Glowbal
a02f95ae06
Merge pull request #2355 from acemod/settingInitDelayFunctions
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Setting init delay functions
2015-09-05 11:01:44 +02:00
PabstMirror
f63e652636
Merge pull request #2334 from acemod/mapToolsAspectRatio
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MapTools - Handle Bad Aspect Ratio
2015-09-03 10:44:34 -05:00
commy2
736be74c2b
Merge pull request #2344 from acemod/322hideclock
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hide clock on map if no watch in inventory, #414
2015-09-03 13:44:20 +02:00
commy2
36b42f2780
Merge pull request #2343 from acemod/322flares
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scripted approach to hand flares, fix #1079
2015-09-03 13:44:04 +02:00
commy2
529c85df58
Merge pull request #2338 from acemod/322sit
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Sitting improvements
2015-09-03 13:43:53 +02:00
commy2
6b7f84b297
add missing ;
2015-09-03 13:39:17 +02:00
commy2
76bb2bd2b8
replace function with FUNC macro
2015-09-03 13:37:36 +02:00
PabstMirror
024dc3effe
Cleanup
2015-09-03 00:16:48 -05:00
PabstMirror
789de9d111
runAfterSettingsInit helper func
2015-09-03 00:11:49 -05:00
PabstMirror
cbccd898ea
Run functions after setting init
2015-09-02 23:58:24 -05:00
commy2
fbf00b9aa5
correct comment
2015-09-03 02:55:40 +02:00
PabstMirror
c213c0e05a
Merge pull request #2352 from jonpas/slideshowPrivates
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Cleaned up Slideshow privates
2015-09-02 16:10:31 -05:00
jonpas
def2d29501
Cleaned up slideshow privates
2015-09-02 22:51:31 +02:00
SilentSpike
6aa191b788
Merge pull request #2327 from acemod/fixGunnerGoggles
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Fix gunner goggles
2015-09-02 13:31:50 +01:00
commy2
07ab7d1c35
correct comment
2015-09-02 02:00:53 +02:00
commy2
29efc13556
hide clock, use eventhandler
2015-09-02 01:59:07 +02:00
commy2
43c54d51e8
hide clock on map if no watch in inventory, #414
2015-09-02 01:40:38 +02:00
commy2
83424cdcab
header for fnc_flare
2015-09-02 00:03:16 +02:00
commy2
7ce606740c
make flares work in mp
2015-09-01 23:56:25 +02:00
commy2
be56fd7d46
scripted approach to hand flares, fix #1079
2015-09-01 23:19:49 +02:00
commy2
237d5b6536
stand up action (uses get out shortcut) and less awkward standing animaton
2015-09-01 21:03:28 +02:00
commy2
acfc48efc2
animate head when surrendered and handcuffed
2015-09-01 20:00:28 +02:00
commy2
405d85eaaa
fix leaning back through chair while sitting, fix #1795
2015-09-01 19:06:20 +02:00
PabstMirror
264091957a
#1917 - Pointing Update Circle Icon
2015-09-01 10:09:14 -05:00
commy2
fb9ad6075f
Merge pull request #2337 from acemod/322bouncym84
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bouncing flashbangs, fix #1907
2015-09-01 17:05:36 +02:00
commy2
c0defe9204
Merge pull request #2336 from acemod/322hcmodule
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high command module breaks ace, fix #2134
2015-09-01 17:05:24 +02:00
commy2
dd788342fe
remove commented debug messages
2015-09-01 16:37:46 +02:00
bux578
de66c2be7b
add commy's newest issue
2015-09-01 13:16:58 +02:00
commy2
b1fbbcc49f
bouncing flashbangs, fix #1907
2015-09-01 12:46:15 +02:00
commy2
5e68486233
high command module breaks ace, fix #2134
2015-09-01 10:06:01 +02:00
commy2
73911f701d
add debug messages for #2134
2015-09-01 08:53:11 +02:00
PabstMirror
c97e0eb500
MapTools - Handle Bad Aspect Ratio
2015-08-31 22:50:01 -05:00
commy2
3362bbf0bf
fix protection 1.50 ubc issues
2015-09-01 00:01:42 +02:00
commy2
87cf7ded83
Merge pull request #2311 from acemod/322backpack
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objectParent command replacing fnc_getBackpackAssignedUnit
2015-08-31 21:32:42 +02:00
commy2
e7d9e8c0dc
Merge pull request #2312 from acemod/322opendoor3rdperson
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increase reach in 3rd person for opening doors, fix #2301
2015-08-31 21:32:34 +02:00
commy2
aa1ad1bc2a
Merge pull request #2313 from acemod/322ffvweaponselect
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fix weapon select in ffv slots not working
2015-08-31 21:32:26 +02:00
commy2
9b6bc73c1a
Merge pull request #2314 from acemod/322spottingscope
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better animation for spotting scope, fix #1638
2015-08-31 21:32:17 +02:00
commy2
591327aaf3
Merge pull request #2315 from acemod/3220xgrenadebug
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fix autoriflemen spawning with 0x frag grenade bug
2015-08-31 21:32:09 +02:00
commy2
80a0c93bdc
Merge pull request #2316 from acemod/322customcamera
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fix custom cameras (for intros) being broken with ACE, fix #2248
2015-08-31 21:32:02 +02:00
commy2
d85f96eac0
Merge pull request #2320 from acemod/322notonladder
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disable all actions while being on a ladder by default, close #2289
2015-08-31 21:31:54 +02:00
commy2
e241c70a78
Merge pull request #2318 from acemod/322tripotmagsize
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tripod hmgs should have 100rnd mags instead of 500rnd mags, fix #1190
2015-08-31 21:31:44 +02:00
commy2
2a82b97b5a
Merge pull request #2328 from acemod/322laserpointer
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laserpointer with new command lineintersectssurface
2015-08-31 21:31:35 +02:00
commy2
37aec2b3c3
enable repairing while on ladder
2015-08-31 21:22:22 +02:00
PabstMirror
ba3ecf2a0a
Merge pull request #2321 from acemod/HearingStuff
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Hearing stuff
2015-08-31 13:24:29 -05:00
PabstMirror
38122ffeaf
Merge pull request #2197 from acemod/mapOpenCloseEvents
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Map open close events / MapTools Cleanup
2015-08-31 13:23:10 -05:00
commy2
e1d683d8dc
laserpointer with new command lineintersectssurface
2015-08-31 17:31:37 +02:00
SilentSpike
397d77e5b5
Remove special goggles treatment of vehicle units
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The condition to disable the overlay for gunners introduces more problems (and inconsistencies for that matter) than it was worth. Vehicle gunners using camera based weapons should probably consider not wearing a pair of glasses/goggles before doing so.
2015-08-31 15:25:40 +01:00
SilentSpike
543e829278
Fix goggles overlay for FFV seats
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When aiming down sights, view is considered to be "gunner" and so the overlay would be disabled. Introduces addition canUseWeapon check if view is "gunner" to differentiate FFV seats from regular gunner seats
2015-08-31 14:56:51 +01:00
SilentSpike
5e57cad669
Merge pull request #2216 from acemod/isolateZeusMenuKeybind
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Prevent CBA keybindings in zeus interface
2015-08-31 14:41:48 +01:00
SilentSpike
04269831e8
Consider modifier keys for zeus interaction hack
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The hacky keybind detection method should consider modifier keys also to prevent keybinds on the same key with different modifiers from firing
2015-08-31 14:40:31 +01:00