Commit Graph

1538 Commits

Author SHA1 Message Date
Grim
cb08a7c172
General - Change UAV unit config lookups to unitIsUAV (#9735)
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-01-15 18:39:28 -03:00
Grim
8bc5f513b4
Dragging - Prevent multiple units carrying the same object (#9730)
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-01-13 13:39:39 -03:00
johnb432
2a2efbb73a
Common - Add keycombo support for FUNC(disableUserInput) (#9659)
* Add keycombo support for disableUserInput

* Update addons/common/functions/fnc_disableUserInput.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

---------

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2024-01-07 09:59:38 -08:00
johnb432
38684890eb
Medical - Disable AI twitching when unconscious (#9708)
Disable AI twitching when unconscious
2024-01-02 18:49:39 -03:00
johnb432
0f08ba2fdc
Arsenal - Fix animations not playing properly (#9705)
* Make arsenal animations play properly

* Update addons/arsenal/functions/fnc_showItem.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Moved to common

* Update CfgMoves.hpp

* move to function, add reload safeguard

* selectWeapon immediately

* open left panel on current weapon

* VR mission poses + fix removing vests

* cAsInG

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-01-01 14:22:53 -08:00
johnb432
8ca5263f18
Common - Make FUNC(isModLoaded) case-insensitive (#9704)
* Update fnc_isModLoaded.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update fnc_isModLoaded.sqf

---------

Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-12-31 17:45:01 -08:00
Fabio Schick
d70fbd5765
Translations - Complete Italian + almost complete German translation (#9673)
* medical_gui italian translations

