Commit Graph

32 Commits

Author SHA1 Message Date
commy2
a9ebcf8543 fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
commy2
ca9b909e75 fix CBA_fnc capitalization 2015-11-30 16:45:20 +01:00
PabstMirror
fefe24b7eb Disable debug in parachute 2015-10-24 19:07:23 -05:00
PabstMirror
b3741f4036 Capitalization for macro CBA_fnc_addPerFrameHandler 2015-08-04 02:34:38 -05:00
Joko
46531b916a change form addBackpack to addBackpackGlobal 2015-07-28 20:08:38 +02:00
Joko
55cac4b6d9 posible fix for #1932 2015-07-28 18:36:13 +02:00
Joko
a74bc3a748 Merge branch 'master' of https://github.com/acemod/ACE3 into acemod-master
Conflicts:
	AUTHORS.txt
	addons/parachute/CfgVehicles.hpp
2015-07-01 02:49:29 +02:00
Joko
e0722452b7 add Compatibilty to mods where the Animation are not "para_pilot" 2015-05-25 01:09:28 +02:00
Joko
1f5f5a2dcf ACE_player -> _unit 2015-05-23 23:58:16 +02:00
jaynus
c924baefd7 All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
Joko
9a212f0687 Fix gettings anytime a new Parachute 2015-05-21 14:54:00 +02:00
Joko
f8003fd865 fix adding a New Parachute if one already given 2015-05-21 14:06:23 +02:00
Joko
ccd3fb8b4a Enhance some scripts
add New Config Parameter has Reserve Parachute
2015-05-21 14:03:52 +02:00
Joko
41c6ea8b4e Fix Reload Bug 2015-05-21 08:06:59 +02:00
Joko
8c69ff4573 reset Form SETVAR to setVariable 2015-05-20 22:13:18 +02:00
Joko
bc535c95ba Fixing Privates 2015-05-19 21:46:34 +02:00
Joko
4db9989480 Add Posible to use Mod Parachutes 2015-05-19 19:33:24 +02:00
Joko
48f44813ea Update to ACE Standarts
Fix Adding anytime B_Parachute
Fix Reserve Parachute Added if Normal Parachute Open
2015-05-19 18:17:10 +02:00
Joko
7a012a5acb chuteIsCuted -> chuteIsCut 2015-05-19 14:20:56 +02:00
Joko
e40310189e Prevent Respawn bug
Change to Macros
2015-05-19 13:55:25 +02:00
Joko
f06f38a107 Add Cut Parachute 2015-05-19 13:45:28 +02:00
commy2
73fd9ac62e Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into parafix 2015-04-17 12:55:07 +02:00
commy2
20565e8b02 hide height / velocity while parachuting, freefallig in expert mode, fix 692 2015-04-17 11:02:01 +02:00
Tenga
e7b5218d52 Altimeter fix, division by zero when no time has passed (game paused, etc.) 2015-04-11 00:14:06 +02:00
jaynus
1bb6be5654 Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
Nicolás Badano
cf45de7c11 Typo on altimeter. Fix #204 2015-03-16 18:36:09 -03:00
Garth L-H de Wet
b4d1d6b230 Removed the PFH when the player vehicle is no longer a parachute. 2015-02-03 11:50:33 +02:00
Garth L-H de Wet
c08494cc43 Made use of time instead of diag_ticktime, to take care of time acceleration and so forth. 2015-02-03 11:50:11 +02:00
Garth L-H de Wet
9e1cd9a194 Fixed headers to be more consistent with ACE. 2015-02-03 00:05:03 +02:00
Garth L-H de Wet
aca1c0c6cf Converted to use CBA PFH's and MACROs. 2015-02-02 23:58:24 +02:00
Garth L-H de Wet
966cb6ffdf Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
Garth L-H de Wet
03cef93ac7 Initiated AGM_Parachute merge. 2015-02-02 22:31:48 +02:00