Commit Graph

9690 Commits

Author SHA1 Message Date
ulteq
a1ee99cc8a Remove debug code 2015-12-28 16:04:53 -06:00
ulteq
7858b65fde Fixed misspelled function name 2015-12-28 16:04:53 -06:00
ulteq
0a27c309cb Added missing variable definitions 2015-12-28 16:04:52 -06:00
commy2
f83206353d jamming 2015-12-28 16:04:52 -06:00
Nicolás Badano
4264789631 Refactored code so the weapon temperature is correctly updated when checking it 2015-12-28 16:04:52 -06:00
Nicolás Badano
ac67e45098 overheating: sync weapon temperature across the net, deterministic pseudo-random bullet dispersion 2015-12-28 16:04:51 -06:00
Nicolás Badano
932e17cea4 fix 2015-12-28 16:04:51 -06:00
Nicolás Badano
fb56350217 small fixes 2015-12-28 16:04:51 -06:00
Nicolás Badano
de902ca4fd Modify setVariablePublic so it published inmediately if the variable hasn't being publishes recently. Then establish an embargo time before it can be published again. 2015-12-28 16:04:50 -06:00
jonpas
c0aaf05eaf Prevent interaction if unit(s) climbing the ladder, Disable tilting, Split adjust string into adjust and tilt 2015-12-27 19:28:29 +01:00
PabstMirror
dc60860421 Fix Third Person Goggle Effect Not Displaying
#3074
2015-12-26 23:31:49 -06:00
dixon13
a4781a20d3 Authors 2015-12-23 19:27:55 -07:00
dixon13
16fdde3500 Update AUTHORS.txt 2015-12-23 19:18:23 -07:00
dixon13
2a98aa57ed Delete fnc_canInteractWithCivilianVehicle.sqf
No need to create another funciton
2015-12-23 11:54:41 -07:00
dixon13
d3a1110250 Removed a portion of the condition 2015-12-23 11:52:23 -07:00
dixon13
5f7e833d43 Removed "PREP(canInteractWithCivilianVehicle)"
Function is being removed
2015-12-23 11:51:19 -07:00
dixon13
21daa331dc Changes to ACE_Unload
- added semi-colon
- changed the condition
- changed the statement
2015-12-23 11:49:17 -07:00
dixon13
1aa192f7e0 Extract civilans from vehicles, rmeoved actions from civilians in vehicles 2015-12-23 00:19:41 -07:00
SilentSpike
d36543d3a9 Merge pull request #3069 from GitHawk/rearm
Fix scope of rearm dummy objects
2015-12-22 18:42:52 +00:00
Githawk
2432ac3319 Changed scope for carried objects 2015-12-22 17:54:16 +01:00
Githawk
499301e73e Merge remote-tracking branch 'refs/remotes/acemod/master' into rearm 2015-12-22 17:53:15 +01:00
Githawk
d16417a00b Changed scope on nozzle 2015-12-22 17:49:58 +01:00
Githawk
ebb28177b1 More fixes to make jerryCan work 2015-12-21 17:54:52 +01:00
Thomas Kooi
792da96a5f Merge pull request #3065 from acemod/tabs-are-our-enemy
Tabs are our enemy
2015-12-21 17:08:30 +01:00
Glowbal
e828076377 Add error on tab in sqf files to sqf validator 2015-12-21 17:06:04 +01:00
Glowbal
c1fa81f28b Fix tabs in sqf files 2015-12-21 17:05:48 +01:00
Githawk
d9e7a43bf7 Fixes error with new interact_menu 2015-12-21 16:53:25 +01:00
Githawk
a8b306b201 Merge remote-tracking branch 'refs/remotes/acemod/master' into refuel 2015-12-21 16:01:42 +01:00
jokoho48
0addb592d3 remove Unused Varaible in AB
fix private in AB
2015-12-21 02:29:10 +01:00
Ken
543f13c754 More Fixes 2015-12-20 14:37:14 -06:00
VKing
38fb97aeac Fixed init problem; added mortar ammo boxes 2015-12-20 20:51:44 +01:00
PabstMirror
bba908fcae Better fix for M_PI definition
Just use #define _USE_MATH_DEFINES for cmath
2015-12-20 13:50:13 -06:00
VKing
73720f9313 Too hasty 2015-12-20 18:20:34 +01:00
VKing
b7bd468fdd That ought to not have worked before 2015-12-20 18:18:33 +01:00
freghar
a383da5b2d fix inverted isTurnedOut for map lighting
According to the comment, the idea is to provide unobscured map when
inside an enclosed vehicle (!isTurnedOut).

Signed-off-by: freghar <freghcz@gmail.com>
2015-12-20 11:53:08 +01:00
PabstMirror
683f45682a Fix Eotvos effect 2015-12-20 02:16:29 -06:00
PabstMirror
9b0641c06f Add nil return for count 2015-12-19 21:17:36 -06:00
PabstMirror
74aec45921 Fix medical menu not closing on range, litter dir
- Medical Menu didn't close when target moved out of range
- Litter was always created in the same direction
2015-12-19 20:50:57 -06:00
VKing
450a18e13a Forgot to disable in case the setting's set to "no" (but why would you ever want to 2015-12-19 21:29:37 +01:00
VKing
f75311917c Upped mortar round mass 2015-12-19 20:49:09 +01:00
VKing
b4cb5c2ba7 Changed mortar initialization to getIn; Zeus-controlled AI will not trigger the init. 2015-12-19 19:54:45 +01:00
VKing
85270e4521 Fix init issue 2015-12-19 18:22:54 +01:00
VKing
a37d97103f Erk 2015-12-19 16:37:30 +01:00
VKing
a336707623 Fixed initialization, added exclude variable to prevent initialization of individual guns (for e.g. AI mortars) 2015-12-19 16:30:01 +01:00
VKing
dfe7c07936 Fix fnc_mortarInit, fnc_loadMagazine, some other stuff 2015-12-19 12:10:12 +01:00
VKing
901f55802c Merge remote-tracking branch 'origin/Mortar_interact' into Mortar_interact
Conflicts:
	addons/mk6mortar/CfgEventHandlers.hpp
2015-12-19 02:21:31 +01:00
VKing
2c4a25a6c0 Mortar init functions 2015-12-19 02:18:35 +01:00
PabstMirror
4d041c3c94 Merge pull request #3049 from acemod/fixlaserdesignator
Remove undefined laser selfdesignate macro
2015-12-18 12:09:04 -06:00
Jonathan Pereira
ad48f51ec7 Added PT-BR translations
All remaining translations of gestures, hearing, interact_menu,
interaction, nightvision, rearm, refuel, viewdistance were done!
2015-12-18 15:14:19 -02:00
PabstMirror
c53a0541a4 Add support for non local Zeus RC in common-isPlayer 2015-12-18 11:08:10 -06:00