* csw italian translations

* interact_menu italian translations

* switchunits italian translations

* trenches italian translations

* parachute italian translations

* vehicles italian translations

* viewdistance italian translations

* common italian translations

* magazinerepack italian translations

* vehiclelock italian translations

* overpressure italian translations

* ui italian translations

* medical_treatment italian translations

* medical_treatment german translations

* nametags italian translations

* overheating italian translations

* viewrestriction italian translations

* grenades italian translations

* ai italian translations

* aircraft italian translations

* arsenal italian translations

* arsenal german translations

* hellfire italian translations

* reload italian translations

* nightvision italian translations

* medical_damage italian translations

* towing italian translations

* fortify italian translations

* finger italian translations

* dragging italian translations

* viewports italian translations

* explosives italian translations

* killtracker italian translations

* killtracker german correction

* gforces italian translations

* noradio italian translations

* reloadlaunchers italian translations

* cargo italian translations

* medical_engine italian translations

* field_rations italian translations

* maverick italian translations

* slideshow italian translations

* medical_ai italian translations

* advanced_fatigue italian translations

* marker_flags italian translations

* tagging italian translations

* fastroping italian translations

* markers italian translations

* medical_statemachine italian translations

* microdagr italian translations

* novehicleclanlogo italian translations

* realisticnames italian translations

* irlight italian translations

* laser italian translations

* ballistics italian translations

* interaction italian translations

* medical_status italian translations

* medical_feedback italian translations

* medical italian translations

* map_gestures italian translations

* casings italian translations

* logistics_rope italian translations

* repair italian translations

* fieldmanual italian translations

* refuel italian translations

* refuel german translations

* intelitems italian translations

* gunbag italian translations

* fire italian translations

* cookoff italian translations

* smallarms italian translations

* zeus italian translations

* zeus german translations

* vehicle_damage italian translations

* advanced_ballistics italian translations

* advanced_throwing italian translations

* artillerytables italian translations

* captives italian translations

* chemlights italian translations

* compat_sog italian translations

* compat_rhs_usf3 italian translations

* compat_ws italian translations

* compat_ws german translations

* concertina_wire italian translations

* dogtags italian translations

* dragon italian translations

* fcs italian translations

* flashlights italian translations

* flashsuppressors italian translations

* frag italian translations

* gestures italian translations

* hitreactions italian translations

* hot italian translations

* huntir italian translations

* kestrel4500 italian translations

* laserpointer italian translations

* logistics_uavbattery italian translations

* logistics_wirecutter italian translations

* main italian translations

* map italian translations

* maptools italian translations

* medical_blood italian translations

* missileguidance italian translations

* missionmodules italian translations

* mk6mortar italian translations

* nlaw italian translations

* optionsmenu italian translations

* pylons italian translations

* quickmount italian translations

* rearm italian translations

* respawn italian translations

* sandbag italian translations

* scopes italian translations

* spectator italian translations

* spectator german translations

* tripod italian translations

* volume italian translations

* weaponselect italian translations

* weather italian translations

* winddeflection italian translations

* dagr italian translations

* headless italian translations

* hearing italian translations

* towing italian translations

* yardage450 italian translations

* Grammar Suggestion

* Fix Error from merge conflict resolution
2023-12-11 19:31:02 -06:00
johnb432
1b86f909e8
General - Removed silent Options Menu dependencies (#9677)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-12-11 18:05:22 +01:00
BrettMayson
464ab0cefb
Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663)
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-12-07 03:20:47 +00:00
Apricot
aa48e87323
Translations - Improve and overhaul Japanese localization. (#9657)
* More Japanese

* bit tweak

* cargo missing

* little bit better wording

* update medicaly

* more medical

* Grenade Things and more

* common and csw

* minor tweaks

* even more tweaks

* I want this to be the final update

* overhaul not over yet

* Finaly finaly it's over. maybe.

* zeus med module update addition

* range things

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* progress bar

* revert and feedbackicon

feedback is still used??? i can't check that

* Captive fix and Specialist things

* Training level required

* time things

* Zeus_ModuleUnloadFromCargo

* error fix

* revert field manual cause conflict with portuguese

* reattempt field manual

* advanced wording

* magazine name and chemlight name

* space

* I forgot change that

* Jam and cookoff meaning

* space is important

* Pointing
2023-12-01 17:50:58 -06:00
Grim
3f61a41be3
Common/CSW - Use status effect for enableWeaponDisassembly (#9413)
* uuse weaponDisassemblyEnabled

* convert to status effect

* fix edge conditions

* Update addons/common/functions/fnc_claim.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/common/XEH_postInit.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/common/XEH_postInit.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update XEH_postInit.sqf

* Update addons/common/functions/fnc_claimSafeServer.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update fnc_claimSafeServer.sqf

* change status effect key

* status effect key

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2023-11-22 21:16:42 -03:00
Enrico Machado
3f6a93195a
Translations - Add & Improve Portuguese entries (#9609)
* Fixed Portuguese typos

* Partial Portuguese translation

* Partial Portuguese translation

* Update addons/ai/stringtable.xml

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/arsenal/stringtable.xml

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/arsenal/stringtable.xml

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/cargo/stringtable.xml

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/gunbag/stringtable.xml

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/medical_treatment/stringtable.xml

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/cargo/stringtable.xml

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/common/stringtable.xml

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/fieldmanual/stringtable.xml

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Readded accidently removed entry

* Update stringtable.xml

* "and" -> "e"

* Update stringtable.xml

* Partial Portuguese translation

* Fixed corrupted merge

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-11-22 20:33:30 -03:00
Grim
6741822480
Interaction - Allow unloading patients, bodies, and captives from inside vehicles (#9645)
* add unloading from inside vehicles

* Update addons/common/functions/fnc_findUnloadPosition.sqf

* Update fnc_findUnloadPosition.sqf
2023-11-22 19:38:52 -03:00
johnb432
d1f0dc5e83
Cargo - Improve various aspects (#9617)
* Update CfgVehicles.hpp

* Cargo cleanup

* Update menu.hpp

* Updated status effect key

* Update fnc_onMenuOpen.sqf

* Update fnc_onMenuOpen.sqf

* fix comment from merge

* nil interaction GVARs on menu close

* fix carry bug

* Fix floating objects in MP

* Updated ace_cargoAdded doc

* Fix progress bar prematurely stopping

* Finer cursor object selection

---------

Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2023-11-17 20:07:28 -03:00
Grim
3fcef89c97
Common - Add support for non-blocking progress bar (#9493)
* add support for non-blocking-progressbar

