Glowbal
572b46a473
fix for #1297 Being near Campfires messes up basic medical and causes large fps lag
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Should only do a max of 1 PFH at a time. If new damage is received before the PFH is completed, it will reset.
2015-05-19 07:23:44 +02:00
ViperMaul
0a743d847c
Set version number to 3.0.1
2015-05-18 15:42:53 -07:00
Glowbal
5b65d4117d
fixed wrong macro for addEventhandler
2015-05-18 23:02:46 +02:00
Glowbal
539ed2dc79
Fix debug message and prevent Instant death inside vehicles
2015-05-18 22:22:57 +02:00
PabstMirror
559f3cbd0f
#1171 - Safe get variables if settings not defined
2015-05-18 21:34:57 +02:00
esteldunedain
fc5c529772
Fixed object actions not working
2015-05-18 21:34:39 +02:00
esteldunedain
0d0347d3fa
Bandaid for #1281 , until we properly solve unreliable init handlers.
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1- Menus for CAManBase are precomputed on preInit
2- Class action menus for all men are supposed to be equal to those of CAManBase
Note: we loose the capability of defining actions for specific classes from config (which we don't do on ACE annyway)
2015-05-18 21:34:29 +02:00
PabstMirror
8b4cc835d8
#1181 - Reset BFT_markers array each time
2015-05-18 21:34:17 +02:00
Glowbal
771b62ed04
Fix medical vehicle return value
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Could fix #1142
2015-05-18 21:33:35 +02:00
PabstMirror
c6991fde54
re-add brackets
2015-05-18 21:33:24 +02:00
Glowbal
2621c5a36c
fixed incorrect private var name
2015-05-18 21:33:12 +02:00
Glowbal
c76e22463a
consistent usage of brackets
2015-05-18 21:32:58 +02:00
PabstMirror
5a4ef610ec
Use PFEH array instead of setVariable
2015-05-18 21:32:47 +02:00
PabstMirror
2c3a5b0603
Start vital tracking after treatment
2015-05-18 21:32:22 +02:00
PabstMirror
f511de0a49
Calculate vitals interval on first run
2015-05-18 21:32:05 +02:00
Glowbal
853c654b4d
fixes #1195 units do not display injuries
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Is caused because the system thinks medical is disabled for basic units, while this obviously is not the case.
2015-05-18 21:00:32 +02:00
Glowbal
fc99d07f7c
fixes #1155
2015-05-18 21:00:18 +02:00
jaynus
c17df2acb8
Change to execNextFrame.
2015-05-18 21:00:06 +02:00
jaynus
1c69f4faa4
Fixed: Litter spawning at huge radius, floating litter over water. Fixes #1112
2015-05-18 20:59:56 +02:00
jaynus
98df03ca27
Changed: checkFiles extension check prints version returned by extension
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Changed: Build changed to SSE2 instead of defaulting to AVX.
2015-05-18 20:59:00 +02:00
VKing
1cab51156a
Made better with Pabstology (tm)
2015-05-18 20:58:16 +02:00
VKing
5c7e59fd29
Hacked order to fix order of comanche zoom levels
2015-05-18 20:58:03 +02:00
ViperMaul
ab580dd1c7
Set version number to 3.0.0.3
2015-05-12 07:08:45 -07:00
ViperMaul
e75c4594e6
Added missing $PBOPREFIX$ for respawn
2015-05-11 15:17:44 -07:00
jaynus
8e7763af08
Removed: systemChat debug in captive
2015-05-11 13:50:24 -07:00
jaynus
991ecdfe01
Removed: Debug sidechat in laser seeker code.
2015-05-11 13:37:50 -07:00
ViperMaul
0bb158bd14
Merge pull request #1109 from acemod/makeNewVersionStamping
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Make new version stamping
2015-05-11 11:16:14 -07:00
ViperMaul
5092d586fd
Exception handling and clean up.
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#1105
2015-05-11 10:06:40 -07:00
commy2
c0e2af2e66
quotes in config arrays
2015-05-11 18:50:04 +02:00
jaynus
9660978b92
Changed: search for ace_server, not ace_serverconfig
2015-05-11 09:02:13 -07:00
ViperMaul
9c288ffa12
Merge pull request #1108 from acemod/missingPBOPREFIX
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Added missing PBOPREFIX files
2015-05-11 08:54:03 -07:00
ViperMaul
b0051a6638
Merge pull request #1094 from acemod/fixUnSurrender
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Fix not being able to UnSurrender (currentWeapon)
2015-05-11 08:39:39 -07:00
ViperMaul
4e1370cbc3
Merge pull request #1093 from acemod/fixDisarming
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Fix disarming
2015-05-11 08:38:56 -07:00
ulteq
0b3d3b8793
Added missing PBOPREFIX files
2015-05-11 17:37:08 +02:00
jaynus
d6dde3c73f
Merge pull request #1077 from acemod/fixSwitchUnits
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Fix switch units
2015-05-10 23:38:56 -07:00
ulteq
9fe8d6f40a
Merge pull request #1097 from acemod/dispersionFix
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Rifle dispersion overhaul:
2015-05-11 00:31:23 +02:00
PabstMirror
2e91f45273
#1104 - Fix legend in editor
2015-05-10 16:57:05 -05:00
Glowbal
e6a8f0b295
Merge pull request #1103 from SilentSpike/medical_typofix
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Trivial variable name fix for moduleAssignMedicalVehicle function
2015-05-10 22:37:54 +02:00
SilentSpike
eff5ce03d6
false -> 0
2015-05-10 20:58:17 +01:00
SilentSpike
518cfdab9e
isMedic -> medicClass
2015-05-10 20:19:32 +01:00
ulteq
09c19e4ec2
Subtle recoil reduction when using a suppressor
2015-05-10 20:58:36 +02:00
SilentSpike
d321ed2753
Changed function variable to match other medical vehicle functions
2015-05-10 19:56:35 +01:00
ViperMaul
9be22ee8b5
Merge pull request #1088 from acemod/makeNOBIN_improvements
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Make Improvements
2015-05-10 11:46:16 -07:00
ulteq
82f3c65c31
Tuned down the dispersion reduction of suppressors some more
2015-05-10 20:06:27 +02:00
ViperMaul
1cc5bd1c50
removing unneeded debug files
2015-05-10 07:41:24 -07:00
ulteq
235534292f
Rifle dispersion overhaul:
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*Added dispersion values for the new marksmen rifles (when needed)
*Overworked some of the (ridiculous) existing values
*Made use of the vanilla values whenever possible
2015-05-10 16:31:56 +02:00
KoffeinFlummi
2bb3a0f139
Cleanup #1095
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- Fix tabs
- Remove tabler comments
- Restore one removed Russian string
2015-05-10 16:19:46 +02:00
KoffeinFlummi
9e982fe958
Merge branch 'translation/15bn/alef' of https://github.com/alef/ACE3 into italian-merge
2015-05-10 16:09:31 +02:00
commy2
ba6ffe8c2f
Merge pull request #946 from acemod/fcsInitSpeedFix
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Fcs init speed fix
2015-05-10 14:57:50 +02:00
Glowbal
f861466882
Merge pull request #1075 from acemod/ambianceSoundModuleDescAndDoc
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adjust ambiance sound module description and docs
2015-05-10 11:46:53 +02:00