Commit Graph

28 Commits

Author SHA1 Message Date
SilentSpike
bcb21b782e Overhaul spectator icon handling and rendering
- Optimize and improve 3D icon drawing
- Combine 2D and 3D PFHs into 1
- Render group icons outside of 200m, unit icons within
- Store list of groups on units update to cut down on what needs to be done each frame
- Change map control type to 100 to remove all default unit icons
- Improve colour caching, group colours don't change, unit colours do
- Remove icon setting, toggling should be at users discretion
2015-08-06 16:03:32 +01:00
SilentSpike
5200fd6a02 Add new option to spectator unit filter setting
Adds an option to use playableUnits for scenarios where AI playable units are enabled.
2015-08-05 14:55:02 +01:00
SilentSpike
1b12d37284 Replace spectator respawn changes with a template
Hacking the BI respawn framework to support a spectator setting was intrusive and limiting. Instead of using a setting, I've opted to introduce a new respawn template that can be used within BI's respawn framework. The benefits of this approach are:
- Compatibility isn't a concern, that responsibility is shifted onto mission designers.
- Mission designers can use the functionality of the BI framework alongside the spectator system (combining templates, using different templates for different sides, etc.).
- If a custom respawn framework is used, then this doesn't change anything. Custom frameworks are still fully supported via the public functions provided.
- Remains simple to set up, just requires a description.ext edit
2015-08-04 23:21:10 +01:00
SilentSpike
9b764bbba4 Preserve Polish translations from master branch
Since spectator was pushed back to a feature branch from the release branch these translations from a PR were also lost (as the commits were prior to the removal commit) when it was merged after the fact.
2015-08-02 17:27:32 +01:00
SilentSpike
e431365586 Spectate on death setting 2015-07-26 13:12:58 +01:00
SilentSpike
21ce877115 Handle unit icons and provide setting 2015-07-25 14:13:37 +01:00
SilentSpike
69d1db2872 String updates 2015-07-25 11:41:31 +01:00
SilentSpike
e4aee1da2c Add categories to help splash 2015-07-24 17:50:33 +01:00
SilentSpike
fa306a0fb8 Further populate help splash 2015-07-24 11:39:41 +01:00
SilentSpike
9b3b5e9750 Prevent repeating key down events 2015-07-24 11:39:40 +01:00
SilentSpike
53a0a9343b Populating help splash 2015-07-22 15:21:36 +01:00
SilentSpike
248cdf1f3f Public function error messages 2015-07-22 15:21:30 +01:00
SilentSpike
aa67e296c0 User feedback when no units left 2015-07-21 22:54:46 +01:00
SilentSpike
9f0415b9fa Safeguard against removal of all modes 2015-07-21 22:45:54 +01:00
SilentSpike
b6ff45e8bd Add vision mode to toolbar 2015-07-21 17:48:32 +01:00
SilentSpike
37ffdab2ca Add camera cycling function 2015-07-21 15:15:21 +01:00
SilentSpike
52244c1647 Rejiggling toolbar 2015-07-20 18:38:18 +01:00
SilentSpike
e406a794f2 Add hostile sides filter 2015-07-19 22:14:08 +01:00
SilentSpike
d680789d04 Enable compass, auto-refresh units, pass display to PFHs 2015-07-19 02:25:52 +01:00
SilentSpike
cfcb9fedb6 Updating ace settings 2015-07-17 16:13:24 +01:00
SilentSpike
6540971298 Tweaking a controls group 2015-07-17 02:58:31 +01:00
SilentSpike
840d766d83 Fixing typos, updating interface 2015-07-17 01:22:38 +01:00
SilentSpike
a02470c341 Unify interface as display 2015-07-15 11:43:09 +01:00
SilentSpike
975bc229c6 Merge branch 'master' into ace_spectator
Conflicts:
	addons/spectator/stringtable.xml
2015-07-04 18:53:20 +01:00
voiper
981c961ce1 -Switched to CBA keybinds.
-Localized keybinds.
-Removed fnc_cameraIntro.sqf; superfluous.
-Various code clean ups.
-Changed: Condition for mission end now checks allUnits (todo: change to allPlayers when available).
2015-07-04 01:00:27 -07:00
voiper
d4b5f88a76 Last remnants of view distance. 2015-07-03 15:00:00 -07:00
SilentSpike
3a4a32382d Removed empty stringtables 2015-07-02 15:56:01 +01:00
voiper
3dab207b65 Add Spectator. 2015-06-28 19:34:21 -07:00