* switch to cutRsc

* Remove fade in/out

* Update HintConfig.hpp

* Add param to and cleanup header

* Update addons/common/functions/fnc_progressBar.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* remove key handler

---------

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2023-11-11 11:22:17 -03:00
PabstMirror
6ce625a52f
Cleanup spaces in config macros (#9621)
* Cleanup spaces in config macros

* remove extra whitespace before call

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-11-05 12:36:00 -06:00
BrettMayson
836be21f2d
Tools - HEMTT PW3 fixes (#9585)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-11-01 02:29:59 +01:00
Grim
d74082402d
Common - Fix mod compat string and add source of main to outdated error (#9568)
fix stupid + add source
2023-10-23 17:09:09 -04:00
PabstMirror
9d1695ffe2
Common - Improve logs and message for version problems (#9560)
* Common - Diagnose ace install if there are version problems

* update user error message

* whitespace

* missing lettr

* remove source from compat

---------

Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2023-10-23 16:29:32 -04:00
PabstMirror
5bf46245b2
Common - Fix replaceRegisteredItems if replacing item with nothing (#9552) 2023-10-23 19:20:23 +02:00
Mysteryjuju
12f0cbbef9
Translations - Add French Translations (#9557)
Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>
2023-10-22 14:44:37 -05:00
Krzyciu
fb55508c99
Translations - Add Polish Translations (#9489)
* Translations - Add Polish Translations

**When merged this pull request will:**
- Add missing polish translations
- Remove russian translation from polish - ace_common

### IMPORTANT

- [ ] If the contribution affects [the documentation](https://github.com/acemod/ACE3/tree/master/docs), please include your changes in this pull request so the documentation will appear on the [website](https://ace3.acemod.org/).
- [x] [Development Guidelines](https://ace3.acemod.org/wiki/development/) are read, understood and applied.
- [x] Title of this PR uses our standard template `Component - Add|Fix|Improve|Change|Make|Remove {changes}`.

* Update addons/fieldmanual/stringtable.xml

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/fieldmanual/stringtable.xml

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/fieldmanual/stringtable.xml

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update stringtable.xml

* Update addons/fieldmanual/stringtable.xml

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Apply suggestions from code review

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2023-10-16 00:21:02 -05:00
Grim
8104c8f465
Common - Increase sway update frequency (#9490)
increase sway update frequency
2023-10-14 20:21:08 -04:00
PabstMirror
0b695be841
Laserpointer - Block switching to unsupported visible lasers (#9416) 2023-09-22 18:09:46 +02:00
Jasper
6f58830603
Common - Add lockInventory status effect (#9402)
Add lockInventory status effect
2023-09-22 12:02:09 -04:00
jonpas
742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
Nilia119
4ce6fcb3cc
Translation - Add German Translation (#9390)
Added German Translation
2023-09-11 20:37:20 -05:00
Broström.A | Evul
eaea6f29b8
Medical - Add setting to drop weapon on unconsciousness (#8433)
* added chance of dropping weapon on unconsciousness

* Moved throwWeapon to common

* Fixed spelling error

* wording changes

* typo

* fix usgae in burn reaction

* Update addons/medical_status/stringtable.xml

* Update addons/medical_status/functions/fnc_setUnconsciousState.sqf

* Update addons/medical_status/stringtable.xml

* move condition

* derp

---------

Co-authored-by: BrettMayson <brett@mayson.io>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-09-09 02:17:24 -04:00
Grim
88e0c8f27b
Common - Improve FUNC(removeSpecificMagazine) with 2.14 changes (#9227) 2023-09-05 16:14:42 +02:00
Grim
cc26f00df3
Common/Adv. Fatigue/Medical - Add unified sway calculation (#9226)
* fix adv fatigue sway interaction with medical

* change medical sway scaling

* move to common

* function header

* number tweaks

* baseline is always at least 1

* Add error msgs and warn if using old ACE_setCustomAimCoef

* Update addons/common/functions/fnc_addSwayFactor.sqf

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-02 18:09:19 -04:00
Apricot
c1c1433c44
Translations - Improve and Add Japanese (#9357)
* update japanese

