PabstMirror
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5364980997
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Zeus Module Hints
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2015-02-24 11:36:49 -06:00 |
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Glowbal
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37031b5002
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Replaced execRemoteFnc by ACE event system
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2015-02-24 18:10:40 +01:00 |
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Glowbal
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278f0ab889
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Fixed indentation
Added check for AI units
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2015-02-24 18:02:41 +01:00 |
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PabstMirror
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85c568a061
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Comments
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2015-02-24 10:27:53 -06:00 |
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Glowbal
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6fde2de40f
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Improved localization support and sendDisplayText to remote client objects.
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2015-02-24 17:14:19 +01:00 |
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Garth L-H de Wet
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a13fe3e9ce
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Merge branch 'master' into explosiveInteraction
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2015-02-24 00:14:09 +02:00 |
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Glowbal
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65eb69fece
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Added examine actions
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2015-02-23 20:35:36 +01:00 |
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Nicolás Badano
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669568cafe
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Merge pull request #157 from KoffeinFlummi/selfInteractionMenu
Self action menu and Action menu on selections
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2015-02-23 14:24:43 -03:00 |
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Glowbal
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4a64716420
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Added support for displaying a treatment icon for the action
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2015-02-23 18:19:35 +01:00 |
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Glowbal
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40d98b04a4
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Merge pull request #145 from KoffeinFlummi/standardize_ui
Standardize UI
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2015-02-23 18:11:11 +01:00 |
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Glowbal
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fe0363ab48
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Now dynamically collects the available damageTypes
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2015-02-23 16:18:33 +01:00 |
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Glowbal
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bb89816a70
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Replaced FUNC for DFUNC
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2015-02-23 10:23:09 +01:00 |
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PabstMirror
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744f37d18a
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DragandDrop Frisking WIP
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2015-02-22 18:44:33 -06:00 |
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Glowbal
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df710235d5
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Added useItems
Fixed header on hasItems
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2015-02-22 19:50:14 +01:00 |
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Glowbal
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bcb5bb59f6
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Basic actions can now use any of the advanced treatment items.
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2015-02-22 18:46:49 +01:00 |
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Glowbal
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cbfb413f22
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Changed: an array now means that it can be any of the given items
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2015-02-22 18:42:30 +01:00 |
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Glowbal
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8b3e5ac8e2
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Added hasItems function
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2015-02-22 18:38:06 +01:00 |
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Glowbal
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2b061e8de3
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Added itemConsumed attribute
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2015-02-22 18:34:59 +01:00 |
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Glowbal
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b05e09ccb8
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Added advanced treatment actions
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2015-02-22 18:33:46 +01:00 |
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KoffeinFlummi
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ca930a5717
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Add basic treatments, rename onProgress
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2015-02-22 17:45:46 +01:00 |
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Glowbal
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ab6bc998c2
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Added canAccessMedicalEquipment check
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2015-02-22 15:01:31 +01:00 |
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Glowbal
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82c181cd7c
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Fixed header
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2015-02-22 14:54:54 +01:00 |
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Glowbal
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5e0eb7323a
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Added option to toggle between progressbar top and bottom
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2015-02-22 14:38:48 +01:00 |
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Glowbal
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77666e8097
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Added weapon resting state icon
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2015-02-22 13:58:51 +01:00 |
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Glowbal
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dd51037c5e
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Added support for image color
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2015-02-22 13:44:17 +01:00 |
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Glowbal
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9d44ec18b8
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Added a default text color setting
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2015-02-22 13:35:05 +01:00 |
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Glowbal
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323d673eec
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Removed deprecated config entries (DisplayMessage and DisplayInformation)
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2015-02-22 13:20:17 +01:00 |
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Glowbal
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7f6a647b4d
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Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
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2015-02-22 12:26:19 +01:00 |
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Glowbal
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56dad70a9e
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Removed redundant level checks
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2015-02-22 12:26:08 +01:00 |
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Kieran
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c8bf9d2ce1
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Changed 'impacted' to 'crushed'
Changed "Impacted Tissue" to "Crushed tissue", as its a bit more to-the-point (less chance for confusion), and still accurate
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2015-02-22 21:25:28 +10:00 |
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Kieran
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7ea31f8b05
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Added causes to contusions - ace_med_treatment.hpp
Added vehiclecrash and falling to contusion causes.
(As those two situations commonly do result in bruising)
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2015-02-22 21:21:27 +10:00 |
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Glowbal
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14411a5ef0
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Fixed weird fix for getNumber for Array bug in setSettingFromConfig.
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2015-02-22 11:36:21 +01:00 |
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Glowbal
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1ed50bfe3e
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Fixed font size
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2015-02-22 11:35:52 +01:00 |
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Glowbal
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47e27d7be3
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Merge branch 'standardize_ui' of github.com:KoffeinFlummi/ACE3 into standardize_ui
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2015-02-22 11:19:46 +01:00 |
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Glowbal
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8393645df9
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Changed position to be inline with the weapon selector UI element by default
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2015-02-22 11:19:32 +01:00 |
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Glowbal
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a574487166
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Added localization support for displayText
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2015-02-22 11:19:10 +01:00 |
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Glowbal
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9f3a0fe8d4
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Removed displayInfo and displayMessage functions.
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2015-02-22 11:18:37 +01:00 |
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Glowbal
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9dc33c659d
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Now takes selections into account
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2015-02-22 10:56:46 +01:00 |
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Glowbal
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bdaec01112
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Added medication overdose and wearoff.
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2015-02-22 10:27:57 +01:00 |
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Glowbal
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fa2d0c6b06
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Specified bleeding rate more accurately for subclasses
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2015-02-22 09:40:36 +01:00 |
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Glowbal
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8e539bfb56
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Added ability to use subclasses for injuries.
Allows for usage of minor, medium and large injury variants.
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2015-02-22 09:27:01 +01:00 |
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PabstMirror
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8945f99be1
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Fix CurrentChannel
GVAR -> FUNC
onEachFrame exits when channel control is closed
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2015-02-21 21:19:54 -06:00 |
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PabstMirror
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11be8f6f8f
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Merge pull request #156 from KoffeinFlummi/nightVisionCleanup
Night vision cleanup
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2015-02-21 20:21:04 -06:00 |
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Glowbal
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e091ba1fd1
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Added hasMedicalEnabled
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2015-02-22 00:49:38 +01:00 |
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Glowbal
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e21046459e
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Fixed location checking in treatment call
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2015-02-22 00:47:14 +01:00 |
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Glowbal
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ab045e49c8
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Fixed incorrect function calls for location
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2015-02-22 00:45:58 +01:00 |
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Glowbal
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1781629c13
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Added isMedic, isMedicalVehicle, isInMedicalFacility and hasTourniquetAppliedTo functions.
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2015-02-22 00:44:11 +01:00 |
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Glowbal
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b9213e8abc
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Added use and has item functions for medical
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2015-02-22 00:34:16 +01:00 |
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Glowbal
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c2b8e9031f
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Increased the type and causes of injuries for advanced medical.
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2015-02-22 00:25:07 +01:00 |
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Glowbal
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73c91af533
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Added separate config parsing for basic and advanced
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2015-02-22 00:24:50 +01:00 |
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