Commit Graph

11482 Commits

Author SHA1 Message Date
7509c629ec Correct compat classnames (#5204) 2017-05-27 09:46:56 -05:00
d615cf27fc Adv Throw - Handle getShotParents being [] (#5210) 2017-05-27 09:46:31 -05:00
2ca3716277 Fix Zeus teleport players module (#5175)
* Add dummy function to zeus UI modules

This removes the message about the module having no function when in SP.

* Fix zeus teleport module for non-local units

BI made a change to the function this module was using. So now it has to
be ran local to the player in question.
2017-05-26 16:07:33 +01:00
772ca1313e RHS CH-47 - use animationSourcePhase (#5201) 2017-05-26 08:54:12 -05:00
24966281e7 Add realistic names to dynamic loadout classes (#5185) 2017-05-26 07:57:46 +01:00
9791eb9eed Add AtixNeon to AUTHORS.txt 2017-05-25 12:02:17 +02:00
ca14b7f4b2 Zeus updated (#5198)
Fixes and adds in the zeus section
2017-05-24 23:38:58 -05:00
e3fd1612e2 Italian translation (Add & Fix) (#5193)
Added Italian translation for:
-advanced fatigue
-advanced throwing
-cook off
-dogtags
-gunbag
-ui-scopes and much more...

Fixed a lot of grammatical errors
2017-05-23 13:44:17 -05:00
d4a6caf2b1 Just warn for old compat pbos (#5177)
* Just warn for old compat pbos

* Use CBA_fnc_error big warning box

* fix caps
2017-05-22 13:19:43 -05:00
cd5dcf56fe Use correct TransportX type for ace items (#5168)
* Use correct TransportX type for ace items

* Fix messing with flare colors
2017-05-18 17:23:01 -05:00
b192be0b70 Fix merge, cbaEvents, macros, cleanup 2017-05-18 12:42:02 -05:00
46c041e6bc Merge branch 'rearm_supply' of https://github.com/GitHawk/ACE3 into GitHawk-rearm_supply
Conflicts:
	addons/attach/functions/fnc_getChildrenAttachActions.sqf
	addons/common/functions/fnc_dumpArray.sqf
	addons/common/functions/fnc_removeAllEventHandlers.sqf
	addons/common/functions/fnc_removeEventHandler.sqf
	addons/common/functions/fnc_serverEvent.sqf
	addons/common/functions/fnc_waitUntilAndExecute.sqf
	addons/explosives/functions/fnc_scriptedExplosive.sqf
	addons/finger/config.cpp
	addons/frag/config.cpp
	addons/interact_menu/functions/fnc_handlePlayerChanged.sqf
	addons/laser/functions/fnc_laserOn.sqf
	addons/laser/functions/fnc_seekerFindLaserSpot.sqf
	addons/laser/functions/fnc_unitTurretCanLockLaser.sqf
	addons/laser/functions/fnc_vanillaLaserSeekerHandler.sqf
	addons/laser_selfdesignate/functions/fnc_findLaserSource.sqf
	addons/laser_selfdesignate/functions/fnc_laserHudDesignateOff.sqf
	addons/main/config.cpp
	addons/main/script_mod.hpp
	addons/map/functions/fnc_flashlightGlow.sqf
	addons/maptools/functions/fnc_addLineMarker.sqf
	addons/maptools/functions/fnc_canDraw.sqf
	addons/maptools/functions/fnc_cancelDrawing.sqf
	addons/maptools/functions/fnc_copyMapReceiveMarkers.sqf
	addons/maptools/functions/fnc_copyMapRemoteSend.sqf
	addons/maptools/functions/fnc_copyMapStart.sqf
	addons/maptools/functions/fnc_handleKeyDown.sqf
	addons/maptools/functions/fnc_handleMouseZChanged.sqf
	addons/maptools/functions/fnc_removeLineMarker.sqf
	addons/maptools/functions/fnc_updateLineMarker.sqf
	addons/missileguidance/functions/fnc_checkLos.sqf
	addons/missileguidance/functions/fnc_checkSeekerAngle.sqf
	addons/overheating/CfgWeapons.hpp
	addons/overheating/functions/fnc_swapBarrelCallback.sqf
	addons/rearm/XEH_postInit.sqf
	addons/rearm/XEH_respawn.sqf
	addons/rearm/functions/fnc_canRearm.sqf
	addons/rearm/functions/fnc_dropAmmo.sqf
	addons/rearm/functions/fnc_getMaxMagazines.sqf
	addons/rearm/functions/fnc_grabAmmo.sqf
	addons/rearm/functions/fnc_pickUpAmmo.sqf
	addons/rearm/functions/fnc_rearmEntireVehicleSuccess.sqf
	addons/rearm/functions/fnc_rearmEntireVehicleSuccessLocal.sqf
	addons/rearm/functions/fnc_rearmSuccess.sqf
	addons/rearm/functions/fnc_rearmSuccessLocal.sqf
	addons/rearm/functions/fnc_storeAmmo.sqf
	addons/repair/functions/fnc_useItem.sqf
	addons/tagging/CfgVehicles.hpp
	addons/ui/ACE_UI.hpp
	optionals/tracers/config.cpp
2017-05-17 18:21:11 -05:00
f7d9a165f6 Disable aircraft flightmodel changes (#5167)
* Disable aircraft flightmodel changes

