commy2
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adb1a11211
|
increase leg and arm armor value, more TRACE debug
|
2015-09-06 11:49:08 +02:00 |
|
Glowbal
|
cd9e5df782
|
Clean up of handleDamage. Fixes some debug code
|
2015-09-05 11:25:56 +02:00 |
|
ViperMaul
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2bc20501bc
|
Adding more debug
|
2015-09-04 07:46:35 -07:00 |
|
commy2
|
f939f9215e
|
stop flickering of wounds, fix #346
|
2015-09-02 20:49:17 +02:00 |
|
commy2
|
7d2f1f52a4
|
remove protection, hitpoint config (fix ubc), some debug stuff
|
2015-09-02 20:13:51 +02:00 |
|
jokoho48
|
8916b70fe1
|
Improve some Code
|
2015-08-29 15:29:02 +02:00 |
|
Glowbal
|
0cfb492916
|
Fixes and removal of duplicate code
|
2015-08-26 10:04:51 +02:00 |
|
Glowbal
|
7a48f595be
|
Merge branch 'basic-medical-test' into medical-adjustments
|
2015-08-26 09:13:12 +02:00 |
|
jokoho48
|
d09ca9ec8b
|
Code Cleanup Medical Module (Part 1).
|
2015-08-22 16:25:10 +02:00 |
|
Glowbal
|
17115b8846
|
test switch to adv medical handleDamage
|
2015-08-11 20:58:00 +02:00 |
|
Glowbal
|
ca2a16af02
|
fix #1946
|
2015-07-30 18:21:24 +02:00 |
|
Glowbal
|
5887c59c05
|
Made fix properly for advanced medical
|
2015-06-19 23:03:31 +02:00 |
|
Glowbal
|
300a33ea0a
|
Initial work
|
2015-06-19 22:53:25 +02:00 |
|
ulteq
|
6ac2ca9208
|
Fixes _projectile not being updated
|
2015-06-12 11:48:49 +02:00 |
|
PabstMirror
|
8fd0aef7d4
|
Medical - Fix Handle Damage
{} were unmatched so nothing ran.
I think this is just leftover from a merge.
|
2015-05-22 16:35:48 -05:00 |
|
jaynus
|
c924baefd7
|
All instances of time and diagTicktime changed to ACE_time / ACE_diagTime.
|
2015-05-21 09:42:44 -07:00 |
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KoffeinFlummi
|
f16f282abd
|
Merge remote-tracking branch 'origin/release' into master-fix
Conflicts:
addons/medical/functions/fnc_handleDamage.sqf
extensions/common/p3d/animation.cpp
extensions/common/p3d/compressed.cpp
extensions/common/p3d/compressed.hpp
extensions/common/pbo/archive.cpp
extensions/common/pbo/search.cpp
extensions/common/pbo/search.hpp
extensions/common/shared.hpp
extensions/common/simplepipe_win32.cpp
extensions/common/simplepipe_win32.hpp
extensions/common/simulation/object.cpp
extensions/common/simulation/object.hpp
extensions/common/targetver.h
extensions/common/vector.hpp
|
2015-05-20 19:31:55 +02:00 |
|
Glowbal
|
104fcdc589
|
fixes #1155
|
2015-05-20 17:15:19 +02:00 |
|
Glowbal
|
539ed2dc79
|
Fix debug message and prevent Instant death inside vehicles
|
2015-05-18 22:22:57 +02:00 |
|
Glowbal
|
fc99d07f7c
|
fixes #1155
|
2015-05-18 21:00:18 +02:00 |
|
KoffeinFlummi
|
e06e1a2f89
|
Make preventDeath work
|
2015-05-01 01:38:36 +02:00 |
|
KoffeinFlummi
|
f7f416c8d3
|
Proper privates and alignment
|
2015-05-01 01:34:38 +02:00 |
|
PabstMirror
|
eb5af0cd89
|
Medical Private Variables
|
2015-04-30 01:17:26 -05:00 |
|
