ruPaladin
8ea96b3086
Update stringtable.xml
2015-04-10 21:21:40 +03:00
ruPaladin
d198cb25e9
Update stringtable.xml
2015-04-10 20:37:21 +03:00
ruPaladin
9c8c38aaae
Update stringtable.xml
2015-04-10 20:28:05 +03:00
ruPaladin
a3a40a711c
Update stringtable.xml
2015-04-10 20:24:23 +03:00
ruPaladin
100954da06
Update stringtable.xml
2015-04-10 20:19:19 +03:00
commy2
5ff1d9863d
remove +2 offset for check temperature, also fix the shade of grey, #431
2015-04-10 17:48:21 +02:00
commy2
fc98e78a53
hide check temperature action when empty weapon is selected, #431
2015-04-10 17:36:58 +02:00
bux578
4f5e63de72
Change instruction
2015-04-10 15:43:33 +02:00
bux578
ccc326b81f
missing )
2015-04-10 10:00:06 +02:00
Jo David
2498115cff
add short translation writeup
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shamelessly promoting tabler ;)
2015-04-10 09:57:02 +02:00
bux578
e4381d791c
Merge pull request #370 from acemod/translations
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translations
2015-04-10 09:06:30 +02:00
Jo David
c258c6c00d
fixing translation
2015-04-10 09:05:37 +02:00
Jo David
33a14076fc
Merge branch 'master' of https://github.com/acemod/ACE3 into translations
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Conflicts:
addons/captives/stringtable.xml
addons/medical/stringtable.xml
2015-04-10 09:01:24 +02:00
jaynus
8dcfbff920
Merge pull request #423 from acemod/comancheRoll
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<3 @KoffeinFlummi
2015-04-09 23:31:45 -07:00
jaynus
6286d59bd9
Remove NVG from gunner optics on comanche.
2015-04-09 23:29:37 -07:00
jaynus
9e7d4c25bb
Removes old value of stabalizing which broke gunner. Fixes #412
2015-04-09 23:28:41 -07:00
commy2
d5f190dff8
fix: getGunner returns null object when throwing grenades, planting explosives
2015-04-10 06:47:31 +02:00
commy2
105184ce88
fix: getGunner returns null object if pilot uses manual fire if no gunner is present
2015-04-10 06:36:09 +02:00
PabstMirror
26d282c224
Explosives: Fix cursor interaction menu breaking
2015-04-09 22:46:19 -05:00
Nicolás Badano
cc6bd1c302
Merge pull request #415 from Tourorist/patch-1
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a minor cleanup
2015-04-09 23:45:55 -03:00
Bracconiere
c568201be9
I am not sure either
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They are rendered correctly in SQF and XML formats, as handled by Arma 3. However, having no previous experience messing with typography in definition files, I'll agree that it's better to play safe until tested. Will try to find out just how strict or permissive it is.
2015-04-10 05:38:33 +03:00
Bracconiere
5a2a2612f4
minor cleanup
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* replaced hyphen (-) with en dash (–)
* split up the title and sequel number in "Arma 3"
* case-stylized GitHub, as it meant to be
* updated the project URL from (I presume) a temporary address
2015-04-10 04:52:05 +03:00
esteldunedain
def9000520
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-04-09 22:49:25 -03:00
esteldunedain
a3eb450e80
Added instructions for making feature requests.
2015-04-09 22:49:04 -03:00
Nicolás Badano
357fd1969b
Merge pull request #406 from Legolasindar/patch-4
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Spanish: Update stringtable.xml
2015-04-09 21:24:19 -03:00
Nicolás Badano
7e6e0d0ecd
Merge pull request #402 from Legolasindar/patch-2
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Update stringtable.xml
2015-04-09 21:24:00 -03:00
Legolasindar
ed87e53c80
Update stringtable.xml
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Updated spanish terms.
2015-04-10 00:48:51 +02:00
PabstMirror
c511431e61
Fix encoding problem
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Not sure why, but it was decoding the \a's: Warning:
z\ace\addons\main\config.cpp Line 556: ['MAIN',_this] execVM
'\zceddons\mainbout.sqf';-NOGIT
2015-04-09 17:17:33 -05:00
Legolasindar
1dcbebc04c
Update stringtable.xml
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Updated spanish terms
2015-04-10 00:10:47 +02:00
Felix Wiegand
309eb7b3bf
Merge pull request #399 from licht-im-Norden87/patch-1
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Stringtable: German additions
2015-04-10 00:06:43 +02:00
Nicolás Badano
b93020091b
Merge pull request #401 from Legolasindar/patch-1
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Update stringtable.xml
2015-04-09 19:06:27 -03:00
Legolasindar
7b4d62c46c
Update stringtable.xml
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Fixed spanish terms
2015-04-10 00:05:47 +02:00
Felix Wiegand
1d7f6c5404
Woops
2015-04-09 23:09:09 +02:00
licht-im-Norden87
2c7df9da6a
Stringtable: German additions
2015-04-09 23:02:28 +02:00
Felix Wiegand
8177178cea
Update getting-started.md
2015-04-09 22:29:55 +02:00
Felix Wiegand
05228b147d
Update links in README
2015-04-09 22:27:16 +02:00
Felix Wiegand
0de99fe8a0
Update modules.md
2015-04-09 22:14:12 +02:00
Felix Wiegand
3554a3bfe9
Update modules.md
2015-04-09 22:14:01 +02:00
Glowbal
84c8e02328
Merge pull request #396 from KoffeinFlummi/medicalCleanup
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Medical cleanup
2015-04-09 22:13:31 +02:00
PabstMirror
253614d442
Explosives: cancel placement when opening interact
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"zoomtemp" doesn't work for me, so this gives an additional way to
cancel. It was also possible to start planting multiple explosives.
made a small change to make QGVAR(PlantingExplosive) always reset
2015-04-09 14:48:27 -05:00
Glowbal
d94943a9ff
getting hitpoint damage on non existing hitpoint returns type instead of bool
2015-04-09 21:38:35 +02:00
KoffeinFlummi
e836d2627d
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-09 21:38:12 +02:00
KoffeinFlummi
b54d1e8786
Nicer output in build.py
2015-04-09 21:37:54 +02:00
Felix Wiegand
1b94e2e33a
Update README.md
2015-04-09 21:35:56 +02:00
KoffeinFlummi
63861a9fc0
Remove TO_MERGE
2015-04-09 21:33:25 +02:00
KoffeinFlummi
30862b4bfc
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-09 21:26:19 +02:00
KoffeinFlummi
5e918eb707
Remove AGM from TO_MERGE folder
2015-04-09 21:25:55 +02:00
Glowbal
093d340ee7
Changed: Dragging/carrying now works for units with broken legs
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Added unload and load of unconscious units
2015-04-09 21:23:10 +02:00
Felix Wiegand
d81ed9f969
Merge pull request #397 from KoffeinFlummi/master-docs
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Add documentation to master branch
2015-04-09 21:17:30 +02:00
KoffeinFlummi
8ca882248a
Add documentation to master branch
2015-04-09 21:09:49 +02:00