VKing
|
9501c54530
|
Fix #3203 IEDs magically changing shape
|
2016-01-22 14:21:25 +01:00 |
|
VKing
|
248eb2143b
|
Fix inconsistent detonator pictures for some IEDs
|
2016-01-15 10:20:49 +01:00 |
|
VKing
|
8bdb2cb7f7
|
GVAR it.
|
2016-01-14 23:05:56 +01:00 |
|
VKing
|
f90dd9fed8
|
Allow SLAMs to use long range transmitter
|
2016-01-13 00:14:17 +01:00 |
|
VKing
|
61f288c9cc
|
Rename custom classes with ACE_ prefix
|
2016-01-12 23:16:49 +01:00 |
|
PabstMirror
|
61bc40a650
|
Opps
|
2015-08-16 02:05:34 -05:00 |
|
PabstMirror
|
b9638f749b
|
SetPosition Event - Fix digging down (#1991)
|
2015-08-16 01:51:44 -05:00 |
|
PabstMirror
|
104d1a1cc7
|
Attaching (Rotate to verticle)
|
2015-07-15 02:54:38 -05:00 |
|
AKALegman
|
5915e24f5d
|
some fixes
|
2015-06-14 16:09:01 +01:00 |
|
AKALegman
|
0690e6f745
|
fixed conflicts
|
2015-06-14 09:36:03 +01:00 |
|
esteldunedain
|
1237b1cb4a
|
Make claymores detonatable by MK16. Close #1603
|
2015-06-13 16:05:18 -03:00 |
|
AKALegman
|
f9a7ab5ae0
|
improved explosives
|
2015-06-06 10:11:00 +01:00 |
|
PabstMirror
|
32ce0aa6fd
|
Macroize all stringtables
|
2015-06-05 21:02:24 -05:00 |
|
AKALegman
|
3b01da6962
|
IED Class Inheritance Fixes
|
2015-05-30 16:57:50 +01:00 |
|
jonpas
|
ce8d6b683c
|
Prettified Explosive's CfgAmmo and CfgMagazines
|
2015-05-16 17:49:31 +02:00 |
|
jonpas
|
c95ecca6a8
|
Added IED Pressure Plates, closes #1191
|
2015-05-16 17:44:35 +02:00 |
|
Garth L-H de Wet
|
9d7d71b1b1
|
Changed the tabs to 4 spaces. Hopefully.
|
2015-04-06 22:20:11 +02:00 |
|
Garth L-H de Wet
|
44c597f7c5
|
Explosives, 2 spaces to 4 space tab.
|
2015-04-06 22:10:00 +02:00 |
|
Garth L-H de Wet
|
749d068d2d
|
Added IED handling (for the player and support for AI). Can dial an IED and it will ring before exploding.
|
2015-02-04 02:16:47 +02:00 |
|
Garth L-H de Wet
|
fe056f10e1
|
Fixed errors in order to get explosives to load correctly without writing anything to config.
Will still need further testing once interaction is fully integrated.
|
2015-01-12 23:06:32 +02:00 |
|