* full-width to half-width

* more tweak
2023-08-31 11:24:35 -05:00
Grim
8b3b265d87
Common - Add FUNC(escapeRegex) (#9355)
* add function

* add source
2023-08-30 19:31:10 -04:00
johnb432
44e0fdb6fa
Reload - Code cleanup and various improvements (#9343)
* Reload code cleanup

* Update fnc_startLinkingBelt.sqf

* Update addons/reload/functions/fnc_getAmmoToLinkBelt.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

---------

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2023-08-28 14:26:24 -03:00
johnb432
0bee7614ad
Common - Improve weapon unloading (#9344)
Fix weapon unloading
2023-08-26 12:04:31 -04:00
Kyle Mckay
e47e18001f
Docs - Update my display name everywhere (#9330)
* Update display name in team

* Update display name everywhere

* order

https://youtu.be/VYycQTm2HrM

---------

Co-authored-by: BrettMayson <brett@mayson.io>
2023-08-17 12:02:17 +02:00
PabstMirror
8c5ab18350
Various - Misc Cleanup (#9317)
* Various - Misc Cleanup

* Update addons/common/functions/fnc_canDig.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2023-08-13 14:13:02 -05:00
PabstMirror
eb53e7a2fe
Tools - document_functions.py: handle header sub indexs for arguments (#9303)
* tools - handle header sub indexs for arguements

* convert remaining

* Update coding-guidelines.md
2023-08-08 22:51:20 -05:00
PabstMirror
6fb9161ecc
Medical Engine - Fix unloading dead units in vehicles and handle deleted units vehicles (#9283)
* Medical Engine - Unlock when dead

* Update fnc_unloadPersonLocal.sqf

* Update addons/common/functions/fnc_unloadPersonLocal.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* fix actually unloading people to found emptyPos

* handle deleted units

* handle dead units

ref 179957c39d

* vehicle -> objectParent

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-08-02 08:59:46 +03:00
Grim
4f4389dd59
Common - Fix loading units into FFV cargo seats (#9280) 2023-07-22 09:12:42 +03:00
Grim
39e4f9340b
Common/Medical - Change vehicle checks to objectParent (#9281)
* switch to objectParent

* use objectParent in unloadUnit

* fix derp

* allow unload patient on dead units
2023-07-22 09:11:58 +03:00
johnb432
9505d4c47e
Dragging - Fix unintended Cargo dependency and improve ragdoll/disconnection handling (#9272)
* Improvements

* fix unintended cargo dependency

* stringtable

---------

Co-authored-by: Salluci <salluci.lovi@gmail.com>
2023-07-22 07:01:30 +03:00
Grim
35ce8d1883
Common - Add variable to block item replacement temporarily (#9265)
* add blocking item replacement

* don't add if player changed

* re-curse instead of fake item

* compileFinal

* Update fnc_registerItemReplacement.sqf

* move to separate function

* remove fakeitem replacement

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-07-22 06:31:30 +03:00
Grim
e5dc124fe8
Dragging - Add additional weight checks on inventory modification (#9225)
* Allow run when carrying light-weight objects

* Use global var instead of macro

* add weight check, improve getWeight & conditions

* changes from review

* changes from review - postInit

* add param to ignore PhysX mass

* add settings

* BI issue tracker in comment

* change defaults, remove overweight setting

* remove public variable

* setting name changes

* updating case in statusEffect_addType

* move to XEH

* derp

* Add some extra checks for closed events

* Update XEH_postInit.sqf

* conditions

---------

Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-07-22 06:30:40 +03:00
johnb432
c8404f496e
Arsenal - Add/Fix/Improve/Change numerous aspects (#9040)
* Arsenal update

* Fixes

* Update fnc_onSelChangedLeft.sqf

* Update fnc_updateUniqueItemsList.sqf

* Header fixes

* Fix for defines.hpp

Co-authored-by: Dystopian <sddex@ya.ru>

* Moved fnc_baseWeapon, filtered invalid items

* Update addons/arsenal/functions/fnc_scanConfig.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Fixes and tweaks

- Sorting is guaranteed to give a fixed order
- Dog tags no longer throw errors when reloading the ACE arsenal mission when you had some saved in your loadout before quitting the last time you played.