* Remove files
2017-05-16 21:40:24 -05:00
9ba3b5aa6a Update helmet hearing protection for RHS-US (#5146)
* Update helmet hearing protection for RHS-US

* Hearing - Add standardized helmet protection macros

* Tweak peltor vol
2017-05-16 21:40:07 -05:00
c490fcbc5a Merge branch 'release' 2017-05-16 22:51:28 +02:00
bae6124d0c Prepare release 3.9.2 v3.9.2-rc1 v3.9.2 2017-05-16 14:16:59 +02:00
5f0e6b7112 Update required Arma 3 version to 1.70 2017-05-16 14:05:23 +02:00
6034a13d42 Prep 3.9.2 (version numbers) 2017-05-15 18:00:09 -05:00
5da5a7cc3e Fix gatling_30mm UBC for 1.70 (#5125)
* Fix gatling_30mm UBC for 1.70

* Fix verEsion
2017-05-16 00:46:02 +02:00
225c8d7975 Fix gatling_30mm UBC for 1.70 (#5125)
* Fix gatling_30mm UBC for 1.70

* Fix verEsion
2017-05-16 00:45:31 +02:00
941502af46 Realistic names for 1.70 pylon magazines (#5165) 2017-05-16 00:37:58 +02:00
cd0609b28d Realistic names for 1.70 pylon magazines (#5165) 2017-05-16 00:37:36 +02:00
0498e3bae1 1.70 FCS - Remove ACE_FCS from most vics (#5152)
* Handle 1.70 FCS

* Cleanup CfgWeapons

* Add warning for discreteDistance
2017-05-16 00:36:22 +02:00
406db1928b 1.70 CMs - Remove countermeasure mode switching (#5163) 2017-05-16 00:36:12 +02:00
305c5a7be7 1.70 FCS - Remove ACE_FCS from most vics (#5152)
* Handle 1.70 FCS

* Cleanup CfgWeapons

* Add warning for discreteDistance
2017-05-16 00:30:47 +02:00
7ddb5383f3 1.70 CMs - Remove countermeasure mode switching (#5163) 2017-05-16 00:29:52 +02:00
bfd3695868 SQF Lint Cleanup Pass (#5157)
* SQF Lint Cleanup Pass

* Fix var in TRACE

* Add basic python tool

* Simplify

* Hit space key 6 times

* Fix error in dropNozzle

* handle error message exceptions

* Fix py
2017-05-14 14:48:05 -05:00
f69148bdc0 Disable rearm,refuel on dead vehicles (#5158) 2017-05-13 17:36:53 -05:00
0cdb2ce238 Increase max weapon index for large modsets (#5054) 2017-05-12 13:12:39 -05:00
b8a6a602f3 Disable g-forces for UAV AI (#5094) 2017-05-12 13:12:17 -05:00
a9b306efac Add missing base class to r3f compat (#5156) 2017-05-12 12:55:28 -05:00
3a69019c33 MapGesutres - Fix dependency on maptools (#5154)
* MapGesutres - Use getVariable to remove dependency

