commy2
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a9ebcf8543
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fix setVariable and getVariable capitalization
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2015-11-30 17:27:09 +01:00 |
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commy2
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ca9b909e75
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fix CBA_fnc capitalization
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2015-11-30 16:45:20 +01:00 |
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PabstMirror
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fefe24b7eb
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Disable debug in parachute
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2015-10-24 19:07:23 -05:00 |
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PabstMirror
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b3741f4036
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Capitalization for macro CBA_fnc_addPerFrameHandler
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2015-08-04 02:34:38 -05:00 |
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Joko
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46531b916a
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change form addBackpack to addBackpackGlobal
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2015-07-28 20:08:38 +02:00 |
|
Joko
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55cac4b6d9
|
posible fix for #1932
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2015-07-28 18:36:13 +02:00 |
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Joko
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a74bc3a748
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Merge branch 'master' of https://github.com/acemod/ACE3 into acemod-master
Conflicts:
AUTHORS.txt
addons/parachute/CfgVehicles.hpp
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2015-07-01 02:49:29 +02:00 |
|
Joko
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e0722452b7
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add Compatibilty to mods where the Animation are not "para_pilot"
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2015-05-25 01:09:28 +02:00 |
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Joko
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1f5f5a2dcf
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ACE_player -> _unit
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2015-05-23 23:58:16 +02:00 |
|
jaynus
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c924baefd7
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All instances of time and diagTicktime changed to ACE_time / ACE_diagTime.
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2015-05-21 09:42:44 -07:00 |
|
Joko
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9a212f0687
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Fix gettings anytime a new Parachute
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2015-05-21 14:54:00 +02:00 |
|
Joko
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f8003fd865
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fix adding a New Parachute if one already given
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2015-05-21 14:06:23 +02:00 |
|
Joko
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ccd3fb8b4a
|
Enhance some scripts
add New Config Parameter has Reserve Parachute
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2015-05-21 14:03:52 +02:00 |
|
Joko
|
41c6ea8b4e
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Fix Reload Bug
|
2015-05-21 08:06:59 +02:00 |
|
Joko
|
8c69ff4573
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reset Form SETVAR to setVariable
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2015-05-20 22:13:18 +02:00 |
|
Joko
|
bc535c95ba
|
Fixing Privates
|
2015-05-19 21:46:34 +02:00 |
|
Joko
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4db9989480
|
Add Posible to use Mod Parachutes
|
2015-05-19 19:33:24 +02:00 |
|
Joko
|
48f44813ea
|
Update to ACE Standarts
Fix Adding anytime B_Parachute
Fix Reserve Parachute Added if Normal Parachute Open
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2015-05-19 18:17:10 +02:00 |
|
Joko
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7a012a5acb
|
chuteIsCuted -> chuteIsCut
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2015-05-19 14:20:56 +02:00 |
|
Joko
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e40310189e
|
Prevent Respawn bug
Change to Macros
|
2015-05-19 13:55:25 +02:00 |
|
Joko
|
f06f38a107
|
Add Cut Parachute
|
2015-05-19 13:45:28 +02:00 |
|
commy2
|
73fd9ac62e
|
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into parafix
|
2015-04-17 12:55:07 +02:00 |
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commy2
|
20565e8b02
|
hide height / velocity while parachuting, freefallig in expert mode, fix 692
|
2015-04-17 11:02:01 +02:00 |
|
Tenga
|
e7b5218d52
|
Altimeter fix, division by zero when no time has passed (game paused, etc.)
|
2015-04-11 00:14:06 +02:00 |
|
jaynus
|
1bb6be5654
|
Cleaning up of all tabs in source code files.
|
2015-04-06 09:22:43 -07:00 |
|
Nicolás Badano
|
cf45de7c11
|
Typo on altimeter. Fix #204
|
2015-03-16 18:36:09 -03:00 |
|
Garth L-H de Wet
|
b4d1d6b230
|
Removed the PFH when the player vehicle is no longer a parachute.
|
2015-02-03 11:50:33 +02:00 |
|
Garth L-H de Wet
|
c08494cc43
|
Made use of time instead of diag_ticktime, to take care of time acceleration and so forth.
|
2015-02-03 11:50:11 +02:00 |
|
Garth L-H de Wet
|
9e1cd9a194
|
Fixed headers to be more consistent with ACE.
|
2015-02-03 00:05:03 +02:00 |
|
Garth L-H de Wet
|
aca1c0c6cf
|
Converted to use CBA PFH's and MACROs.
|
2015-02-02 23:58:24 +02:00 |
|
Garth L-H de Wet
|
966cb6ffdf
|
Performed initial conversion from AGM to ACE. Added necessary boilerplate files.
|
2015-02-02 22:52:08 +02:00 |
|
Garth L-H de Wet
|
03cef93ac7
|
Initiated AGM_Parachute merge.
|
2015-02-02 22:31:48 +02:00 |
|