Commit Graph

1328 Commits

Author SHA1 Message Date
Unknown
a8d28ebedc Merge remote-tracking branch 'upstream/master' into medical-rewrite 2019-03-21 17:51:19 -04:00
Dedmen Miller
d034324e88 More trivial code cleanup (#6859)
* Added a3 include pboprefix

* Add defineDIKCodes header

* defineDIKCodes include case correct

* Use ui_f dikcodes

* Fix fnc_checkfiles macro and dll condition

* Incorrect macro usage in fnc_getVehiclePos

* Incorrect macro usage in fnc_getVehiclePosComplex

* Add defineResincl ui_f include

* Remove include guard from defineResincl

* Incorrect macro usage in fnc_handleMouseButton

* Incorrect macro usage in fnc_setMarkerJIP

* Semicolon after include

* Add defineResinclDesign ui_f include

* Incorrect macro usage fnc_rearmSuccessLocal

* Incorrect macro usage fnc_rearmSuccessLocal

* Stray backslash in fnc_camshake

* Incorrect macro usage in fnc_startNozzleInHandsPFH

* Incorrect amcro usage in fnc_tag

* Incorrect macro usage in fnc_moduleGlobalSetSkill

* Reenable linux checkFiles

* Non-captialized requiredAddons

* Non-captialized requiredAddons
2019-03-21 08:52:32 -05:00
Magnetar
82131b3643 Fix include in wrong location 2019-03-17 17:48:44 +01:00
Magnetar
bb2d1e4e9e Merge branch 'master' into medical-rewrite 2019-03-17 17:39:43 +01:00
commy2
df8b23b9ba version check handle minor versions below 10 2019-03-16 11:05:01 +01:00
commy2
f248e81c65 version check handle minor versions below 10 2019-03-16 11:00:20 +01:00
Dedmen Miller
7f04d00b7f Add localUnits array and use that inside medical statemachines (#4836)
* Added localUnits EH

Code by @Commy2

* Init localUnits Variable

* use localUnits for medical_blood statemachine

* use localUnits for medical_ai statemachine

* Remove bracket hell

* Add Deleted EH

* Run at preInit, move to seperate file

* Handle Respawns, Filter Dead

* Add detection for Fake deleted EH

* Use a getter function

* delete all objNull at deletedEH

* Cleanup header/comments

* Move isBleeding check to inside statemachine

* opps

* debug off
2019-02-26 23:28:16 -06:00
PabstMirror
191c4fb694
Disable debug on ace_common_fnc_readSettingsFromParamsArray (#6820) 2019-02-17 12:58:07 -06:00
Dedmen Miller
598738c22f Common - Use CBA addons instead of activatedAddons (#6802)
* Use CBA addons instead of activatedAddons

* Better checks

* Betterest checks

* Delay call to toLower until needed

* Apply suggestions from code review

Co-Authored-By: dedmen <dedmen@users.noreply.github.com>
2019-02-14 12:49:56 -06:00
PabstMirror
af3b8ec7fc Common - checkfiles use cba's list of CfgPatches 2019-02-08 16:39:57 -06:00
commy2
547dfff683 Common - optimize toHex (#6788)
* optimize toHex

* Use predefined hex array in preInit
2019-01-26 11:01:41 -06:00
NeilZar
9eb7d0d75d Change PBO check error messages (#6751)
**When merged this pull request will:**
- Change the error messages for PBO version checking

They were a bit confusing. `Missing server addon(s)` was most of the time interpreted as `You're missing server addon(s)`.
2018-12-30 05:11:19 +01:00
Jakub Ochalski
91182482db Polish Translation (#6730)
Did the missing parts of the Polish translation.
2018-12-11 16:50:36 -06:00
Josuan Albin
de828a2997 Parachute - Fix "hide altimeter" setting (#6721)
* Fix hide altimeter setting not working

