Commit Graph

11434 Commits

Author SHA1 Message Date
Glowbal
fc241479fe Merge pull request #3924 from voiperr/remove_attached_chemlights
On Detach, Delete Used Chemlights
2016-06-16 15:02:29 +02:00
Glowbal
66450ad36a Merge pull request #3755 from acemod/add-mine-detector
Add mine detector port from ACE2
2016-06-16 14:59:35 +02:00
Glowbal
05aac2d223 Add store new helper object
Fixes an issue were you end up with many helper objects that are not cleaned up
2016-06-16 14:57:26 +02:00
voiper
3070b2ac6e Sounds are sourced from configs.
Used impactGroundSoft[] as shortcut.
2016-06-15 18:16:28 -07:00
voiper
d4dfaeaf85 Capital L. 2016-06-15 16:31:05 -07:00
voiper
a20629066a Further cleanup. Checked some privates. 2016-06-15 16:27:46 -07:00
voiper
2158d39e8a Used QPATHTOF. Reverted config names.
Optimised fnc_getUnitFlashlights.
2016-06-15 14:58:07 -07:00
Nicolás Badano
2660c9974e Merge pull request #3932 from acemod/viTweaks
getVehPos - Tweak heli width, and put at eye level
2016-06-15 08:02:29 -03:00
PabstMirror
81c8ea54c3 getVehPos - Tweak heli width, and put at eye level 2016-06-14 23:30:58 -05:00
PabstMirror
cfc046ce71 Fix Merge 2016-06-14 19:37:22 -05:00
PabstMirror
d46c596cc4 Merge remote-tracking branch 'refs/remotes/origin/master' into vehicleInteractionDistance 2016-06-14 19:36:45 -05:00
PabstMirror
2bcc82cea7 Fix Line Of Sight check for wire cutter helper
Fix #2976
2016-06-14 19:32:30 -05:00
ViperMaul
99d08d988a Merge branch 'master' of https://github.com/acemod/ACE3 into use-proper-undefs 2016-06-14 08:27:47 -07:00
ViperMaul
d5750a6c40 Remove Tab 2016-06-14 08:12:29 -07:00
ViperMaul
b79a00d8d1 These 2 can be removed, since they are in CBA since 2.4.0 as Note from jonpas 2016-06-14 08:11:28 -07:00
voiper
01c335d13a More cleanup + a bug fix. 2016-06-13 19:23:14 -07:00
voiper
69c3dd5cfb Remove extra bracket. 2016-06-13 18:42:45 -07:00
voiper
c0e412211e More realistic chemlight impact sounds. 2016-06-13 18:07:46 -07:00
voiper
b69aa8571e Chemlights no longer re-add to inventory on remove.
Items are detached prior to being deleted, to avoid objNull attaches.
2016-06-13 18:06:05 -07:00
esteldunedain
a12d9dc2fb Attempt aof fixing the placement of spotting scopes on slopes 2016-06-13 16:51:28 -03:00
commy2
11dc3bd71a Merge pull request #3911 from acemod/gunbagCleanup
Gunbag cleanup
2016-06-13 20:39:46 +02:00
PabstMirror
a6766b611f Always add finger keybind so it is changeable (#3914) 2016-06-13 12:14:35 -05:00
ViperMaul
2242f7c622 Fix for MikeRo Tools strict requirement for #undef usage 2016-06-13 09:20:09 -07:00
Glowbal
2870944067 Merge pull request #3915 from acemod/medical-impr
Minor improvements to ACE medical code part 2
2016-06-13 17:06:10 +02:00
Glowbal
a8831a0d16 Change split medical in two components
- medical component is responsible for the injuries and common functionality
- medical_treatment component is responsible for offering treatment functionality
2016-06-13 17:00:56 +02:00
jonpas
6644a89fbf More isModLoaded 2016-06-13 15:58:42 +02:00
Glowbal
295ad3b037 Merge branch 'medical-impr' into merge-basic-and-advanced 2016-06-13 14:32:15 +02:00
Glowbal
38cdd523f0 Clean up medical function private declares 2016-06-13 14:27:43 +02:00
Glowbal
fd108478fe Clean up medical menu privates 2016-06-13 12:49:35 +02:00
Glowbal
58f43f8a51 Remove unneeded and deprecated functions from medical 2016-06-13 12:24:28 +02:00
Glowbal
d568041838 Change medical menu to work with basic medical injury overhaul 2016-06-13 12:19:19 +02:00
Glowbal
6657bde921 Change basic medical to use advanced medical injury system 2016-06-13 12:18:56 +02:00
Glowbal
792dbcd009 Change clean up privates in handleDamage code 2016-06-13 11:05:21 +02:00
Glowbal
8e59993d7a Change clean up medical code 2016-06-13 10:55:19 +02:00
Glowbal
a18af7c207 Merge pull request #3912 from acemod/medical-impr
Small clean up to medical
2016-06-13 09:49:45 +02:00
Glowbal
73bd684b65 Change formatting and private keywords in medical 2016-06-13 02:34:56 +02:00
Glowbal
3ba2396db7 Change minor clean up of handleUnitVitals 2016-06-13 02:11:21 +02:00
voiper
1ffd9d58ab Revert postInit. 2016-06-12 15:39:16 -07:00
voiper
5a29c4b04c Fix up weapon names. 2016-06-12 15:33:37 -07:00
voiper
f3fc99f3b8 Housekeeping of ace_flashlights and ace_map.
ace_map now handles flashlights independently of ace_flashlights.
ace_map searches for flashlight beam textures directly from weapon configs.
ace_map has acc_flashlight config (so vanilla ace_map will have at least one flashlight to use).
2016-06-12 15:31:11 -07:00
jonpas
b80b7e5265 Shorten more GVARs 2016-06-13 00:08:28 +02:00
jonpas
323555d9a4 Prefix model, Fix indentation of model.cfg, Remove redundant CLASSNAME macro 2016-06-13 00:03:33 +02:00
jonpas
b40915dd12 Cealnup quotes, capitalization, function headers 2016-06-12 23:56:00 +02:00
voiper
b45a17001c Merge remote-tracking branch 'origin/master' into grenadesounds 2016-06-12 14:54:14 -07:00
Glowbal
f0b0b49f3c Merge pull request #3908 from acemod/funBag
Only do gunbag things when target has a gunbag
2016-06-12 23:25:55 +02:00
Glowbal
43a2b0ea29 Merge pull request #3909 from acemod/fix-bandaging-configuration
Adjust bandage configuration
2016-06-12 23:25:16 +02:00
Glowbal
4c71974855 Merge pull request #3910 from acemod/fixVelWounds
Add maxDam for medium velocity wounds
2016-06-12 23:25:03 +02:00
PabstMirror
1997cb5199 Add maxDam for medium velocity wounds
Ensures that velocity wounds from a major hit will use the "Large" type
of wound
2016-06-12 14:47:59 -05:00
Glowbal
fa1282406f Change bandage configurations
- Field dressing is average treatment
- Packing bandage is average treatment, higher reopen change, longer reopening delay
- Elastic bandage is higher treatment, higher reopen change, shorter reopen delay
- QuikClot is lower treatment, lower reopen change, longer reopening delay
2016-06-12 20:40:45 +02:00
PabstMirror
e8a403a9ad Only do gunbag things when target has a gunbag 2016-06-12 12:58:39 -05:00