to Arma3 default
2024-01-09 01:03:23 -06:00
lambdatiger
601083bce3 Increased readability to doSpallMomentum 2024-01-09 00:54:11 -06:00
lambdatiger
23d58c94b3 Merge branch 'master' of https://github.com/lambdatiger/ace_frag-rewrite 2024-01-09 00:27:32 -06:00
lambdatiger
fc398ff042 Updated some stringtable entries 2024-01-09 00:27:13 -06:00
lambdatiger
3a088bb24c Returned some missing variable names. 2024-01-09 00:26:43 -06:00
lambdatiger
fe310760fc Fixed variable names and mislabeled inequalities 2024-01-09 00:25:58 -06:00
lambdatiger
af40eb1d5e Made larger spalls less lethal 2024-01-09 00:24:48 -06:00
lambdatiger
76c2c32493 Updated to use cached info 2024-01-08 23:59:06 -06:00
lambdatiger
55c7a233d1 removed duplicate setting 2024-01-08 23:58:11 -06:00
lambdatiger
afad27181c Added wiki docs 2024-01-08 22:22:43 -06:00
lambdatiger
02dd35f63f Reformatted for readability and optimized first if statement 2024-01-08 21:55:02 -06:00
lambdatiger
4ec2475d6b
Merge branch 'acemod:master' into master 2024-01-08 21:45:37 -06:00
lambdatiger
c3f04596c0 removed some redundant switch cases 2024-01-08 21:41:52 -06:00
lambdatiger
f852a3ab2d Added a config defined holdoff per vehicle fragmenting for performance 2024-01-08 21:41:31 -06:00
lambdatiger
1933ea4cfe reworked formatting and debug functions to increase readability 2024-01-08 21:41:05 -06:00
lambdatiger
fbb3c8ad93 removed some init eventhandlers to make debugging easier 2024-01-08 21:40:37 -06:00
lambdatiger
53976e39a3 fixed spelling errors 2024-01-08 21:40:12 -06:00
lambdatiger
990667b24b changed some WARNINGs to TRACEs 2024-01-08 21:38:55 -06:00
lambdatiger
596240a57d Added init event handlers instead of fired 2024-01-08 21:38:15 -06:00
Apricot
6018444439
Map Tools - Fix wrong Plotting Board strings targets (#9723)
* Change wrong CSTRING target

descriptionShort = CSTRING(Description);
to
descriptionShort = CSTRING(PlottingBoard_Description);

* change action name to "ToMapToolLabel"

displayName = CSTRING(Name);
to
displayName = CSTRING(ToMapToolLabel);
2024-01-08 19:53:25 -06:00
lambdatiger
14e7ef7cba removed leftover script profiler calls 2024-01-08 18:07:15 -06:00
lambdatiger
bfb3fa851c added fnc_initRound 2024-01-08 18:06:57 -06:00
lambdatiger
c6ba93a26d Split configs and added init EH 2024-01-08 18:06:30 -06:00
lambdatiger
c95a8ca21b Fixed configname conflict after merging spall & frag cfgAmmos 2024-01-08 16:05:46 -06:00
lambdatiger
42832aa95c Clarified variable names 2024-01-08 15:38:26 -06:00