Signed-off-by: Josuan Albin <josuanalbin@outlook.fr>

* Clean up altimeter PFH

* Put ! back inside
2018-12-06 16:36:35 -06:00
PabstMirror
0104030666
Add param for settings that require restart (#6512) 2018-11-02 12:58:57 -05:00
PabstMirror
b97ec2c8c8 Common - disable light from green weap lasers 2018-10-25 11:40:27 -05:00
jonpas
4ff01967b6
Add Feature Camera Player EH and Handling (#6573)
* Switch to CBA Feature Camera handling

* Register ACE3's Feature Cameras

* Backwards compatiblity for old ace event

* Require CBA 3.9
2018-10-12 14:59:40 +02:00
Andrea Verano
5594b9cef1 Italian Translation Update (#6621)
Added new strings in:
-Advanced fatigue
-Arsenal
-Ballistics
-Common
-Concertina wire
-Dogtags
-Explosives
-Maverick
-MicroDAGR
-Night vision
-Overpressure
-Realistic names
-Scopes
-Zeus

Fixed some strings in:
-Common
-Concertina wire
-Hitreactions
-HuntIR
-Inventory
-Laser
-Maverick
-Medical ai
-Missile guidance
-Realistic Names
-Spotting scope
-Switch Units
-Tactical ladder
-Tripod
2018-10-08 20:49:37 -05:00
Filip Maciejewski
5e07d894f8 Remove BOM from stringtables 2018-10-07 11:30:15 +02:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
mharis001
803d497d8a Improve checking of unit items (#6350)
* Add uniqueItems function

* Optimize dogtag children actions function

* Optimize getDetonators item search

* Store CfgWeapons lookup in getDetonators

* Update items to use new function

* Update items to use new function 2

* More optimization of uniqueItems function

* Update items to use new function 3
2018-09-17 14:03:28 -05:00
Dystopian
0e980907fe Fix some item type magic numbers (#6487)
* Fix item type magic numbers

* Add weapon and magazine macros
2018-09-12 22:29:56 -05:00
classic
d31f004ac2 Update Japanese translation (#6503)
* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation
2018-08-06 11:18:59 -05:00
Dedmen Miller
7a0a00ea09 Cleanup using SQFLint (#6485)
* Use private
* Fix wrong spacing
* Fix wrong variable being used
* Cleanup empty line after header
* ace_common_fnc_getCountOfItem
* Remove useless _return variable
* Naming
2018-08-02 15:02:10 +01:00
PabstMirror
2203cb7b16
Common - Update showHud function for new elements (#6459)
Showhud command has been updated to 10 elements
2018-07-21 18:03:00 -05:00
Glowbal
e8f00fbe7c
Merge remote-tracking branch 'origin/master' into medical-rewrite 2018-07-18 20:42:41 +02:00
PabstMirror
fa7b2ed73d
Fix unit info base class (#6430) 2018-07-13 12:35:56 -05:00
shukari
5fe82662e5 ace_infoDisplayChanged will now trigger also for mods (#6422)
* add RscUnitInfo to DisplayLoad eh

* delete all ace_infoDisplayChanged that also have initDisplay with RscUnitInfo
2018-07-13 12:19:58 -05:00
alef
3673a6f56a Italian Translation Update (#6425)
* Fix wrong order shown in addon category list

Just put 'ACE' at begin

* Typo

* Add/Fix: arsenal, nightvision and others.

common, explosives, maverick, gforces, pylons, hearing, marksers, repair,
flashlights, nametags, interaction, vehicles, medical_menu, medical_ai,
interact_menu, medical
2018-07-11 10:17:13 -05:00
Dissyu
e5a15d200f Traditional Chinese update (#6408)
Traditional Chinese update
2018-06-27 14:16:11 -05:00
maike1860
e3c5396593 Add Chinese translation Modify grammar (#6400)
Translations-  Chinese: Modify grammar
2018-06-22 19:14:11 -05:00
mharis001
fdf6100fb6 Add ACE Flags (#6394) 2018-06-18 15:01:32 -05:00
Vdauphin
f9943658e9 Cargo - Support of object without ace_cargo_size defined in config or -1 config value (#6364)
* Add: Now findUnloadPosition support also cargo object

- use of ace_cargo_fnc_getSizeItem to determine size of item

- prefer the config way instead of manually set size

- This will also take into account object manually added to the cargo system with ace_cargo_fnc_setsize

- use the cargo object for ace_cargo_fnc_unloadItem.

