Commit Graph

642 Commits

Author SHA1 Message Date
BrettMayson
438a90b63d
Common - Add CBA extended loadout (#8923)
* extended loadouts - earplugs, gunbag, and arsenal identity

* arsenal - maintain default loadout size check

* restore comment

Co-authored-by: jonpas <jonpas33@gmail.com>

* fix forgotten example

Co-authored-by: jonpas <jonpas33@gmail.com>
2022-08-25 11:56:54 -05:00
Filip Maciejewski
a421a63eea
Trenches - Add "placed" and "finished" events (#8998)
* Add trench placed and finished global events

* Docs
2022-08-20 15:43:50 -05:00
Whigital
fc17697ef7
Overpressure - Fix backblast originating at projectile (#8985)
* Overpressure - Fix backblast originating at the projectile

* RHSUSF - Improve backblast for shoulder launchers

* RHSAFRF - Improve backblast for shoulder launchers

* RHSGREF - Improve backblast for shoulder launchers

* RHSSAF - Improve backblast for shoulder launchers

* Overpressure - Simplify projectile offset and cache lookups

* Overpressure - Remove parentheses and use array as hash key

* Overpressure - Rename caching function and move lookup
2022-08-01 18:32:02 +01:00
JonBons
15deea56cb
Cookoff - Removed references to unused ignoreTurret parameter 2022-07-14 21:27:07 +01:00
PabstMirror
190cefea69 Prep 3.15.0 Build 67 2022-05-24 09:03:42 -05:00
PabstMirror
aae0155c06 Merge branch 'master' into release-3.14.2 2022-05-24 08:58:44 -05:00
jonpas
cbc766dec0
Documentation - Use title instead of name (#8920) 2022-05-23 11:09:05 +02:00
jonpas
4d783af827
replace chat urls (#8918)
Co-authored-by: Brett <brett@mayson.io>
2022-05-22 22:51:49 +02:00
jonpas
df13db5958
Documentation - Fix Viewports versions (#8919) 2022-05-22 22:51:36 +02:00
PabstMirror
d497e390ab Merge branch 'master' into release-3.14.2 2022-05-18 13:08:29 -05:00
Drofseh
86f08af250
Common - Add keybind and function to unload unit's weapon/muzzle (#8735)
* add keybind and function to unload unit's weapon/muzzle

- add keybind and function to unload unit's weapon/muzzle
- requires https://github.com/CBATeam/CBA_A3/pull/1527

* change function name

* rename the file too

* Create common-framework.md

* Set REQUIRED_CBA_VERSION to 3.15.7

* Update required CBA version

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-05-18 13:07:47 -05:00
PabstMirror
99e3715922 Prep 3.14.2 Build 66 2022-05-17 17:33:32 -05:00
ace3mod
459e732c6d [Docs] Update component dependencies
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[ci skip]
2022-05-17 18:55:52 +02:00
PabstMirror
a4258f3587
Viewports (#8480)
* Viewports

* Support mem-points

* Update CfgVehicles.hpp

* Add some docs

* Cleanup Debugging

* Update addons/viewports/dev/debugPoints.sqf

Co-authored-by: Dystopian <sddex@ya.ru>

* Update addons/viewports/dev/debugPoints.sqf

Co-authored-by: Dystopian <sddex@ya.ru>

* Update addons/viewports/functions/fnc_eachFrame.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* configProperties / 3den macro

* Update viewports-framework.md

* Update viewports-framework.md

* Add compats for rhs btrs

* Update addons/viewports/dev/debugPoints.sqf

Co-authored-by: Drofseh <Drofseh@users.noreply.github.com>

Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: Drofseh <Drofseh@users.noreply.github.com>
2022-05-17 11:55:09 -05:00
Drofseh
53c0348a15
Overheating - Add barrel mass config value (#8906) 2022-05-11 18:21:05 -05:00
ace3mod
cedbbe4847 [Docs] Update component dependencies
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2022-05-10 03:28:51 +02:00
ace3mod
fa728f195c [Docs] Update component dependencies
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2022-05-08 05:46:09 +02:00
pterolatypus
67842a2656
Medical Vitals - Add event to vitals loop (#8891)
* Added event to vitals loop

* Pass deltaT to event

* Added event to documentation
2022-05-03 18:04:58 -05:00
Jo David
3964c5d44e
remove google analytics (#8877)
* remove google analytics

* remove bom
2022-04-16 07:39:42 +02:00
Jo David
a20110874c
replace urls (#8875) 2022-04-14 09:22:23 +02:00
Jo David
0f638f9854
Update CNAME 2022-04-14 03:45:17 +02:00
Brett
d135371319
Vehicles - Add cruise control (#8792)
* add cruise control

* Update fnc_speedLimiter.sqf
2022-03-17 13:06:32 -05:00
ace3mod
bd57105075 [Docs] Update component dependencies
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2022-03-06 20:34:15 +01:00
PabstMirror
f74aae51e6
Docs - Update package-lock.json (#8828) 2022-02-21 12:53:55 -06:00
PabstMirror
bdeb347ea9
medical_damage - cleanup woundHandler naming (#8824)
* medical_damage - cleanup woundHandler naming

