* Korean Translation 100% done
fixed typos, changing the Korean transliteration of proper nouns, and changing the meaning of the original to a more understandable interpretation without compromising the transmission of the original
* Something Edited
edit incorrect translation and add typo correction
- Add stackable wound handler system for easy 3rd party extensibility and overriding of default wound handler.
- Change mapping from wound type -> damage types, to damage type -> wound types. Improves the semantics and makes configuration easier to reason about.
- Allow damage types to influence wound properties (bleed, size, etc.) with configurable variance parameters.
- Allow configuration of wound type variance per damage type. Enabling more logically driven variance for sensible but still varied end results.
- Improve handling of non-selection-specific damage events. The wound handler now receives all incoming damages and may apply damage to multiple selections (previously only ever one) if the damage type is not configured to be selection specific (with new config property `selectionSpecific`).
- Add debug script for testing explosion damage events at varied ranges.
- Add custom fire wound handler.
* Improve Chinese translation
* Optional Compat SOG and Tracers Simplified Chinese
* Fix settings string not correctly localized
* Fix mode of heli minigun have no realistic name
* Fix Regex replace flaw
* fix merge
* Various improvements
* Translate CSW, fix short name not short
* Trim
* Magazines naming
* Minor tweak
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update code guidelines for script_component
* Update contributing documents for pull requests
- Reflect true attribution practices
- Reflect true merge process (this changed a long time ago)
* Remove listed maintainer from component readmes
We have almost never used these and serve as a source of confusion for
new contributors.
* Changes to be committed:
Updated german stringtables for new med_rewrite
* Changes to be committed:
Updated german stringtables for new med_rewrite
* Update addons/medical/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_blood/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_blood/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_blood/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_blood/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_blood/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_feedback/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_statemachine/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_statemachine/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_statemachine/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_statemachine/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_statemachine/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update stringtable.xml
Stell ein
* Update stringtable.xml
* Update stringtable.xml
* Update stringtable.xml
* Update stringtable.xml
* Update addons/medical/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_blood/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_blood/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_blood/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_statemachine/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update stringtable.xml
added a missing string
* Update stringtable.xml
* Update stringtable.xml
* remove and merge duplicate keys
Co-authored-by: padddyyy <50599448+padddyyy@users.noreply.github.com>
* Add some translation eng to ita
* Translation eng-ita completed
Translation completed from English to Italian finally completed, I hope there is no problem but I would like to communicate that during the translation I carelessly "translated" and placed two names in objects, I leave you the id
1. STR_ACE_Medical_Blood_EnabledFor_Description
2. STR_ACE_Tracers_100Rnd_580x42_Drum_yellow
I hope I haven't done any damage :)
PS: Thanks again for this wonderful mod
Good luck with all upcoming updates
* Some erros(?)
Some erros(?) Rows 3 to 5 are highlighted red I hope there is no problem XD
* fix tabs first
* re-add moved
* fix merge
* Update stringtable.xml
* fix STR_ACE_Medical_Blood_EnabledFor_Description
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Cleaning and reorganizing of some stringtable files (WIP) :
- Duplicate entries have been removed, and the arrangement improved, to help future translators.
- Some ACE_Settings.hpp files have been modified because they were not up to date.
- Minor french translation correction.
* Added French translation and / or correction for :
- Weaponselect module,
- Weather module,
- Winddeflection module,
- Yardage450 module,
- Zeus module.
* Convert Tabs to Spaces
* Minor corrections ; arrangement improved for few stringtable.xml files.
* Improved French translation, and adjust fews settings.
- Nombreuses corrections mineures, en vérifiant chaque menu un à un, puis chaque
option dans le jeu lui-même. Ca m'a permit de constater qu'il y a certaines
absurdités, y compris en anglais, qui ont donc été retraduites dans toutes les
langues, mais qui ne correspondent pas vraiment à l'option telle qu'implémentée.
Par exemple, le système de réarmement dans Eden est traduit de manière très
étrange.
- Modification du fichier "addons/overheating/ACE_Settings.hpp", afin de changer
l'ordre du menu "ACE Surchauffe". En effet la case "activé" était tout en bas,
aussi je l'ai mise tout en haut (comme c'est déjà le cas pour toutes les options).
- Modification du fichier "addons/finger/ACE_Settings.hpp", concernant le pointage
du doigt ACE, afin d'y ajouter une description dans les réglages des addons.
Il y en avait déjà une (peu utile) dans les paramètres des commandes, mais pas
dans les options des addons, ce qui rend l'option peu explicite pour un débutant.
* Corrections mineures
* correction erreurs
* correction erreurs (nametags)
* correction erreurs et modules obsolètes (nametags)
* correction erreurs et modules obsolètes (common)
* Mise en commentaire d'éléments obsolètes
* correction key error
* Added Vdauphin suggestions :).
