johnb432
c850a6a25f
Interaction - Allow pulling bodies out of wrecks ( #9618 )
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Allow pulling bodies out of wrecks
2023-11-10 14:55:40 -05:00
PabstMirror
6ce625a52f
Cleanup spaces in config macros ( #9621 )
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* Cleanup spaces in config macros
* remove extra whitespace before call
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Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-11-05 12:36:00 -06:00
BrettMayson
836be21f2d
Tools - HEMTT PW3 fixes ( #9585 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-11-01 02:29:59 +01:00
Grim
55566fd60f
Interaction/Dragging - Remove actions from scripted weaponHolders ( #9541 )
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remove actions from scripted holders
2023-10-19 20:24:38 -04:00
Dystopian
1b8c56f0be
Interaction - Add actions to access and allow carrying inventory holders ( #6029 )
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* Add interaction to inventory holders
* Add Take Weapon action
* Add Drag/Carry actions
* Fix menu position
* Add Inventory action also to unconscious
* Underwater: Fix menu position, disable gear action
* Add dead body weapons carrying with workaround
* Disable man gear action in water
* Optimize position code
* Fix macro using
* Use macro and power
* Restrict max dragged items count
* Remove superfluous condition, Add Take action to all holders
* Cleanup XEH
* Remove weapon carry-drop workaround
* code style changes
* code style changes
* brackets, isEqualTo, vehicle check
* code style changes
* brackets, isEqualTo, vehicle check
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Co-authored-by: Salluci <salluci.lovi@gmail.com>
2023-07-10 05:49:37 +03:00
PabstMirror
4b12047a79
Interaction - Fix PlasticCase_01_base_F UBC ( #8681 )
2021-11-14 12:36:23 -06:00
Dedmen Miller
7b32edff09
Add PlasticCase OpenBox interaction ( #8605 )
2021-10-26 18:06:04 -05:00
Björn Dahlgren
b12af1e0b5
General - Format config classes with consistent spacing ( #8550 )
2021-10-18 11:56:43 -05:00
Seb
88e774c30d
Interaction - Rename group self-interact ( #8346 )
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* Group renaming self interact
* UI base
* Custom UI solution (looks terrible)
* Improve GUI, optimise functions
* Add exitWith return value to fnc_renameGroup
* tabs to spaces
* Small tweaks
* newlines
pre-empting newline gestapo
* input prompt caps
* Implement suggestions
* Remove already inherited value
* Per-side group name handling
* Add same group case sensitive changes.
* Suggestions
- Use ace_common_fnc_displayTextStructured
- Formatting
- Phrasing of strings
* replace spawn with CBA_fnc_execNextFrame
* Update addons/interaction/initSettings.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-12 12:53:35 -05:00
mharis001
97ac12039f
Interaction - Disable open box action when inventory is locked ( #8285 )
2021-06-27 15:24:41 -05:00
Dystopian
69c3d2bb65
Add Weapon Attachments interaction ( #7706 )
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* Add Weapon Attachments interaction
* Apply recommended changes
* Format addPEH
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
* Remove toLower
* Update required CBA version
* Rename category to Accessories
* Change setting var name
* Add setting description
* Fix notification size
* Optimize with new commands
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-03-04 11:43:11 -06:00
PabstMirror
e8693c8db9
Various - Use configOf command for faster lookup ( #8100 )
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* configOf
* replace some use of CBA_fnc_getObjectConfig
2021-02-18 12:58:08 -06:00
Filip Maciejewski
25e212cfa3
Interaction - Show current team color in Team Management menu ( #7650 )
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* Show current team in interaction menu
* Use nametags color for Team Management icon color
* Use nametags color in Join team action icons colors
* Update addons/interaction/functions/fnc_modifyTeamManagementAction.sqf
Co-Authored-By: jonpas <jonpas33@gmail.com>
* Apply suggestions from code review
Co-authored-by: jonpas <jonpas33@gmail.com>
2020-04-30 11:39:03 -05:00
billw2012
8f1dc1d252
New group side in Leave Group interaction is same as original group side ( #7667 )
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Previously it would be `side player`, now it is `side group player`, which is more consistent (as unit and group sides are not necessarily the same).