* woundsHandlerBase
2022-02-20 17:23:56 -06:00
jonpas
dcdb241836
Documentation - Fix Medical Framework page parsing (#8823) 2022-02-17 22:07:33 +00:00
pterolatypus
73a7dbdc1e
Medical - Rework wound handling (#8278)
- Add stackable wound handler system for easy 3rd party extensibility and overriding of default wound handler.
- Change mapping from wound type -> damage types, to damage type -> wound types. Improves the semantics and makes configuration easier to reason about.
- Allow damage types to influence wound properties (bleed, size, etc.) with configurable variance parameters.
- Allow configuration of wound type variance per damage type. Enabling more logically driven variance for sensible but still varied end results.
- Improve handling of non-selection-specific damage events. The wound handler now receives all incoming damages and may apply damage to multiple selections (previously only ever one) if the damage type is not configured to be selection specific (with new config property `selectionSpecific`).
- Add debug script for testing explosion damage events at varied ranges.
- Add custom fire wound handler.
2022-02-17 20:03:12 +00:00
Brett
90d63475d5
Medical Treatment - Add preferred seats for loading patients (#8789)
* Medical Treatment - Add preferred seats for loading patients

* load patients in reverse order

* add option for reverse fill

* Update addons/medical_treatment/functions/fnc_loadUnit.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update docs/wiki/framework/medical-treatment-framework.md

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-02-17 11:14:39 -06:00
Broström.A | Evul
00f35a3dae
Cargo - Add ability to disabled rename on object level (#8740)
* Rename can be disabled on object level

- Added ability to stop renaming on object level

_Needs testing_

* Fixed extra ()

* Forgot one of the )

* Update cargo-framework.md

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-01-30 12:04:39 -06:00
PabstMirror
5f8131d2e6
Update setting-up-the-development-environment.md (#8765) 2022-01-05 23:09:21 -06:00
TyroneMF
59fe345f60
Documentation - Add dependencies page (#8706)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-12-02 15:40:46 +01:00
TyroneMF
2f2280494f
Slideshow - Add support for texture selections (#8702)
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-11-28 02:11:46 +01:00
PabstMirror
ff9afd6893 Prep 3.14.1 Build 65 2021-11-25 12:36:05 -06:00
PabstMirror
3c54dc4983 Merge branch 'master' into release-3.14.1 2021-11-25 12:35:50 -06:00
Drofseh
67cad5120e
Documentation - Improve documentation for Rearm & Vehicle Damage (#8588) 2021-11-18 20:26:31 +01:00
PabstMirror
83f8539dd4 Prep 3.14.1 Build 64 2021-11-17 16:11:26 -06:00
shukari
ec2028cc8a
Documentation - Add Arsenal custom sub-item categories (#8678)
* New Info: Adding custom sub item categories

* typo fix

* Custom sub item categories

* Update arsenal.md
2021-11-15 12:18:54 +01:00
Jo David
4a3051df54
use md extension (#8680) 2021-11-14 07:45:33 +01:00
BaerMitUmlaut
3c59523361
Documentation - Rework arsenal docs (#8650) 2021-11-11 13:12:09 +01:00
PabstMirror
986b7e3f97
Tools - Binarize configs in make.py (#8662) 2021-11-11 12:47:52 +01:00
Drofseh
99c85e3c12
Overheating - Fix issues from release (#8617)
* move overheating cookoff into separate function

* move heatCoef and require mission restart for setting change

- move heatCoef to a more sensible place
- require mission restart for heatCoef setting change (it gets cached per ammo type)

* add exit to ammo temp loop if cookoffCoef is changed to 0 mid-mission

- add exit to ammo temp loop if cookoffCoef is changed to 0 mid-mission, this prevents an issue where all weapon cookoff regardless of temp, because required temp gets multiplied by cookoffCoef which has been set to 0.

* file end new line

* update header for ace_overheating_fnc_cookoffWeapon

* use ambientTemperature as floor for weapon and ammo temp

* add coolingCoef setting

* improve feature documentation

* add fnc_cookoffWeapon to XEH_PREP

* add type of jam to ace_weaponJammed local event

- add type of jam to ace_weaponJammed local event
- fix #8637

* fix misspelling

Co-authored-by: TyroneMF <TyroneMF@hotmail.com>

* clear all weapon heat on death

* Update addons/overheating/functions/fnc_updateTemperature.sqf

Co-authored-by: GhostIsSpooky <69561145+Salluci@users.noreply.github.com>

* deprecate ace_overheating_fnc_getBarrelMass, cache weapon bolt and barrel mass values

- cache closed bolt value by moving config look up to ace_overheating_fnc_getWeaponData
- cache barrel mass value by moving calculation from ace_overheating_fnc_getBarrelMass to ace_overheating_fnc_getWeaponData
- deprecate ace_overheating_fnc_getBarrelMass to be a wrapper for ace_overheating_fnc_getWeaponData that only returns barrel mass

* add public functions to get and set weapon and ammo temperature

* add `canCoolWeaponWithItem` function, workaround for #8657

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* add coef setting for addition heat from suppressor

