SilentSpike
2bf67ea057
Use common icon function for vehicle actions ( #5923 )
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* Use common icon function for vehicle actions
* Always create vehicle icon namespace
2017-12-20 14:30:50 -06:00
jonpas
2ac191dbf7
Prepare release 3.12.0 (build 3)
2017-12-20 16:44:32 +01:00
PabstMirror
c2d6fa53d4
Remove enum warnings ( #5931 )
2017-12-19 12:13:38 -06:00
classic
4e60847c95
Update jpn translation ( #5930 )
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* Update Jpn translation
* Update Jpn translation
2017-12-19 18:35:49 +01:00
commy2
e2a863751f
Arsenal numpad enter for search ( #5928 )
2017-12-19 18:35:32 +01:00
jonpas
80165fb9c0
Prepare release 3.12.0 (build 2)
2017-12-18 17:43:15 +01:00
jonpas
c4637da6af
Merge branch 'master' into release-3.12.0
2017-12-18 17:40:27 +01:00
PabstMirror
c8b9483b44
Nightvision - Add setting for blur when ADS ( #5924 )
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* Nightvision - Add setting for blur when ADS
* Allow blocking brightness control
2017-12-18 17:38:03 +01:00
SilentSpike
0a31a24fdf
Fix FRIES being applied when attribute unchecked ( #5926 )
2017-12-18 17:30:36 +01:00
Dystopian
1385f12542
Add brightness control when NV effects disabled ( #5913 )
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* Add brightness control when NV effects disabled
* Add initial ajust and commit. Add comment to math
* Fix math comment
* Change initial level to -3
2017-12-17 13:09:41 -06:00
Josuan Albin
af09fc652a
Add Ctrl+F search shortcut for ACE Arsenal ( #5910 )
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* Add Ctrl+F search shortcut
* Add ctrl+A and ctrl+x support to search boxes
2017-12-16 12:33:41 -06:00
PabstMirror
e6683e8077
Add slider settings ( #5920 )
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* Add slider settings
* WARNING to INFO
* tweak scopes / adv fatigue
2017-12-16 11:51:15 -06:00
mharis001
5371fb9eef
Make attach/detach hint look uniform ( #5900 )
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Add space at the bottom of hint to make it look nicer
2017-12-16 16:20:43 +01:00
commy2
0eccca6174
display carried weight in SI and imperial ( #5918 )
2017-12-16 04:50:17 +01:00
Josuan Albin
7bc396ba24
Update how weight is displayed in ACE arsenal ( #5909 )
2017-12-16 04:50:02 +01:00
Josuan Albin
a959ae69fd
Revert "Fix global behavior in add / remove virtual items funcs ( #5887 )" ( #5911 )
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This reverts commit 5fa0179d06
.
2017-12-15 12:29:09 -06:00
ulteq
f9d729c874
Scopes - Fix 'boreHeight' and 'baseAngle' MP synchronization ( #5917 )
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* Scopes - Unify 'getBaseAngle' & 'getBoreHeight' API
* Scopes - Fix boreHeight and baseAngle MP synchronization
* TODO: Cache the calculation or use publicVariables instead
* Cleanup unused GVARs
* Scopes - Cache getBaseAngle and getBoreHeight results
* Sync baseAngle/boreHeight
* Remove boreHeight/Angle caching
* Cleanup inv check
2017-12-15 10:22:31 -06:00
PabstMirror
a97dea896f
scopes - Fix base angle ( #5916 )
2017-12-15 10:25:00 +01:00
Andrea Verano
2ecc835438
Italian Translation Update ( #5914 )
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Added new strings in:
-Advanced ballistics
-Arsenal
-Common
-Cookoof
-Interaction
-Nightvision
-Parachute
-Repair
-Scopes
Fixed some strings in:
-Medical
-Scopes
2017-12-14 23:32:51 -06:00
ulteq
b77c4d4667
Rangecard - Fixes broken bore height display ( #5907 )
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* Reverts the getBoreHeight API change from:91425f8576
2017-12-14 13:43:32 +01:00
PabstMirror
0a87bd134b
Add cookoff setting category ( #5903 )
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Fix #5902
2017-12-13 16:04:05 -06:00
jonpas
18d107508b
Merge branch 'master' into release-3.12.0
2017-12-12 18:06:24 +01:00
Christian Klemm
d83ce62ee8
Adjusted dig surface whitelist for jungle maps ( #5897 )
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* Added grasstall to dig surface whitelist
* Added forest to dig surface whitelist
2017-12-12 17:20:55 +01:00
classic
51f29b7b37
Update Japanese translation ( #5891 )
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* Update Jpn translation
* Update Jpn translation
* Add Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn tranlastion
* Update Jpn tranlation
* Update Jpn translation
* Updatr Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* fix for incorrect indentation
* re-fix incorrect indentation
2017-12-12 17:17:51 +01:00
Jo David
952af6fa64
Merge pull request #5896 from mharis001/master
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Revert slideshow module to scope = 2
2017-12-12 17:12:28 +01:00
mharis001
b3c8a243cb
Revert slideshow module to scope = 2
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Slideshow is mission utility not setting
2017-12-12 10:54:48 -05:00
jonpas
047591bc2b
Prepare release 3.12.0
2017-12-12 12:40:41 +01:00
PabstMirror
2aaef9e791
Fix some undefined funcs / strings ( #5889 )
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* fix missing respawn func / spectator string
* fix readSettingsFromParamsArray, cleanup spec event
* cleanup usless if statement
2017-12-11 13:10:30 -06:00
Dystopian
d234fd33a0
Add category for laserpointer and reload settings ( #5879 )
2017-12-10 14:57:17 -06:00
Josuan Albin
a28a06a082
Fix ACE arsenal missing string and unused code in buttonHide ( #5890 )
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* Add missing ACE_Arsenal_CantOpenDisplay string
* Remove unused code in buttonHide
2017-12-10 14:48:47 -06:00
SilentSpike
c1045e4266
Update vanilla zeus functions ( #5888 )
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* Cleanup zeus module
* Update zeus BI functions
* Restore accidentally removed setting check
2017-12-10 12:29:38 -06:00
PabstMirror
be67cf0737
Transfer old client settings to CBA ( #5882 )
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* Transfer old client settings to CBA
* Remove cleanup code
2017-12-10 12:13:17 -06:00
commy2
a38afac04b
spotting scope updates ( #5880 )
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* add tanoha forces spotting scopes and add preview picture
* factory standard preview picture...