* Cleanup, bug fixes and additions

- Added the ability to add items from "CfgMagazines" into the "Misc. items" or custom tabs.
- Added "baseWeapon" class support for weapon attachments. If a weapon attachment has the config property "baseWeapon" defined, it will take that item and show that in the arsenal.
- Added stronger filtering on item scopes (scope > 0 at least for every item)
- Added "descending" (default, as it is now) and "ascending" sort order as a drop down menu,
- Unique backpacks in containers can now be removed with either the "-" or "clear all items" button.
- When sorting by a number, 2 decimal points have been added, so that when you sort by weight it returns the correct order.

* More fixes and tweaks

- Converted the arsenal to partially work with hashmaps instead of arrays (for configItems and virtualItems, currentItems is still an array).
- Because of the above, performance of FUNC(addVirtualItems) and FUNC(removeVirtualItems) has improved immensely.
- Sorting now caches results, reducing repeated sorting times drastically.
- CBA disposable launchers are handled differently now: Within the arsenal, you can change weapon attachments on disposable launchers, but you can't change their magazines (primary or secondary). Item info on the right and the stats show correct information.
- FUNC(addSort) now checks if the new sorting method already exists and doesn't add it if it does.
- FUNC(removeSort) now exists. You can't remove the default sort type (alphabetically) to avoid problems with the arsenal.
- Both FUNC(addStat) and FUNC(compileStats) actually taken priority into account now. Because of that priority on several stats needed to be tweaked.
- FUNC(removeStat) ensures that there are no gaps within the stat array (so if there is an empty spot in the stats page, it's because there is a stat, but the condition for it being shown hasn't been met).

* Update fnc_replaceUniqueItemsLoadout.sqf

* Update fnc_onSelChangedLeft.sqf

* Update fnc_scanConfig.sqf

* Update docs/wiki/framework/arsenal-framework.md

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Minor cleanup

* Baseweapon filtering

* Improvements + better unique items support

* Update fnc_fillRightPanel.sqf

* Update fnc_onSelChangedLeft.sqf

Fixed: Switching between weapons with incompatible primary magazines while a compatible secondary magazine is loaded doesn't equip the new weapon's primary magazine.

* Update addons/common/functions/fnc_uniqueUnitItems.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* undefined variable

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* fix undefined loadout var

* Update fnc_fillLoadoutsList.sqf

---------

Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-07-21 21:25:25 +03:00
Grim
8032ccacfc
Common - Add FUNC(hasZeusAccess) (#9252)
* add fnc_hasZeusAccess

* header

* Update addons/common/functions/fnc_hasZeusAccess.sqf

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-07-10 06:45:22 +03:00
johnb432
1aa7eb2a1a
Update fnc_codeToString.sqf (#9249) 2023-07-09 23:41:12 +03:00
Dystopian
8b94d765aa
Dragging - Allow run when carrying light-weight objects (#8338)
* Allow run when carrying light-weight objects

* Use global var instead of macro

* Update addons/common/XEH_postInit.sqf

---------

Co-authored-by: jonpas <jonpas33@gmail.com>
2023-06-28 14:43:10 +03:00
Wakbub
117c3092f8
Common - Fix added throwables not being throwable (#9186)
Replace
- addMagazineCargoGlobal with addItemTo(Uniform/Vest/Backpack to make added throwables throwable.
2023-06-24 05:09:30 +03:00
Grim
49f4ea23e7
Docs - Add Grim to maintainers (#9223)
* secret handshake?

* fix my name

* new github username
2023-06-19 16:31:17 +03:00
Abogado
3d3aa8d877
Update Spanish translation (#9203)
An update of the spanish to the text strings that have been added lately.
2023-05-29 18:22:37 -05:00