* Update fnc_overheat.sqf

* improve fnc_canCoolWeaponWithItem

* remove extra (

* Move canCoolWeaponWithItem action code to function

* Use hashmaps and reset on settings change

* Apply suggestions from code review

Co-authored-by: jonpas <jonpas33@gmail.com>

Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
Co-authored-by: GhostIsSpooky <69561145+Salluci@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-11-08 12:06:31 -06:00
mjc4wilton
422c47aae6
Fortify - Add Progress Bar (#8585)
* Fortify - Add Progress Bar

* Misc Fixes

* Add animation loop

* Adjust default values to make larger objects take longer to build

* Fix merge conflict additional

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-11-08 12:01:39 -06:00
ace3mod
62a91f8ebb [Docs] Update component dependencies
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2021-11-07 00:01:22 +01:00
BaerMitUmlaut
6d223d9d96
Replace CPP highlighting with SQF highlighting (#8656) 2021-10-31 14:48:47 -05:00
BaerMitUmlaut
b8223a6143
Fix ACE 3 -> ACE3 spelling (#8658) 2021-10-31 14:48:17 -05:00
PabstMirror
5468f180f0
Cargo - Add config value to block renaming (#8610) 2021-10-25 18:27:56 -05:00
Jo David
086ba5da87
Documentation - Fix various lighthouse issues (#8600)
* fix various lighthouse issues

* remove bom FROM AN AUTOGENERATED FILE
2021-10-25 04:26:31 +02:00
Jo David
26fb9c61c9
Documentation - Replace all images by webp equivalents (#8594)
* use webp

* search&replace fixes
2021-10-24 05:10:30 +02:00
Jo David
2375529321
use the same code highlighting blocks everywhere (#8591)
`cpp` instead of `c++` or `js`
2021-10-23 18:39:02 +02:00
Jo David
6abc4af3f6
Documentation - Update installation manual (#8589)
* update installation manual

* fix numbers
2021-10-23 08:15:04 +02:00
Jo David
c9e18a76e1
sorry flummi (#8590) 2021-10-23 07:56:57 +02:00
mharis001
9f33c50572
Add ACEREP #00011 (#8519)
* Add ACEREP #00011

* Apply suggestions from code review

Co-authored-by: jonpas <jonpas33@gmail.com>

* Improve vehicle damage paragraph

* Add Oxford comma

* Add link to towing video

Co-authored-by: Jo David <github@jonathandavid.de>

* Reduce image size

* Mention biggest update in two years

* Apply suggestion from code review

Co-authored-by: jonpas <jonpas33@gmail.com>

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: Jo David <github@jonathandavid.de>
2021-10-21 12:02:39 -05:00
jonpas
c29ae977fc
Documentation - Merge ACEX (#8526)
* Documentation - Merge ACEX

* Only show ACEX prefix note on framework pages

* Documentation - Use ACEX prefix in Fortify events
See #8553

* Cleanup acex from config.yml

* English is weird

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-21 11:27:25 -05:00
PabstMirror
ca09b88869 Prep 3.14.0 Build 63 2021-10-21 10:58:49 -05:00
PabstMirror
7fa4d631df Prep 3.14.0 Build 61 2021-10-18 19:18:41 -05:00
PabstMirror
b49d5db7b6 Merge branch 'master' into release-3.14.0 2021-10-18 19:17:49 -05:00
mharis001
ddbfc3090c
Overheating - Fix invalid jamTypesAllowed arrays (#8560) 2021-10-18 19:05:40 -05:00
Drofseh
eadbc60314
Overheating - Fix errors, improve documentation, change AceX references for integration (#8522)
* Fix jam script error, improve documentation

* formatting

* Update docs/wiki/feature/overheating.md

Co-authored-by: GhostIsSpooky <69561145+Salluci@users.noreply.github.com>

* Update docs/wiki/feature/overheating.md

Co-authored-by: GhostIsSpooky <69561145+Salluci@users.noreply.github.com>

* fix icon filepath for AceX integration

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/overheating/XEH_postInit.sqf

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

* move old AceX references to macros

* small whitespace formatting

Co-authored-by: GhostIsSpooky <69561145+Salluci@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-10-17 17:00:16 -05:00
PabstMirror
916346ae59
General - Format config class defines to coding guidelines (+tool) (#8520)
* General - Format config class defines to coding guidelines (+tool)

* Update tools/config_style_checker.py

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update tools/config_style_checker.py

Co-authored-by: jonpas <jonpas33@gmail.com>

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-10-15 13:47:05 -05:00
PabstMirror
500fc9a199 Prep 3.14.0 Build 61 2021-10-14 14:27:32 -05:00
ace3mod
d43cd8a458 [Docs] Update component dependencies
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2021-10-14 17:50:02 +02:00
ace3mod
dbb35e3d85 [Docs] Update component dependencies
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2021-10-14 17:49:52 +02:00
ace3mod
c97f0ed09c [Docs] Update component dependencies
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2021-10-14 17:49:36 +02:00
Brandon Danyluk
c4156a6888
Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565)
* Initital port of ACE2 Vehicle Damage

* Add fire damage and burning people

* Migrate vehicle damge stuff from cookoff. Change cookoff function to enhance effect.