* FIX: old work around

* FIX: error when cargo module is not loaded

* As suggested by @orbis2358

This fix handle the case when cargo module is not loaded for scheduled and unscheduled environnement.

* Use ACE framework to check if module is present

* FIX: EFUNC and isEqualto

- _itemSize here is always number
- here we are in common module (addons/common/functions/fnc_findUnloadPosition) so FUNC is ace_common_fnc

* FIX case where config value is `-1`

- if the config value is -1, get the `ace_cargo_size` from the `ace_cargo_fnc_getSizeItem
-
 https://github.com/acemod/ACE3/issues/6357#issuecomment-393525374
2018-05-31 22:48:19 -05:00
Dedmen Miller
4ede9858e5 Fix minor typo in fnc_cachedCall (#6346) 2018-05-16 20:00:51 -05:00
commy2
d6a88ac34a
Merge pull request #5828 from xrufix/AimCoef
Add ability to set aiming coefficient for mission scripting.
2018-05-16 07:53:09 +02:00
classic
2cd4615d5d Update Japanese translations (#6340)
* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation
2018-05-11 08:39:32 -05:00
Dystopian
c35a53ba79 Clean up deprecated in 3.13 2018-05-05 21:54:13 +03:00
mharis001
7239ad561f Change ACE Hint preview (#6271) 2018-04-15 13:14:31 -05:00
commy2
ede072cd5c
getMissionConfigValue instead of missionConfigFile 2018-04-15 12:59:14 +02:00
rufix
b6b58d4860 Update headers 2018-04-10 03:55:28 +02:00
Dedmen Miller
50abe911a5 Change stringToColoredText to accept a hex string (#6241) 2018-04-09 16:20:03 +01:00
commy2
1835ccebb8 Fix empty return value of getUnitTrait (#6160) 2018-02-21 11:05:17 +01:00
Dystopian
e683c524d7 Map - Add Camping Light support (#6087)
* Add Camping Light support

* Add intensity check
2018-02-13 13:27:57 -06:00
PabstMirror
c864a6d569 Vehicle Lock - Convert to cba settings (#6133)
Switch vehicleStartingLockState from slider to list
Close #6014
2018-02-10 03:32:14 +01:00
PabstMirror
2b89b3102b HuntIR - Register as a feature cam (block NVG border) (#6138)
Fix #6135
2018-02-10 03:31:38 +01:00
Dystopian
59783a2e7a Small changes to persistent laserpointer (#6101) 2018-02-09 15:31:05 -06:00
PabstMirror
ba5d44b848
Allow displayTextStructured to be moved via game layout settings (#6102)
* Allow displayTextStructured to be moved via game layout settings

Fix #6081

* Fix comment, add upperleft bounds check
2018-02-09 14:27:40 -06:00
PabstMirror
9e213f0e9a
Fix movedToSQF (#6124) 2018-02-09 14:27:21 -06:00
God of Monkeys
3c697ca80b Chinese Language Update (#6130)
Chinese Language Update
2018-02-07 15:15:15 -06:00
BrenSilent
4258b9a6d6 [German Translation] Update for new Settingsmenu (#6015) (#6016)
* German translation update

This updates partially the german translation for the new cba settings UI

* Fix tooltipp

Fixes the tooltipp for the safezone when switching units

* Fixes

Various fixes after review

* Missed two

Fix in stringtable for arsenal

* Gonna catch em all

Another small mistake i missed.
2018-02-01 12:09:11 -06:00