* spotting scope damage materials, hide damage anim, buff hp
* delete unused model
* make ai call out spotting scope, proper thread and cost, better icon
* spotting scope death effects
* disable smoke effect
2017-12-10 12:01:27 -06:00
Josuan Albin
5fa0179d06
Fix global behavior in add / remove virtual items funcs ( #5887 )
2017-12-10 11:53:51 -06:00
SilentSpike
845f3656d4
Remove deprecated functionality for 3.12.0 ( #5878 )
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* Remove deprecated functionality for 3.12.0
* Remove associated deprecated module icon
* Restore a dummy version of old module
This is just to prevent existing missions from breaking due to a missing
object.
2017-12-10 13:38:32 +00:00
PabstMirror
2a448577bb
Fix bofor realistic name UBC ( #5884 )
2017-12-09 23:47:07 -06:00
commy2
fa61cd3643
improve repair item editor preview images ( #5883 )
2017-12-09 20:51:45 -06:00
PabstMirror
61c99cb5d8
Attempt to make enum errors more clear ( #5876 )
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* Add note to enum script error
* Bump Arma/CBA versions
* req 1.78
2017-12-08 21:39:35 -06:00
jonpas
82f3a57e22
Use ACRE2 add display passthrough keys API in spectator ( #5735 )
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* Use ACRE2 add display passthrough keys API
* Assure backwards compatibility with older ACRE2 versions
2017-12-08 23:08:30 +00:00
Dedmen Miller
18d4b9660d
Add endRadioTransmissions Event ( #5873 )
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* Add endRadioTransmissions Event
* Update fnc_endRadioTransmission.sqf
2017-12-08 10:44:24 -06:00
ulteq
77fd2007ea
Advanced Ballistics - Fixed faulty wind attenuation ( #5869 )
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* Advanced Ballistics - Fixed faulty wind attenuation
* Only relevant at very low altitudes above ground (below 1.6 m)
* Also fixes the Kestrel 4500 readout
* Kestrel 4500 - Minor optimization / fix
* Avoids possible math error 'ln(0)'
* Rebuild Dills
2017-12-08 10:44:12 -06:00
jonpas
534898a680
Remove dash from Arsenal category name ( #5874 )
2017-12-08 16:01:58 +01:00
commy2
d1cc7cc12b
Add compass control to spectator ( #5870 )
2017-12-07 22:09:19 +00:00
commy2
44912253af
Merge pull request #5864 from acemod/avoid-setCaptive
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replace usage of setCaptive with camouflageCoef trait
2017-12-07 23:08:37 +01:00
commy2
24214fc576
Add zeus-like compass control to common ( #5860 )
2017-12-07 21:51:57 +00:00
SilentSpike
c15966c79a
Fix draw3D in specator free camera when perma-dead ( #5868 )
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This is a weird engine behaviour where draw3D doesn't work if the
current camera unit is not alive (or going to respawn), so we switch to
a temporary agent unit while in free camera to work around this edge
case.
2017-12-07 21:45:30 +00:00
PabstMirror
6a6b03eb57
Fix undefined var
2017-12-07 12:45:59 -06:00
commy2
2ca398ea71
Merge branch 'master' into avoid-setCaptive
2017-12-07 19:11:09 +01:00
Dystopian
36b61fdb6e
Block adv. throwing when player is busy ( #5534 )
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* Add throw blocking status effect
* Add concertina_wire and tripod support
* Add launcher in hands support
* Disable effect sending more than once
* Fix EFUNC using, add trace
* Disable vanilla throw blocking
* Improve status handling
* Fix rearm status key
2017-12-07 11:26:21 -06:00
commy2
235315e4ef
Merge pull request #5867 from acemod/spare-items-3den-settings
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3den attribute for spare items in cargo
2017-12-07 18:25:44 +01:00