* Minor tweaks

* Add incendiary values to all applicable ammunition. Add engine fire/smoke if hit enough

* Handle car damage more elegantly.

* Added ability to create fire sources arbitrarily

* tweaks

* Add chance to detonate after cookoff

* disable compile cache

* Move blown-off turret config to vehicle damage. Add settings inititalized EH for initializing off settings

* tabs->spaces

* Various code improvements

* Change to count loop for deleting effects

* update addon requirements

* remove vanilla config requirements

* Add RHS compatability

* RHS compat. Various QOL fixes/changes

* Various tweaks to compats and code.

* High-Explosive damage tweak

* Change how penetration is calculated for parts

* Fix RHS compat

* Create setting for flare effect

* increase burning scream sounds

* swap out file name for snake_case

* move incendiary values out of vehicle damage. remove medical dependency

* vehicle_dammage - update all refs to snake

* sqf fixes

* fix fire string package caps

* fix pboprefix

* Default setting to on

* Add variables to enable/disable ring fire to avoid goofy looking vehicles. Enhance how particles are cleaned up. Remove advanced penetration simulation. Change how fire intensity is calculated. Add setting to "disable" vehicle after cookoff

* Fix bug where event handler wasn't giving the damage last.

* change to snake

* fix build errors

* Fix UBC

* Fix Order of Operations

* avoid O^2 events

* Make sure that no damage processing happens on dead units

* Change some if statements

* Keep track of player's death to stop various things

* add quotes to right middle wheen

* Add VD documentation

* fire docs

* Code quality fixes

* Clarify documentation

* define IDD

* switch global -> server

* Add newline between header and first code statement

* stop the dead from suffering

Its hard to tell when a unit is dead or in spectator, so check the config of the unit to determine it.

* Add settings to disable cook-off effects

* Delete effects if vehicle is deleted before cookoff occurs. Don't cookoff player ammo. Throw weapon better

* Move fire into own PR

* fix tabs and macro

* Shuffle crew indices so that a random person is first on the list to be injured each time

* fix effects not clearing

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 10:49:27 -05:00
Drofseh
f83c605958
Overheating - Add cook off and rate of fire features and additional customization settings (#8064)
* Add jamming coef to change or disable jamming.

* change max to 5

* add setting for overheating effects distance, unjaming on barrel swap, increase rate of fire with heat

- add setting for overheating effects distance
- add unjaming on barrel swap, with setting
- add increase rate of fire with heat, with setting
- fix some formatting

* little tweaks

* add overheating cookoff feature

- add overheating cookoff feature
- add documentation
- bugfixes/improvements

* Update ace3-config-entries.md

* Update overheating-framework.md

* Update addons/overheating/XEH_postInit.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update addons/overheating/XEH_postInit.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update addons/overheating/functions/fnc_firedEH.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update addons/overheating/stringtable.xml

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update docs/wiki/feature/overheating.md

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update addons/overheating/stringtable.xml

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update addons/overheating/functions/fnc_jamWeapon.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update addons/overheating/functions/fnc_jamWeapon.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* remove extra underwater cooling, make cookoffCoef enable cookoff

- add coef setting for heat generation per shot
- merge cookoff setting into cookoff coef setting
- remove check for water that increased cooling
- change max rof increase from heat to 10%
- change ammo heating to a less linear formula
- change cookoffCoef to effect inginition tempurature instead of heat amount
- delay cookoff shot until any firing animation is done
- update strings based on feedback

* Update stringtable.xml

* add cookoff notification

* improvements from play testing

- move ammo heat loop into seperate function with a tighter loop
- factor rain into cooling calculation
- handle cooling while swimming
- merge cookoff take event handler into fnc_handleTakeEH
- fix case where cookoff could potentially come from underbarrel weapon muzzle
- only add TakeEH if required by enabled settings
- improve cookoff muzzle/mode handling

* fix missing semi that I swear I already fixed before pushing

* Update overheating-framework.md

* Update fnc_updateAmmoTemperature.sqf

* include wind speed in cooling calculation

* cool with X

- add ace interactions to allow cooling with water sources when Ace X is loaded
- add documentation for cooling
- move getting barrel mass to a function

* documentation formatting

* Add config array for weapon jam types, as not all weapon can get all types IRL.

* remove variable that's not required

* add some compat entries for RHS

* fix merge conflict

* fix a happy little accident

* move to CBA settings, minor styling.

* Update error message in fnc_jamWeapon.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* Apply suggestions from code review

Co-authored-by: TyroneMF <TyroneMF@hotmail.com>

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
2021-10-14 10:47:52 -05:00
ace3mod
b06d6fc0f8 [Docs] Update component dependencies
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2021-10-14 17:47:21 +02:00
ace3mod
341f4c3aef [Docs] Update component dependencies
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2021-10-12 11:33:43 +02:00
Walthzer
fad7f84625
Explosives - Add exclusion from dynamic defuse action (#8171)
* Add GVAR(noDefusalAction)

* add changes

* Prep functions

* Update addons/explosives/functions/fnc_excludeMine.sqf

Uhm, strange. Its clearly allMines, yet Allmines didn't only build it also worked properly. Undocumented variable?

Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>

* Update addons/explosives/functions/fnc_stopExcludingMine.sqf

Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>

* Header Fixes

Fix information in the function headers

Co-authored-by: jonpas <jonpas33@gmail.com>

* Remove Individual Functions

* Compacter Functions

* Event

* remove tab (facepalm)

* Jonpass' Review Fixes

Co-authored-by: jonpas <jonpas33@gmail.com>

* Fix exitWith mistake

* Refractor of allowDefuse

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update addons/explosives/functions/fnc_allowDefuse.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update Documentation

* Rephrase documentation

* Another rephrase

* Relabel Locality

* Update addons/explosives/functions/fnc_allowDefuse.sqf

Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-11 15:49:27 -05:00
Dedmen Miller
7347d563b1
Add event property to detect temporary detach/reattach (#8476) 2021-10-05 12:32:38 -05:00
ace3mod
1e30e1371e [Docs] Update component dependencies
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2021-10-05 19:26:17 +02:00
Whigital
6b05da7632
Coding Guidelines inconsistencies (#8481) 2021-10-05 12:20:52 -05:00
ace3mod
2134f6e837 [Docs] Update component dependencies
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2021-10-05 13:29:21 +02:00
∂ω∂
2e6c025a2e
medical: Fix wiki docs for ace_treatment* events (#8425) 2021-09-04 15:10:34 -05:00
PabstMirror
cdd7b6d81b
Medical Treatment - Allow diagnosing death/CA (invalidates old setting) (#8162)
* Medical Treatment - Allow diagnosing death/CA

* Update addons/medical_treatment/stringtable.xml

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

* Update addons/medical_treatment/stringtable.xml

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-09-03 14:50:54 -05:00
Salluci
be8a50c8a9
Captives - Add caller to captiveStatusChanged event (#8360)
* Add caller to ace_captiveStatusChanged event

* missing bracket

* Spaces, default value for _caller in setHandcuffed

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* use default value in SetSurrendered

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* update function example in doRemoveHandcuffs

* fix undefined variable

a lesson in not copy-pasting code

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* ditto last commit

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-09-03 14:38:49 -05:00
∂ω∂
f7126383fe
Medical - Add treatment status events (#8385)
* Medical: Add item params to ace_treatmentSucceded

* Medical: Add treatment[Started,Failed] events
2021-09-03 14:37:48 -05:00
Kyle Mckay
56123591a0
Update contribution documents (#8382)
* Update code guidelines for script_component

* Update contributing documents for pull requests

- Reflect true attribution practices
- Reflect true merge process (this changed a long time ago)

* Remove listed maintainer from component readmes

We have almost never used these and serve as a source of confusion for
new contributors.
2021-08-16 20:17:56 +01:00
dependabot[bot]
981ef7e31e
Bump path-parse from 1.0.6 to 1.0.7 in /docs/src (#8378)
Bumps [path-parse](https://github.com/jbgutierrez/path-parse) from 1.0.6 to 1.0.7.
- [Release notes](https://github.com/jbgutierrez/path-parse/releases)
- [Commits](https://github.com/jbgutierrez/path-parse/commits/v1.0.7)

---
updated-dependencies:
- dependency-name: path-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-08-12 20:26:00 -05:00
Serg Vergun
fa6da1ae7c
Vehicles - Add configurable engine startup delay (#8327)
* Add configurable engine startup delay

* add suggested change

Add space char

Co-authored-by: Dystopian <sddex@ya.ru>

* Squashed commit of the following:

commit 14f5483d8fa49d36effa8b18a3df392ed39b19da
Author: Serg Vergun <1197314+severgun@users.noreply.github.com>
Date:   Fri Jul 23 20:23:52 2021 +0300

    Add 0 cap and update docs

commit e3ce7f273882b3f4e2cba916c39b506f857b20db
Author: severgun <sewergun@gmail.com>
Date:   Fri Jul 23 12:42:42 2021 +0300

    add parentheses

commit b36eedc61b5e6bb868c37901bd4191767fbdaff8
Author: severgun <sewergun@gmail.com>
Date:   Fri Jul 23 12:34:30 2021 +0300

    Add ability to set engine startup delay per vehicle by script

* Change function name

* add suggested exitWith condition

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update docs/wiki/framework/vehicles-framework.md

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-07-27 12:47:07 -05:00
Dystopian
ad41bf2c60
Dragging - Add more objects configs (#8104)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 16:11:57 +02:00
Brett
a417ea87d3
Arsenal - Add on loadout delete event (#8294) 2021-06-27 21:08:39 +02:00
dependabot[bot]
057e442de1
Bump hosted-git-info from 2.5.0 to 2.8.9 in /docs/src (#8247)
Bumps [hosted-git-info](https://github.com/npm/hosted-git-info) from 2.5.0 to 2.8.9.
- [Release notes](https://github.com/npm/hosted-git-info/releases)
- [Changelog](https://github.com/npm/hosted-git-info/blob/v2.8.9/CHANGELOG.md)
- [Commits](https://github.com/npm/hosted-git-info/compare/v2.5.0...v2.8.9)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-05-08 13:33:48 -05:00
dependabot[bot]
e3a4018455
Bump grunt from 1.0.4 to 1.3.0 in /docs/src (#8246)
Bumps [grunt](https://github.com/gruntjs/grunt) from 1.0.4 to 1.3.0.
- [Release notes](https://github.com/gruntjs/grunt/releases)
- [Changelog](https://github.com/gruntjs/grunt/blob/main/CHANGELOG)
- [Commits](https://github.com/gruntjs/grunt/compare/v1.0.4...v1.3.0)