2020-04-27 06:22:48 +02:00
Broström.A | Evul
028a0cb3f0
Changed: Scripted calls to putInEarPlugs/joinTeam won't show hint ( #7400 )
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* Added ability to suppress hint message
* Adjustments based on request
2020-01-09 14:40:34 -06:00
Dedmen Miller
48f45ae27a
Move SelfActions from postInit to config ( #6791 )
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* Move zeus SelfActions to config
* Port CBA PR #1048
* Move Land_Camping_Light_off_F TurnOn action to config
* Move createModule function to script func
* Update addons/zeus/functions/fnc_canCreateModule.sqf
Co-Authored-By: dedmen <dedmen@users.noreply.github.com>
* Apply suggestions from code review
Co-Authored-By: dedmen <dedmen@users.noreply.github.com>
* Teaching it a lesson about spacing
* Update CBA: script_macros_common.hpp
* Just change admin in cba macro
2019-02-24 13:36:50 -06:00
Dystopian
601b4c1e7b
Add Smash Windshield action ( #6152 )
2018-11-02 12:32:04 -05:00
Dystopian
d8b54a8ef0
Fix switching non-local portable light on ( #6522 )
2018-08-16 20:52:13 -05:00
mharis001
f3f57c6a38
Cleanup unused priority entry for interact menu actions ( #6372 )
2018-05-30 16:48:19 -05:00
Dystopian
a4b803e2c1
Interaction - Allow RHIB push ( #6302 )
2018-05-09 10:09:34 -05:00
Dystopian
3feafc449f
Interaction - Add Flip and Push actions to Quad Bike, Kart and Static Weapons ( #6019 )
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* Add Flip and Push actions to Quad Bike
* Add actions to karts and static weapons
* Move magic number to macro
* Ditch here is
* Move condition to function
2018-02-26 12:23:47 -06:00
Dystopian
a2804f6097
Add Camping Light interaction ( #6078 )
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* Add camping light interaction
* Add dragging
* Add cargo loading
* Handle Camping_Light_off objects
* Fix work in MP
* Replace action with command
2018-02-26 12:12:21 -06:00
Dystopian
a0e9b752e9
Add ability to pull dead body out of vehicle ( #5630 )
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* Add ability to pull dead body out of vehicle
* Fix interaction not in vehicle
* Fix interaction with crew of dead vehicle
* Fix medical unload patient when he is dead
* Cleanup
* Fix cargo index, fix menu visible in vehicle
2017-11-17 16:47:58 -06:00
PabstMirror
cd30b09b4f
Convert ACE_settings to CBA_settings ( #4895 )
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* Convert ACE_settings to CBA_settings
* Run Modules Globaly, BWC for SetSetting
* Add support for string settings
* ACE_ServerSettings warning
* Add handler for global setting being changed
* Add deprecated and replaced not to Settings Framework doc
* Remove options menu UI, Move Debug and HeadBug Fix to Options in Pause Menu
* Change modules scope to 1
* Disable debug
2017-11-11 20:21:55 +01:00
Dystopian
559a498e6d
Add fast mouse actions to refuel, add refuel eden attributes ( #5418 )
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* Add fast mouse actions to refuel
* nobody seen that
* Add interaction condition and refuel on ladder
* Add car hit, fix change weapon on uncon
* Replace objNull with nil in setVar, unify var names
* Delete *ConnectNozzle functions
* Delete reset* functions
* Add public function and eden attributes
* Remove static actions from RHS compat
* Remove statusEffect_set on respawn
* Fix dual menu, add deprecating message
* Optimize fnc_takeNozzle
* Cleanup
2017-09-10 14:43:03 -05:00
Christian Klemm
19418b824d
Added rating settings ( #5354 )
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* added rating settings
* moved rating to interaction
