Commit Graph

3761 Commits

Author SHA1 Message Date
Glowbal
572b46a473 fix for #1297 Being near Campfires messes up basic medical and causes large fps lag
Should only do a max of 1 PFH at a time. If new damage is received before the PFH is completed, it will reset.
2015-05-19 07:23:44 +02:00
ViperMaul
0a743d847c Set version number to 3.0.1 2015-05-18 15:42:53 -07:00
Glowbal
5b65d4117d fixed wrong macro for addEventhandler 2015-05-18 23:02:46 +02:00
Glowbal
539ed2dc79 Fix debug message and prevent Instant death inside vehicles 2015-05-18 22:22:57 +02:00
PabstMirror
559f3cbd0f #1171 - Safe get variables if settings not defined 2015-05-18 21:34:57 +02:00
esteldunedain
fc5c529772 Fixed object actions not working 2015-05-18 21:34:39 +02:00
esteldunedain
0d0347d3fa Bandaid for #1281, until we properly solve unreliable init handlers.
1- Menus for CAManBase are precomputed on preInit
2- Class action menus for all men are supposed to be equal to those of CAManBase
Note: we loose the capability of defining actions for specific classes from config (which we don't do on ACE annyway)
2015-05-18 21:34:29 +02:00
PabstMirror
8b4cc835d8 #1181 - Reset BFT_markers array each time 2015-05-18 21:34:17 +02:00
Glowbal
771b62ed04 Fix medical vehicle return value
Could fix #1142
2015-05-18 21:33:35 +02:00
PabstMirror
c6991fde54 re-add brackets 2015-05-18 21:33:24 +02:00
Glowbal
2621c5a36c fixed incorrect private var name 2015-05-18 21:33:12 +02:00
Glowbal
c76e22463a consistent usage of brackets 2015-05-18 21:32:58 +02:00
PabstMirror
5a4ef610ec Use PFEH array instead of setVariable 2015-05-18 21:32:47 +02:00
PabstMirror
2c3a5b0603 Start vital tracking after treatment 2015-05-18 21:32:22 +02:00
PabstMirror
f511de0a49 Calculate vitals interval on first run 2015-05-18 21:32:05 +02:00
Glowbal
853c654b4d fixes #1195 units do not display injuries
Is caused because the system thinks medical is disabled for basic units, while this obviously is not the case.
2015-05-18 21:00:32 +02:00
Glowbal
fc99d07f7c fixes #1155 2015-05-18 21:00:18 +02:00
jaynus
c17df2acb8 Change to execNextFrame. 2015-05-18 21:00:06 +02:00
jaynus
1c69f4faa4 Fixed: Litter spawning at huge radius, floating litter over water. Fixes #1112 2015-05-18 20:59:56 +02:00
jaynus
98df03ca27 Changed: checkFiles extension check prints version returned by extension
Changed: Build changed to SSE2 instead of defaulting to AVX.
2015-05-18 20:59:00 +02:00
VKing
1cab51156a Made better with Pabstology (tm) 2015-05-18 20:58:16 +02:00
VKing
5c7e59fd29 Hacked order to fix order of comanche zoom levels 2015-05-18 20:58:03 +02:00
ViperMaul
ab580dd1c7 Set version number to 3.0.0.3 2015-05-12 07:08:45 -07:00
ViperMaul
e75c4594e6 Added missing $PBOPREFIX$ for respawn 2015-05-11 15:17:44 -07:00
jaynus
8e7763af08 Removed: systemChat debug in captive 2015-05-11 13:50:24 -07:00
jaynus
991ecdfe01 Removed: Debug sidechat in laser seeker code. 2015-05-11 13:37:50 -07:00
ViperMaul
0bb158bd14 Merge pull request #1109 from acemod/makeNewVersionStamping
Make new version stamping
2015-05-11 11:16:14 -07:00
ViperMaul
5092d586fd Exception handling and clean up.
#1105
2015-05-11 10:06:40 -07:00
commy2
c0e2af2e66 quotes in config arrays 2015-05-11 18:50:04 +02:00
jaynus
9660978b92 Changed: search for ace_server, not ace_serverconfig 2015-05-11 09:02:13 -07:00
ViperMaul
9c288ffa12 Merge pull request #1108 from acemod/missingPBOPREFIX
Added missing PBOPREFIX files
2015-05-11 08:54:03 -07:00
ViperMaul
b0051a6638 Merge pull request #1094 from acemod/fixUnSurrender
Fix not being able to UnSurrender (currentWeapon)
2015-05-11 08:39:39 -07:00
ViperMaul
4e1370cbc3 Merge pull request #1093 from acemod/fixDisarming
Fix disarming
2015-05-11 08:38:56 -07:00
ulteq
0b3d3b8793 Added missing PBOPREFIX files 2015-05-11 17:37:08 +02:00
jaynus
d6dde3c73f Merge pull request #1077 from acemod/fixSwitchUnits
Fix switch units
2015-05-10 23:38:56 -07:00
ulteq
9fe8d6f40a Merge pull request #1097 from acemod/dispersionFix
Rifle dispersion overhaul:
2015-05-11 00:31:23 +02:00
PabstMirror
2e91f45273 #1104 - Fix legend in editor 2015-05-10 16:57:05 -05:00
Glowbal
e6a8f0b295 Merge pull request #1103 from SilentSpike/medical_typofix
Trivial variable name fix for moduleAssignMedicalVehicle function
2015-05-10 22:37:54 +02:00
SilentSpike
eff5ce03d6 false -> 0 2015-05-10 20:58:17 +01:00
SilentSpike
518cfdab9e isMedic -> medicClass 2015-05-10 20:19:32 +01:00
ulteq
09c19e4ec2 Subtle recoil reduction when using a suppressor 2015-05-10 20:58:36 +02:00
SilentSpike
d321ed2753 Changed function variable to match other medical vehicle functions 2015-05-10 19:56:35 +01:00
ViperMaul
9be22ee8b5 Merge pull request #1088 from acemod/makeNOBIN_improvements
Make Improvements
2015-05-10 11:46:16 -07:00
ulteq
82f3c65c31 Tuned down the dispersion reduction of suppressors some more 2015-05-10 20:06:27 +02:00
ViperMaul
1cc5bd1c50 removing unneeded debug files 2015-05-10 07:41:24 -07:00
ulteq
235534292f Rifle dispersion overhaul:
*Added dispersion values for the new marksmen rifles (when needed)
*Overworked some of the (ridiculous) existing values
*Made use of the vanilla values whenever possible
2015-05-10 16:31:56 +02:00
KoffeinFlummi
2bb3a0f139 Cleanup #1095
- Fix tabs
- Remove tabler comments
- Restore one removed Russian string
2015-05-10 16:19:46 +02:00
KoffeinFlummi
9e982fe958 Merge branch 'translation/15bn/alef' of https://github.com/alef/ACE3 into italian-merge 2015-05-10 16:09:31 +02:00
commy2
ba6ffe8c2f Merge pull request #946 from acemod/fcsInitSpeedFix
Fcs init speed fix
2015-05-10 14:57:50 +02:00
Glowbal
f861466882 Merge pull request #1075 from acemod/ambianceSoundModuleDescAndDoc
adjust ambiance sound module description and docs
2015-05-10 11:46:53 +02:00