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2021-05-06 21:18:59 -05:00
dependabot[bot]
418fc11e45
Bump lodash from 4.17.20 to 4.17.21 in /docs/src (#8244)
Bumps [lodash](https://github.com/lodash/lodash) from 4.17.20 to 4.17.21.
- [Release notes](https://github.com/lodash/lodash/releases)
- [Commits](https://github.com/lodash/lodash/compare/4.17.20...4.17.21)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-05-06 13:16:37 -05:00
JoramD
60cab0af6b
Parachute - Add failure chance (#8226)
* Initial push

* disable forgotten define

* Improve exitWith check

* Requested/suggested changes

* Requested changes

* Requested changes
2021-04-30 22:48:02 -05:00
Dedmen Miller
d50515694c
Attach - Added attached/detaching events (#8193)
* Added ace_attach attached/detach events

* Apply suggestions from code review

Co-authored-by: Jo David <github@jonathandavid.de>

* Apply suggestions from code review

Co-authored-by: jonpas <jonpas33@gmail.com>

Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-26 11:56:11 -05:00
jonpas
581d76eacc
Documentation - Remove DeTex requirement (#8220)
DeTex is subscriber-only now, not required for building ACE3.
2021-04-20 18:04:34 +02:00
BaerMitUmlaut
6970bf78e7
Overhaul CSW docs (#8206) 2021-04-12 08:52:53 +02:00
Jo David
76676eee46
Adjust "New issue" link to lead to template selection page (#8182)
We want people to choose a template when creating a new issue
2021-03-24 16:18:59 +01:00
dependabot[bot]
34cb48b3fe
Bump is-svg from 4.2.1 to 4.3.1 in /docs/src (#8177)
Bumps [is-svg](https://github.com/sindresorhus/is-svg) from 4.2.1 to 4.3.1.
- [Release notes](https://github.com/sindresorhus/is-svg/releases)
- [Commits](https://github.com/sindresorhus/is-svg/compare/v4.2.1...v4.3.1)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-03-19 19:11:54 -05:00
jonpas
14481e9be4
Documentation - Add Mikero binarization note (#8172) 2021-03-17 15:52:17 -05:00
PabstMirror
8bd4922fcc Prep 3.13.6 Build 60 2021-03-09 17:06:50 -06:00
PabstMirror
9bc5d6af27 Prep 3.13.6 Build 59 2021-03-08 22:12:36 -06:00
jonpas
5a36d1a771
Advanced Throwing - Add object variable to disable pick up of attached throwables (#8031)
* Advanced Throwing - Add object variable to disable pick up

Use: `OBJECT setVariable ["ace_advanced_throwing_disablePickUp", true]`

* Documentation - Add Advanced Throwing Framework

* Update addons/advanced_throwing/functions/fnc_renderPickUpInteraction.sqf

* Update advanced-throwing-framework.md

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:04:43 -06:00
ace3mod
56850cd8ad [Docs] Update component dependencies
Automatically committed through CI.

[ci skip]
2021-02-08 04:46:16 +01:00
Jo David
24b1a71fbb
fix docs version of ace3 (#8069) 2021-01-14 07:29:05 +01:00
dependabot[bot]
0f77e8ea2d
Bump ini from 1.3.5 to 1.3.7 in /docs/src (#8040)
Bumps [ini](https://github.com/isaacs/ini) from 1.3.5 to 1.3.7.
- [Release notes](https://github.com/isaacs/ini/releases)
- [Commits](https://github.com/isaacs/ini/compare/v1.3.5...v1.3.7)

Signed-off-by: dependabot[bot] <support@github.com>

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2020-12-10 19:14:33 +01:00
Dedmen Miller
1efa25fe2b
Explosives - Add clackerAdded event (#7994)
* Add clackerPlaced event

* Update docs/wiki/framework/events-framework.md

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-08 17:26:02 -06:00
Kyle Mckay
0a27a275d1
Update my GitHub link (#7991) 2020-11-04 23:22:51 +00:00
Björn Dahlgren
ae13438ce2
Add Dahlgren to maintainers (#7985) 2020-11-04 19:57:04 +01:00
jonpas
42f4edc9b7
Documentation - Remove slideshow note (#7715)
* Documentation - Remove slideshow note

Fix in Arma 3 v2.00

* Remove another issue reference
2020-10-29 11:36:41 -05:00
Saborknight
cab4d1dac1
Documentation - Fix typos and missing semi-colon in Arsenal (#7956)
Because when I copied it, it definitely was an oopsie moment.
2020-10-12 10:53:42 +02:00
Freddo
e27110aac3
Explosives - Add CBA settings for max/min/default timer values (#7916)
* Transfer to CBA settings, add timer options

* Remove wiki note

* Tweak arrays, stringtables

* moveToSQF
2020-10-03 12:00:06 -05:00
Jo David
f06b3d5ee0
fix more vulnaribilities in old docs node modules (#7923) 2020-10-01 10:52:25 +02:00
Jo David
d808e3abc3
remove useless file (#7922) 2020-10-01 10:52:13 +02:00
jonpas
5de9ef7f55
Documentation - Update packages (#7921) 2020-10-01 08:29:17 +02:00
PabstMirror
6140a94efe 3.13.4 Release 2020-08-31 09:42:04 -05:00
ace3mod
4e46ef0d80 [Docs] Update component dependencies
Automatically committed through CI.

