PabstMirror
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6bc5193a79
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Tools - Check example funcs in document_functions.py (#9630)
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2023-11-08 12:00:05 -06:00 |
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jonpas
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742626ff1a
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General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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2023-09-12 20:58:10 +02:00 |
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Dedmen Miller
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e2ac18a05d
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[WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
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2018-09-17 14:19:29 -05:00 |
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PabstMirror
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2203cb7b16
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Common - Update showHud function for new elements (#6459)
Showhud command has been updated to 10 elements
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2018-07-21 18:03:00 -05:00 |
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jonpas
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dad4293216
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Revert "Update showHud setter for Squad Radar" (#4485)
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2016-09-29 17:53:17 -05:00 |
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PabstMirror
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82f63b5935
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Update showHud func for 1.62 (squad radar)
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2016-07-03 12:17:42 -05:00 |
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PabstMirror
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94e3cd1f79
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Replace old use of showHud
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2015-10-15 22:45:35 -05:00 |
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jokoho48
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24dd320c3c
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Updated parameterization in Captives module.
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2015-08-05 01:15:20 +02:00 |
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PabstMirror
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dec34b4b30
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Surrender Fixes
Remove XEH GetIn and use vehicleChanged Event
Handle Zeus (showHUD)
Attempt to handle failed animation change
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2015-02-15 14:55:17 -06:00 |
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PabstMirror
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6d534e8846
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#130 - Surrender Module Prototype
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2015-02-07 15:20:51 -06:00 |
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PabstMirror
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c117e9bf16
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Header Examples
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2015-02-06 17:03:56 -06:00 |
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PabstMirror
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7a3029b9fd
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replace spawns
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2015-02-06 03:38:27 -06:00 |
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PabstMirror
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122a38a6aa
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More Refactoring
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2015-02-05 16:39:45 -06:00 |
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PabstMirror
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435b3b8b86
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Move Code out of CfgVehicles
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2015-02-04 13:16:19 -06:00 |
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PabstMirror
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24ab11a1e2
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More work
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2015-02-03 23:56:51 -06:00 |
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PabstMirror
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982f3b230a
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Captives First Pass
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2015-02-02 20:04:50 -06:00 |
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