PabstMirror
|
a39e869728
|
Fix extra {} wraped
Error position: <if ({[_unit] call ace_medical_fnc_setDea>
Error if: Type code, expected Bool
File z\ace\addons\medical\functions\fnc_handleDamage.sqf, line 50
|
2015-04-29 16:44:47 -05:00 |
|
Glowbal
|
aaa8171457
|
Implemented prevent instant death #839
|
2015-04-29 22:54:58 +02:00 |
|
Glowbal
|
614a93ef12
|
fixes #838
|
2015-04-29 22:04:46 +02:00 |
|
Glowbal
|
87465b8b10
|
fixes #829
|
2015-04-29 21:49:24 +02:00 |
|
Glowbal
|
450e324f7b
|
adjusted damage handling (adv medical)
|
2015-04-27 16:42:12 +02:00 |
|
Glowbal
|
e4db44d73c
|
adjusted damage parsing
|
2015-04-27 16:36:00 +02:00 |
|
Glowbal
|
11d86248a7
|
Reorganised module and settings #809
|
2015-04-25 22:20:28 +02:00 |
|
Glowbal
|
d1a09ae7fc
|
fixed vehicle crashes for adv
|
2015-04-17 23:15:41 +02:00 |
|
Glowbal
|
f5effca216
|
fixed handleDamage basic
|
2015-04-17 22:21:15 +02:00 |
|
Glowbal
|
80139521bc
|
fixes #691
|
2015-04-17 20:49:24 +02:00 |
|
Glowbal
|
c86be12668
|
fixes #599
|
2015-04-17 20:24:05 +02:00 |
|
Glowbal
|
e8d2a00994
|
Added GVAR(HITPOINTS) and GVAR(SELECTIONS) variables
No longer have to recreate the selection and hitpoint arrays every time
|
2015-04-11 22:30:52 +02:00 |
|
Glowbal
|
c210efcef0
|
fixed #312 Error occurred with undefined damageTypes. In this case; getting run over by a vehicle.
|
2015-04-05 15:51:28 +02:00 |
|
Glowbal
|
18900cb82c
|
fixed revive for basic
|
2015-04-04 16:27:44 +02:00 |
|
Glowbal
|
05389e7e25
|
Implemented useItems for treatment (basic and adv)
Will remove items on treatment start. Add again on treatmentFailure.
Based upon consumeItem config setting.
|
2015-04-03 22:40:36 +02:00 |
|
Glowbal
|
038ed5f23e
|
Removed deprecated returnDamage parameters
|
2015-04-03 21:59:47 +02:00 |
|
Glowbal
|
ecf16ad9f1
|
fixed prevent instant death setting
|
2015-04-03 21:49:46 +02:00 |
|
Glowbal
|
57b093f845
|
Added minimum lethal damage for injury types in adv medical
|
2015-04-02 22:57:35 +02:00 |
|
Glowbal
|
f322884176
|
Added medical settings module
|
2015-03-06 22:54:44 +01:00 |
|
Glowbal
|
10f30fa543
|
Improvements and fixes for injured loop and enabledFor check
|
2015-03-05 18:42:08 +01:00 |
|
Glowbal
|
8f253620c1
|
Fixed handleDamage wounds
|
2015-02-28 22:37:39 +01:00 |
|
Glowbal
|
d293008586
|
Fixed indentation
|
2015-02-28 19:28:05 +01:00 |
|
Glowbal
|
451f8b6d0b
|
Fixed advanced medical handleDamage chain. Now supports killing units.
|
2015-02-28 19:22:46 +01:00 |
|
Glowbal
|
e091ba1fd1
|
Added hasMedicalEnabled
|
2015-02-22 00:49:38 +01:00 |
|
Glowbal
|
e5941e55fc
|
Added reactionToDamage and onTreatmentCompleted event
|
2015-02-21 23:14:21 +01:00 |
|
KoffeinFlummi
|
7e9a02089f
|
Merge branch 'medical-visuals' into medical-rewrite
Conflicts:
addons/medical/functions/fnc_handleDamage.sqf
|
2015-02-18 19:26:30 +01:00 |
|
KoffeinFlummi
|
58873e1c97
|
Pain Effect
|
2015-02-18 19:01:25 +01:00 |
|