[ci skip]
2020-07-22 17:38:19 +02:00
dependabot[bot]
4676f3e743
Bump lodash from 4.17.13 to 4.17.19 in /docs/src (#7810)
Bumps [lodash](https://github.com/lodash/lodash) from 4.17.13 to 4.17.19.
- [Release notes](https://github.com/lodash/lodash/releases)
- [Commits](https://github.com/lodash/lodash/compare/4.17.13...4.17.19)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2020-07-15 23:49:30 +02:00
Filip Maciejewski
94ba0784f9
Add veteran29 to maintainers (#7809)
* Add veteran29 to maintainers

* Move veteran29 to core team in AUTHORS.txt
2020-07-12 03:43:07 +02:00
PabstMirror
c5150fe0eb Update version.html for acex3.5.4 2020-07-01 12:09:57 -05:00
Freddo
ce0701864c
Update fortify documentation (#7768)
* Update fortify documentation

https://github.com/acemod/ACEX/pull/238

* Update docs/wiki/frameworkx/fortify-framework.md

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

* Update docs/wiki/frameworkx/fortify-framework.md

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-06-30 09:32:52 -05:00
PabstMirror
06d438e4ed Update version.html for ace3.13.3/acex3.5.3 2020-06-30 09:30:33 -05:00
Dedmen Miller
c1b906c29d
Tagging - Add support for mission Tags (#7710)
* [Tagging] Added ability to specify custom model

* Update Tagging Framework doc

* [Tagging] Added parsing tags from missionConfig

* Update Tagging Framework doc

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Forgot passing a variable to WAE

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-19 10:36:47 -05:00
ace3mod
fddc38a139 [Docs] Update component dependencies
Automatically committed through CI.

[ci skip]
2020-06-15 17:12:32 +02:00
dependabot[bot]
c99e122d84
Bump websocket-extensions from 0.1.3 to 0.1.4 in /docs/src (#7749)
Bumps [websocket-extensions](https://github.com/faye/websocket-extensions-node) from 0.1.3 to 0.1.4.
- [Release notes](https://github.com/faye/websocket-extensions-node/releases)
- [Changelog](https://github.com/faye/websocket-extensions-node/blob/master/CHANGELOG.md)
- [Commits](https://github.com/faye/websocket-extensions-node/compare/0.1.3...0.1.4)

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2020-06-06 09:24:28 -05:00
mharis001
7746dbcc75
Spectator - Add display loaded and unloaded events (#7720) 2020-06-05 20:13:10 -05:00
mharis001
f73a71dd50
Wiki - Fix arsenal framework section headings (#7695) 2020-05-08 09:26:52 -04:00
commy2
1304b67570
Add 'how to report an issue' flowchart (#7582)
* add 'how to report an issue'-flowchart

* move the files

* Add to issue template and wiki, move to user folder

* update chart with suggestions

* Make issue flowchart image smaller

Co-authored-by: jonpas <jonpas33@gmail.com>
2020-04-30 18:55:38 +02:00
TyroneMF
ef7a98a7ee
Documentation - Add Medical Rewrite settings explanations and presets (#7657)
* Update Medical System Document

- Explanations of settings
- Example "Basic" and "Advanced" medical setups.

* Cleanup

- Minor changes to the way certain things were written.
2020-04-28 10:23:06 +02:00
PabstMirror
11f1c2b626 Update version.html for ace3.13.2/acex3.5.2 2020-04-22 09:36:04 -05:00
Jo David
a182a01c47
clear up medical documentation and remove outdated info, add "curated" medical settings (#7597) 2020-04-21 11:51:14 -05:00
jonpas
9bf1d50383
Documentation - Update packages (#7645) 2020-04-18 20:19:05 +02:00
ace3mod
41cfed9bd2 [Docs] Update component dependencies
Automatically committed through CI.

[ci skip]
2020-04-09 03:55:30 +02:00
javathezone
ee3a721429
Documentation - Fix Mk6 Mortar elevation mistake (#7630)
* Update mk6mortar.md

* Update docs/wiki/feature/mk6mortar.md

Co-Authored-By: Blutze <37950828+Blutze@users.noreply.github.com>

Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
2020-04-08 13:23:48 +02:00
jonpas
e4d7583991
Documentation - Add DeTex as Mikero requirement (#7626) 2020-04-06 10:10:40 -05:00
Brandon Danyluk
3286913df3
Add TCVM to authors 2020-03-12 09:35:52 +01:00
PabstMirror
33414715f5 Update homepage to 3.13.1 2020-03-09 11:21:31 -05:00
ace3mod
f069ac4c92 [Docs] Update component dependencies
Automatically committed through CI.