* Update fnc_canPardon.sqf
* Update stringtable.xml
* Update CfgVehicles.hpp
* Update XEH_postInit.sqf
2017-09-07 19:38:26 +02:00
jonpas
e11e102a76
Underwater actions support ( #4984 )
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* Enable majority of actions underwater
* Remove log
* Add logistics_wirecutter support (don't play kneel animations underwater - looks silly)
* Don't perform kneel animations when repairing or medicaling underwater
* Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles)
* Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define
* Remove left-over systemChat
* Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
2017-08-22 13:30:56 -05:00
PabstMirror
5f779c4c90
Modify JoinGroup action to show group name ( #5287 )
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* Modify JoinGroup action to show group name
* header
* Header
2017-06-22 16:05:19 -05:00
PabstMirror
183eaaecdc
Cleanup heli pod actions ( #5271 )
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Close #4783
- Make taru pods non loadable
- Make taru pods non draggable
- Increase interaction range for huron pods
2017-06-14 15:35:17 +02:00
PabstMirror
d448ea8916
Improve interaction position for air units. ( #4285 )
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Fix #4233
2016-08-27 10:37:58 +02:00
PabstMirror
d46c596cc4
Merge remote-tracking branch 'refs/remotes/origin/master' into vehicleInteractionDistance
2016-06-14 19:36:45 -05:00
PabstMirror
598c3dc181
Fix 1.60 UBC (slingloads)
2016-05-30 17:11:06 -05:00
jonpas
7a307393a4
Merge branch 'master' into useQuotedPathMacros
2016-05-30 21:14:17 +02:00
Glowbal
36e48554c2
Merge pull request #3787 from acemod/motorcycleInteraction
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Add interaction support to Motorcycle class
2016-05-14 09:33:41 +02:00
jonpas
a950b2c2fe
Add canPush config entry to enable pushing on boats with mass higher than 2600
2016-05-13 16:33:15 +02:00
jonpas
c591c7af64
Add interaction support to Motorcycle class
2016-05-12 21:30:32 +02:00
BaerMitUmlaut
7fcbe93b71
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
jonpas
85b4366368
Use new QPATHTOF and QPATHTOEF macros
2016-04-08 20:34:50 +02:00
commy2
fa3913752b
replace XEH_ENABLED macro with actual class, fix #3482 , fix #3483
2016-03-01 17:05:00 +01:00
Thomas Kooi
27c6934ff2
Merge pull request #2230 from SzwedzikPL/interactions_lamps
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Interaction with portable lamps
2016-02-20 16:47:28 +01:00
esteldunedain
ff04ca8981
Uniformize interaction distance for vehicle. Distance is now aprox 4m from the bounding box of the vehicle, consistent with interaction with people.
2016-02-18 20:20:02 -03:00
commy2
82086efca0
manual merge
2016-02-10 10:11:33 +01:00
Thomas Kooi
f47b51c0cb
Merge pull request #3070 from dixon13/newCivInteraction
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Changes to civilian interaction
2016-02-05 09:14:45 +01:00
dixon13
a0e6f97125
Updated condition for ACE_GetOut
2016-02-05 00:32:56 -07:00
SzwedzikPL
374b015ee4
major cleanup
2016-02-05 03:41:18 +01:00
SzwedzikPL
ab297ff97e
more readable macro
2016-02-05 02:03:25 +01:00
SzwedzikPL
7b8be590b4
Merge branch 'acemod/master' into interactions_lamps
2016-02-05 01:43:06 +01:00
commy2
3854a5c989
Merge pull request #3109 from acemod/ThingX
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fix ThingX capitalization, fix #3076
2016-01-05 21:52:42 +01:00
commy2
427628045c
fix ThingX capitalization, fix #3076
2016-01-03 15:21:38 +01:00
bux
0e8eb5fac4
Remove obsolete hotkey entries
2015-12-30 11:23:52 +01:00