* Use isModLoaded
2017-05-11 14:02:21 -05:00
484a68503d Add Arma 3 Issues breaking ace_rearm (#5150) 2017-05-10 16:36:39 -05:00
12f42ab39a Jerry Can - only set global var on server (#5131) 2017-05-10 13:13:15 -05:00
7c7d779250 AtragMx: BC G1 .338LM API526 (#5069)
* Update fnc_initGunList.sqf

* Update fnc_initGunList.sqf

* C1 coefficient 0.58
2017-05-10 19:28:43 +02:00
b121152a88 AB: update compat R3F v3.5 (#5097)
* Update CfgWeapons.hpp

* Update CfgAmmo.hpp

* Update CfgAmmo.hpp

* Update CfgWeapons.hpp

* Update CfgWeapons.hpp

* Update CfgWeapons.hpp

* Update CfgWeapons.hpp

* Update CfgWeapons.hpp

* fix missing `{`

* fix `dispersion`

* fix space
2017-05-10 19:28:26 +02:00
457461efbe AB: Lythium latitude (#5109)
* Update fnc_getMapData.sqf

* bump1

* bump2
2017-05-10 19:28:05 +02:00
de38a5fca7 Wiki AtragMx minor changes (#5111)
* fix markdown syntax

* Update atragmx.md
2017-05-10 19:27:41 +02:00
c26008ad29 hitreactions - Close map on hit (#5099) 2017-05-10 11:29:26 -05:00
b3f03d5ffb Zeus Suppression Module (#4977)
* add base structure

* Add getModuleDestination

* Add 2d map support, debug

* Cleanup, handle weapon max range

* Handle non-local units

* Use new showMessage func

* Run on groups when placed on leader

* Support for Indirect Fire Vehicles

* Cleanup

* Use doArtilleryFire which was fixed in 1.68
2017-05-10 11:29:04 -05:00
08217f460e Explosives - Add code handler for detonation (#5115)
* Explosives - Add code handler for detonation

* Add info to wiki

* Fix cellphone in demo code, move example to wiki
2017-05-10 11:28:44 -05:00
68a6782078 Switch 2 perm PFEH to everyFrame (#5140) 2017-05-10 11:28:26 -05:00
5fa9ccc694 Disable ACE_FCS on RHS Russian Attack Helis (#5145) 2017-05-10 11:28:14 -05:00
f1ee7756d4 Fix Spotting Scope Interaction Point (#5132) 2017-05-07 16:51:34 -05:00
777d0e6fb0 Improve Japanese translation (#5133)
* Add the Japanese translation for cargo

Add the Japanese translation for cargo, fix to html tag and few improvement

* fix the Japanese transltion

Fix the Japanese translation for attach. it was used wrong html tag.

* changed The Japanese translation

Changed the Japanese translation of azimuth angle

* fix The Japanese translation

Fix the Japanese translation for chemlights. it was used wrong html tag.

* fix The Japanese translation

Fix the Japanese translation for laserpointer. it was used wrong html tag.

* Fix the Japanese translation

Fix the Japanese translation for medical_blood. it was used wrong translation.

* Fix the Japanese translation

Fix the Japanese translation for rearm. it was used wrong translation.

* add The Japanese translation

add The Japanese translation to new words

* Improve The Japanese translation

Improve, fix and change The Japanese translation

* minor fix to Japanese translation

minor fix to Japanese translation. see b1b07c5
2017-05-06 12:01:31 -05:00
6394f2b975 Fix #5081
The default values of the arrays manipulated by these functions overwrite
any changes applied before settings have finished initalising. This won't
be an issue after #4456 is merged in future.
2017-05-05 23:02:19 +01:00
1ff6e820b2 Add 3den info to spectator template
- A `displayName` shown in the 3DEN multiplayer attributes display
- A `respawnTypes` array to define which respawn types the template is compatible with (currently only includes `2,3` - need to investigate compatibility with other types further).
2017-05-05 23:02:19 +01:00
74399be109 Optimize spectator unit list function
Making good use of the new `select` CODE syntax.
2017-05-05 23:02:19 +01:00
9ee2f10f63 Simplify spectator compass code 2017-05-05 23:02:19 +01:00
ec2a90f62c Disable search on spectator unit tree
Finally found out how to do this. Having search enabled on the unit tree might seem useful, but it doesn't interact well with keyboard shortcuts used for other purposes like camera control as it causes the tree to jump around unexpectedly.
2017-05-05 23:02:19 +01:00