[ci skip]
2020-02-28 17:47:01 +01:00
Laid3acK
957df3b2d0
Wiki - Remove requirements for item usability (#7555) 2020-02-25 09:47:52 +01:00
jonpas
7069cb82c9
Documentation - Add spaces between array elements coding guidel… (#7524) 2020-02-23 02:12:15 +01:00
Whigital
ce329de784
Fix formatting for BIS evh warning (#7522) 2020-02-12 13:26:01 -06:00
Cyruz143
ed1488edba Adding medical box to classnames page (#7472)
* Adding medical box to classnames page

* Forgot advanced medical box
2020-01-22 09:18:08 -06:00
PabstMirror
4fd927ff6b
remove array from cookoff doc event 2020-01-10 09:51:14 -06:00
Björn Dahlgren
941d46b334 Cook Off - Change Cook Off events to global and add to events docs 2020-01-08 00:25:52 +01:00
Jo David
0616e397a3
Add section about looking for existing translation PRs, don't let them leave our homepage 2020-01-06 07:19:19 +01:00
jonpas
4daec7a350 Merge branch 'release' 2020-01-01 20:57:22 +01:00
mharis001
91d15b8647 Add ACEREP #00010 (Medical Rewrite) (#7341)
* Add ACEREP #00010 (Medical Rewrite)

* Apply suggestions from code review

Co-Authored-By: jonpas <jonpas33@gmail.com>

* Add code base improvements paragraph

* Apply suggestion from code review

Co-Authored-By: Jo David <github@jonathandavid.de>

* Improve settings wording

* Update docs/_posts/2019-12-31-ace3-version3130.md

Co-Authored-By: SilentSpike <silentspike100+Github@gmail.com>

* Update docs/_posts/2019-12-31-ace3-version3130.md

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: SilentSpike <silentspike100+Github@gmail.com>
2020-01-01 13:34:07 -06:00
jonpas
64838857de Update version on wiki 2019-12-30 20:40:34 +01:00
jonpas
ec63321343 Merge branch 'master' into release-3.13.0 2019-12-30 19:33:17 +01:00
Brandon Danyluk
f2fff98ad0 Add AGM-114L Active Radar Homing Hellfire (#7337)
* Create AGM-114L

* If we lose LOS dont continue tracking magically Allow for datalinked targets to donate data to the missile.

* Update documentation

* RHS 2x hellfire compatability

* Make ARH more realistic by not allowing to switch targets after firing

* Fix filename. Change Hellfire attack profile to lead target. Switch to two LOS checks.

We check two Line's of Sight to ensure that we are 100% gone from the target. A raw LOS check will be blocked by bushes and light trees while the checkVisibility wont while on the otherhand smoke will block a visiblity check but not a raw LOS check. We get best of both worlds with this.
I changed the attack profile so that it will lead moving targets. This isnt needed with the laser version because the user will "lead" the target if needed, but with the radar scan we have velocity information so we might as well lead the target as much as possible

* Change function calls to FUNC macro. Slightly change radar logic. Up poll frequency to 7hz

Instead of the missile immediately going active when the shooter doesn't have radar, check if targets are in datalink. If they are, use the datalink to guide the missile instead of its internal radar.

* Add logic for missiles launched without target

If a missile is fired without a locked target, it will immediately go active and target the first thing its seeker picks up. This is an incredibly dangerous trait of active radar homing missiles and is so in this implementation. Be careful!

* Change from `exitWith` to basic `then`

Legacy code that never got changed. This is essentially what happened before

* Update CfgMagazineWells.hpp

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2019-12-30 12:29:08 -06:00
jonpas
50dfbeff1c Merge branch 'master' into release-3.13.0 2019-12-18 20:27:30 +01:00
jonpas
6fb0cd09da
Add Medical Rewrite post (#7311) 2019-12-18 19:04:31 +01:00
jonpas
c755037b80 Update version on wiki 2019-12-17 23:36:32 +01:00
ace3mod
7a8489f35e [Docs] Update component dependencies
Automatically committed through CI.

[ci skip]
2019-12-17 17:15:41 +01:00
brainslush
3af779c631 Add documentation for prevent auto shut-off (#6919) 2019-12-17 17:15:17 +01:00
ace3mod
f87abd13eb [Docs] Update component dependencies
Automatically committed through CI.

[ci skip]
2019-12-17 03:03:02 +01:00
BaerMitUmlaut
01787312cc Nightvision - Enable setting NVG effects scale mid-mission (#6627)
* Enable setting NVG effects scale mid-mission

* Add fired EHs only when nvg is active
2019-12-11 10:38:43 -06:00
Wakbub
79e3de623f Use STRING macros (#6576) 2019-12-07 22:40:44 +01:00
PabstMirror
e62dbdc04d
Move readme to doc folder and use versioning system (#7289)
* Move readme to doc and use versioning system

* update build tools
2019-12-03 13:12:18 -06:00