* French translation - Replaced "Faction" (faction) to "Camp" (side)
addons/captives/stringtable.xml
addons/switchunits/stringtable.xml
addons/zeus/stringtable.xml
* Minor correction of french Concertina_wire translation
* - (PabstMirror suggestions) Replace tabs by spaces, in addons/common/stringtable.xml
- (PabstMirror suggestions) Replace xml comments by french plain text, in addons/common/stringtable.xml
- Replace xml comments by french plain text, addons/explosives/stringtable.xml
- Replace xml comments by french plain text, addons/nametags/stringtable.xml
* Removed accented capital letters for objects in french translation :
Capital accented letters were a problem because they were not classified alphabetically.
Thus in Eden or in the arsenal, objects starting with a capital accented letter were systematically at the top of the list.
modified: addons/chemlights/stringtable.xml
modified: addons/huntir/stringtable.xml
* Correction of a typing error (french concertina_wire translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Cleanup medical settings
* Fix extra [
* Allow giving IV/blood to self by default
* Medical Blood - Settings improvements and cleanup (#7069)
* Add more blood settings and cleanup
* Fix include before header
* Update addons/medical_blood/functions/fnc_init.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* Disable debug
* Cleanup moved settings
* Fix remaining setting descriptions
* Modernize and cleanup medical_treatment
* One line for each old public function
* Fix litterCleanupDelay name
* Improve adjustment calcs / wound blood loss / medications
fix func descriptions
Calc wound blood loss on events
reorder includes so scritpmacroMed has global effect
trivial optimization for getCardiacOutput
Fix var
Fix wounds not reopening (nil _category)
Fix surgical kit inherting canBandage conditional
debug hitpoints
Update ACE_Medical_Treatment_Actions.hpp
Use woundBleeding for IS_BLEEDING macro
rework medication vars
comments
Reset var in init / fullHeal
Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* Change wound data array
Drop unique id and merge classId and category
* Splinting and treatment and gui
* Add arm fractures and aim effects
* localizations and event
* fix
* fix merge for renamed files
* Fixes and code review changes
* Move medical logs clearing to treatment
* More cleanup work
* cleanup
* Apply suggestions from code review
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* formating, rename bone images
* Fix args for setDead call in actionPlaceInBodyBag
* Apply suggestions from code review
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* disable calls to extension
* Update fnc_onMedicationUsage.sqf
* Medical - Skip unneeded setVars on initUnit (#6949)
* Medical - Transfer state machine state on locality (#6950)
* Medical - Transfer state machine state on locality
* Fix feedback isUnconscious var
* Exclude AI
* Make UAV excludes consistant, formating
* Update fnc_treatmentFullHealLocal.sqf
* reset fractures on respawn
* Fix merge
* Add PAK time coefficient setting
* Fix medication
* Add ace_medical_replacementItems config array
* checkItems performance improvement
* Treatment - cap max animation speed (#6995)
* Treatment - cap max animation speed
and add lock to prevent AF from reseting anim
* Update fnc_getBandageTime.sqf
* Use local version of setAnimSpeedCoef
* Revert "Use local version of setAnimSpeedCoef"
This reverts commit 36c22a9047.
* Move replacementItems compiling to preInit
* Improve replacementItems compiling
* Cleanup splint functions, use macros for fractures
* Rename splintCondition to canSplint
* Add cprCreatesPulse setting
* Cleanup remaining functions
* Capitalize stringtable entry names
* getStitchTime function and fix treatment locations
* Update addons/medical_treatment/functions/fnc_getHealTime.sqf
Co-Authored-By: SilentSpike <silentspike100+Github@gmail.com>
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update stringtable.xml
* fix
* Improve adjustment calcs / wound blood loss / medications
fix func descriptions
Calc wound blood loss on events
reorder includes so scritpmacroMed has global effect
trivial optimization for getCardiacOutput
Fix var
Fix wounds not reopening (nil _category)
Fix surgical kit inherting canBandage conditional
debug hitpoints
Update ACE_Medical_Treatment_Actions.hpp
Use woundBleeding for IS_BLEEDING macro
rework medication vars
comments
Reset var in init / fullHeal
Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* Added localUnits EH
Code by @Commy2
* Init localUnits Variable
* use localUnits for medical_blood statemachine
* use localUnits for medical_ai statemachine
* Remove bracket hell
* Add Deleted EH
* Run at preInit, move to seperate file
* Handle Respawns, Filter Dead
* Add detection for Fake deleted EH
* Use a getter function
* delete all objNull at deletedEH
* Cleanup header/comments
* Move isBleeding check to inside statemachine
* opps
* debug off
* Move litter to `treatment`
* Move eden object attributes to `treatment`
* Move treatment items to `treatment`
* Move bodybag handling to `treatment`
* Move state conditions to `statemachine`
* Move radio addon handling to `feedback`
* Move medical macros to `engine`
* Move medical extension to `damage`
* Fix texture and material paths after move
* Remove duplicate medical menu config
* Remove old faction class
* Remove a bunch of old code