c5275813a4
use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it
2016-05-14 10:49:09 +02:00
895bf2580a
Merge pull request #3773 from J3aLeiNe/master
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fnc_getMGRSdata.sqf update3
2016-05-13 15:59:24 -05:00
dd6241e376
Merge pull request #3778 from acemod/fixGetWeaponState
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fix getWeaponState, fix #3777
2016-05-11 22:57:25 +02:00
078c1d585f
Add Kerama Islands by "Les Vétérans"
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add Kerama Islands by "Les Vétérans" with the correct latitude (default config latitude : 1°)
2016-05-11 00:01:35 +02:00
53c9a96c77
fix getWeaponState, fix #3777
2016-05-10 22:14:01 +02:00
c619bcb5a3
Fix "jacobi" latitude and elevationOffset
2016-05-10 19:39:01 +02:00
29e7dbf757
fnc_getMGRSdata.sqf update3
2016-05-10 12:39:56 +02:00
ed9d05d6dd
Merge pull request #3753 from acemod/blockEngine-statusEffect
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Add blockEngine status effect
2016-05-07 22:40:05 +02:00
d79cbe0844
Getmgrsdata update2 ( #3736 )
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* correct mildot reticle LRPS/AMS/KHS
correct mildot reticle LRPS/AMS/KHS
* replace 1 tab with 1 space
replace 1 tab with 1 space
* fix tab
* ace_scope : correct mildot reticle for LRPS and SOS 2D/PiP SFP scopes
ace_scope : correct mildot reticle for LRPS and SOS 2D/PiP SFP scopes,
same opticszoommax/min for each scopes : 1µ (1meter for 1000meter) / 4µ
(4meter for 1000meter),
LRPS : variable magnification / SOS : 2 magnifications
* fnc_getMGRSdata.sqf update2
fnc_getMGRSdata.sqf update2
* fnc_getMGRSdata.sqf update2
add new maps, in alphabetic order now
2016-05-07 22:37:58 +02:00
82f8eb758c
Removed remaining usage of player ( #3710 )
2016-05-07 22:27:33 +02:00
b8abec0c61
Fix Capitalization of ACE Settings classes. ( #3627 )
2016-05-07 22:14:56 +02:00
e125911c3b
Added blockEngine status effect
2016-05-03 20:52:43 +02:00
7fcbe93b71
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
d40735d5c2
Improve synced event error logging
2016-04-25 15:48:24 -05:00
efc956eb99
Merge pull request #3692 from acemod/unloadOnSlopes
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Better handle unloading on slopes
2016-04-22 10:40:16 -05:00
3360047204
Better handle unloading on slopes
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Close #3667
2016-04-13 13:05:32 -05:00
5d70db3d9b
LoadPerson - Only try vehicles that have room
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Fix #2965
The FRIES is a "Helicopter" so we were trying to load into it, because
it was closest.
Also disable Cargo system on it so we don't load other things into it
And remove all interactions on it as well.
2016-04-12 12:12:49 -05:00
4576ea0194
abbottabad altitude fix
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altitude 0 for altitude 1256
2016-04-02 09:50:50 +02:00
d4a7d864aa
fnc_getMGRSdata update1
2016-04-01 11:53:33 +02:00
093da2badf
Merge branch 'master' into master
2016-03-31 22:22:50 +02:00
c998ab622e
fnc_getMGRSdata update1
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fnc_getMGRSdata update1
2016-03-31 14:41:09 +02:00
6038ab89c9
improve Code to String
2016-03-30 23:02:52 +02:00
1f6f90a5b2
fixerrornoname
2016-03-29 13:59:07 +02:00
bfe738ba80
Merge pull request #3513 from acemod/cbaVersioning
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Add CBA 2.3.1 to versioning check
2016-03-08 19:21:36 +01:00
e605ede04a
execute addActionEvents in unscheduled env
2016-03-08 01:19:32 +01:00
1d3950bfff
Merge pull request #3497 from acemod/liteDrag
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Fix portable light floating / dir when carrying
2016-03-05 22:07:43 -03:00
137a512a9e
close main display if using incompatible cba
2016-03-02 16:33:29 -06:00
4918dbacb0
Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH
2016-03-02 17:33:46 +01:00
8f620f2e61
Fix portable light floating / dir when carrying
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#3486
2016-03-01 18:49:41 -06:00
2bdeff1639
Fix for all missionVersions
2016-02-29 16:34:51 -06:00
2b3b6083cb
Try to handle bad 3den mission modules
2016-02-29 14:06:14 -06:00
03b8e2b590
fix reloadMutex nil, fix#3450
2016-02-28 06:12:40 +01:00
6e29beefa1
Remove extra "(" in debug output
2016-02-26 12:48:40 -06:00
02b2a21300
remove unused non API functions
2016-02-24 10:10:31 +01:00
8233661d55
remove unused non API functions
2016-02-24 09:39:39 +01:00
eb08149946
Merge branch 'master' into doAnimEvents
2016-02-22 12:27:07 -06:00
9712f9c1a4
manual merge
2016-02-22 16:24:10 +01:00
5e486869c0
replace mainDisplayLoaded event with DisplayLoad XEH and add ACE version to main menu (CBA help)
2016-02-21 20:26:30 +01:00
cb33666091
ObjectEvent Func, swap execRemoteFnc in doAnim
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#3370
2016-02-21 11:08:07 -06:00
9c4121f3b1
replace ace_common_fnc_selectWeaponMode with CBA_fnc_selectWeapon
2016-02-20 23:30:40 +01:00
9cdefae10e
delete sqf file
2016-02-20 22:46:22 +01:00
97008d8fc3
Merge pull request #3131 from acemod/removedep
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remove deprecated functions
2016-02-19 11:48:20 +01:00
be8f7f9cc0
Merge pull request #3276 from acemod/156selectapply
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replace filter and map with select and apply
2016-02-18 14:23:02 +01:00
77f5aebf73
Merge pull request #3282 from acemod/eventLocationHash
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Use location hash for ace events
2016-02-17 15:32:50 -06:00
e2ed38609d
Replace driver by effectivCommander on EFUNC(common,getGunner) and EFUNC(common,firedEH)
2016-02-13 15:04:43 -03:00
8fbb6cd72e
Fixed event parameters
2016-02-06 20:49:18 -03:00
1e66cd406b
Use location hash for ace events
2016-02-06 15:27:53 -06:00
37bc67c951
Create a _vehicle variable
2016-02-06 16:55:36 -03:00
efbff8cc23
Pass the turret path too
2016-02-06 16:49:53 -03:00
6d9068e306
gunner to lowercase
2016-02-06 16:26:57 -03:00