Commit Graph

5821 Commits

Author SHA1 Message Date
1237b1cb4a Make claymores detonatable by MK16. Close #1603 2015-06-13 16:05:18 -03:00
f68a2310a8 Merge pull request #1589 from acemod/laserPointerSetting
Optional setting to disable laser pointer system
2015-06-13 13:56:01 -05:00
c459a80bcb Merge pull request #1613 from ProfessorCZ/master
CZ - Translation (medical, tacticalladder)
2015-06-13 20:48:34 +02:00
5013254769 Merge pull request #1530 from legman/akalegman_zeus_unconscious
Fixed Zeus Unconscious
2015-06-13 20:48:18 +02:00
5884eb0d5b Merge pull request #1612 from acemod/removeFrisk
Remove Frisk
2015-06-13 15:20:13 -03:00
d53ee1cf85 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into removeFrisk
Conflicts:
	addons/captives/CfgVehicles.hpp
2015-06-13 15:19:52 -03:00
fdb30f4e68 Merge pull request #1599 from acemod/captivesFixes
Captives fixes
2015-06-13 13:15:29 -05:00
1c066a0b3f Merge pull request #1586 from acemod/dynamicPAKtreatmentTime
PAK treatment time based on total amount of damage.
2015-06-13 20:14:57 +02:00
6dba8b33da Merge pull request #1507 from acemod/fixJavelinLocking
Fix javelin locking
2015-06-13 12:54:06 -05:00
3e24749948 Merge pull request #1477 from alganthe/longer_flares
flares modified
2015-06-13 19:51:27 +02:00
c9f29aefa2 CZ - Translation (medical, tacticalladder) 2015-06-13 19:49:59 +02:00
bf464ffe00 CZ - Translation (medical, tacticalladder) 2015-06-13 19:46:31 +02:00
c3340b174e Merge pull request #1609 from acemod/ace2EarRinging
Ported the ACE2 ear ringing logic
2015-06-13 19:44:15 +02:00
3d5afd7d8f Close #1018 2015-06-13 14:32:18 -03:00
6ab8b129fa Merge branch 'master' into multipleDevices
Conflicts:
	addons/common/XEH_postInit.sqf
2015-06-13 12:30:35 -05:00
badfc4017c Reset 'deaf' on respawn 2015-06-13 19:27:30 +02:00
e9750ddc9b Merge pull request #1611 from acemod/refineStaticInteration
Manual MainActions position for some statics weapons
2015-06-13 12:18:28 -05:00
6d6c3a4285 Fixed function header 2015-06-13 19:17:26 +02:00
022f9286e2 Fixed a bug in the caching routine 2015-06-13 19:12:24 +02:00
3427f655b9 Removed debug output 2015-06-13 19:01:40 +02:00
6d4f58c18e weapon magazines caching 2015-06-13 18:57:02 +02:00
d9722db15e Abort if distance > 50m 2015-06-13 18:42:09 +02:00
2509f1d840 Missing privates 2015-06-13 18:34:30 +02:00
b6a710d282 Implemented a proper magazine lookup routine 2015-06-13 18:32:48 +02:00
38dca2bb9e New loudness calculation for different ammo types 2015-06-13 18:19:35 +02:00
2efc095c93 Merge branch 'master' into laserPointerSetting
Conflicts:
	addons/laserpointer/XEH_postInit.sqf
2015-06-13 11:02:00 -05:00
db68b6c155 Increased loudness of missles and rockets. 2015-06-13 17:43:27 +02:00
b17b44b869 Merge pull request #1601 from acemod/laserpointerCleanup
Privates, newline braces, typos
2015-06-13 12:25:21 -03:00
feec8a14b7 Removed debug output 2015-06-13 17:23:45 +02:00
eacd8e5a49 Removed debug output 2015-06-13 17:22:45 +02:00
09337fcd78 Added new dll build 2015-06-13 17:18:22 +02:00
833634f010 Ported the ACE2 ear ringing logic 2015-06-13 17:16:18 +02:00
c168afe8bb Merge pull request #1598 from acemod/serverModulesFirst
Fix Server not reading modules
2015-06-13 12:01:22 -03:00
cb1d016a39 Merge pull request #1592 from ProfessorCZ/master
CZ - Translation
2015-06-13 07:39:18 -07:00
cbb620ba98 Change setPos to setPosASL to support roof tops and multi-level objects and faster code.
#1575 and #1577
2015-06-13 07:24:50 -07:00
9926e902b3 Merge pull request #1607 from gienkov/pl-translation-3
PL tactical ladder translation
2015-06-13 14:45:31 +02:00
3d440fc0da PL tactical ladder translation 2015-06-13 14:36:42 +02:00
e0bb3c0a4e Merge pull request #1602 from acemod/medicalFallingFix2
[Adv. Medical] Improved falling damage
2015-06-13 13:39:22 +02:00
ce908f0fb3 Merge pull request #1579 from acemod/medicalModuleOptions
[Adv. Medical]  New module options
2015-06-13 13:37:02 +02:00
d448c9e7c0 Fixed select new injuryToAdd always selects first
It should not always take the first injury in the list. That would with the current configuration almost always be the same injury as in `highestSpot`.

This might need to be expanded with something that prefers higher damage types.
2015-06-13 12:37:41 +02:00
1c4566984f Removed debug output 2015-06-13 12:13:58 +02:00
84d20f9794 Further improved the handling of falling damage:
* Makes sure _projectile is always "falling"
* Enables the creation of wounds in multiple body parts at once
* Caches the initial impact velocity for later damage calculation
* Adjusts the maxDamage value of Large Abrasions
2015-06-13 11:53:30 +02:00
234b62b409 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into medicalFallingFix2 2015-06-13 11:12:37 +02:00
9b2ebfcbe8 Privates, newline braces, typos 2015-06-13 10:41:19 +02:00
86d7143890 Merge pull request #1600 from acemod/tacticalladderStringtable
Made use of the new stringtable macros
2015-06-13 09:52:02 +02:00
6eeeb22fcd Made use of the new stringtable macros 2015-06-13 09:51:49 +02:00
b4e0504747 Merge pull request #1588 from acemod/rhs38_us_compat
Update RHS compat for 0.3.8
2015-06-13 09:38:07 +02:00
b86e6b6043 Merge pull request #1493 from acemod/tacticalladder
Initial draft of the ACE2 tactical ladder port.
2015-06-13 09:37:41 +02:00
42f2d88ab7 Merge pull request #1257 from LKS90/modifiedSetup
Added steps I had to do for windows to make ace3
2015-06-13 09:29:22 +02:00
45912c6ddb Handcuff icon for passengerActions 2015-06-13 00:12:13 -05:00