lambdatiger
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ed36b6a4c8
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Alternative way to address shot parent self-harm issue
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2024-07-29 23:46:21 -05:00 |
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lambdatiger
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5059cb283d
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accidentally committed script_component.hpp w/ debug enabled
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2024-07-29 23:17:05 -05:00 |
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lambdatiger
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bee8eee8d8
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Jank fix so that the unit firing can get hit with it's own fragments
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2024-07-29 23:12:21 -05:00 |
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lambdatiger
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57454553a0
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fixed target sphere visability
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2024-07-29 22:49:40 -05:00 |
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lambdatiger
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cfdf29154f
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added target point debug spheres
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2024-07-29 22:09:21 -05:00 |
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lambdatiger
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0ef399141c
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command capitalization
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2024-07-29 22:09:10 -05:00 |
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lambdatiger
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3659aff634
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added debug draw mode to DEBUG_ENABLED_FRAG define check
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2024-07-29 21:05:57 -05:00 |
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lambdatiger
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72a6cfffcc
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removed unused variables, implemented fixes from full rewrite PR, and fixed math errors
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2024-07-29 21:05:38 -05:00 |
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lambdatiger
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33a06535eb
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fragmenting projectile velocity isn't used anywhere
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2024-07-29 21:04:55 -05:00 |
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lambdatiger
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5df635cd61
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removed _fragCount reference in newly backported debug functions
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2024-07-29 21:04:36 -05:00 |
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lambdatiger
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613784923d
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removed "class eventhandler" references
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2024-07-29 21:04:11 -05:00 |
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lambdatiger
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3efaef09ec
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removed unused variables & EHs and set defaults in the case debug mode draw isn't used
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2024-07-29 20:40:39 -05:00 |
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lambdatiger
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e4d36c6819
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fixed small errors
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2024-07-19 10:47:49 -05:00 |
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lambdatiger
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2713acdd38
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Optimized loop to find spall position using larger steps and fewer operations per loop
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2024-07-19 00:12:14 -05:00 |
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lambdatiger
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f57f6f5a06
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clarified parts of the spall event chain
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2024-07-19 00:01:55 -05:00 |
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lambdatiger
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c344130f9b
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increased code legiblity and optimized some randomizations
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2024-07-18 22:58:52 -05:00 |
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lambdatiger
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4f251767d7
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updated some defne names and usages
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2024-07-18 22:33:19 -05:00 |
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lambdatiger
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1480715111
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fixed timing and other spall issues
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2024-07-18 22:28:56 -05:00 |
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lambdatiger
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48e299663b
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fixed errors in frag with downgrade
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2024-07-18 21:12:23 -05:00 |
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lambdatiger
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437f6c1eef
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mass must be in grams in this version I guess
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2024-07-18 21:10:54 -05:00 |
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lambdatiger
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8da5e47dcf
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changed debug colors
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2024-07-18 21:10:20 -05:00 |
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lambdatiger
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783c2aa8ce
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fixed debug def names
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2024-07-18 19:36:49 -05:00 |
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lambdatiger
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39e7f7f438
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unfucked a comma
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2024-07-18 19:30:30 -05:00 |
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lambdatiger
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3595f827a1
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removed more magic numbers
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2024-07-18 19:28:11 -05:00 |
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lambdatiger
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3fcf6f7100
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removed magic numbers and code with no effect
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2024-07-18 19:19:43 -05:00 |
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lambdatiger
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9c8e9e30a2
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removed commented out debug information from nouber
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2024-07-18 19:18:52 -05:00 |
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lambdatiger
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682568fd87
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updated defines to match implementation
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2024-07-18 19:16:28 -05:00 |
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lambdatiger
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04c4bd4679
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updated search pattern to one discussed in PR #9728
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2024-07-18 19:07:47 -05:00 |
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lambdatiger
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fbca98328e
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All spalling in current version is local
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2024-07-18 18:56:00 -05:00 |
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lambdatiger
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842b818aff
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updated config path to be relevant to post-EH version
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2024-07-18 18:55:46 -05:00 |
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lambdatiger
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a20274a2c2
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made addBlackList remove projectile EHs
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2024-07-18 18:55:19 -05:00 |
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lambdatiger
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20b1ab7e64
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remove fragCount from config
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2024-07-17 02:21:54 -05:00 |
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lambdatiger
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2c5b0582ec
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missed comma
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2024-07-17 01:56:35 -05:00 |
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lambdatiger
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b656ef6467
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Initial rollback to old frag simulation and spalling simulation. Updated spall to function and helpter functions as well
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2024-07-17 01:53:40 -05:00 |
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lambdatiger
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15de0d9a3a
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fixed more useless trailing {}
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2024-07-16 23:42:44 -05:00 |
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lambdatiger
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0269039dee
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Didn't know that PBO project needed trailing {} on class inheritance structures
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2024-07-16 23:28:37 -05:00 |
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lambdatiger
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32af820e77
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Fixed config path in shouldFrag
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2024-07-16 23:21:43 -05:00 |
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lambdatiger
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1ae4fc792d
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fixed frame offset to avoid hitting dead targets
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2024-07-16 22:53:20 -05:00 |
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lambdatiger
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04e844fecf
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fixed small mistakes in names and function calls
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2024-07-16 22:40:13 -05:00 |
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lambdatiger
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cd4d2a9cf6
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Fixed calls for shouldFrag and got rid of old initRound.sfq (maybe back after 2.18)
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2024-07-16 22:03:15 -05:00 |
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lambdatiger
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f65fcbf44f
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updated initialization and should frag to check for submunitions since we no longer rely on init EH
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2024-07-16 21:45:41 -05:00 |
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lambdatiger
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9df2e5b181
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added fired EH and moved projectile tracking to be local to projectile
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2024-07-16 21:30:17 -05:00 |
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lambdatiger
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cf1860d162
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Changed blacklist to acting on local projectiles to match initial performance
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2024-07-16 21:08:18 -05:00 |
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lambdatiger
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a6cfcbf697
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Removed event handlers
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2024-07-16 21:07:50 -05:00 |
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lambdatiger
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eedbb0b5bc
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Revert to 60a0dae , merge conflict wasn't resolved properly
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2024-06-20 00:04:34 -05:00 |
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lambdatiger
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60a0daef66
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removed feet hitpoints & tightened multishot submunitions.
Feet hitpoitns aren't used since calculation for trajectory doesn't account for drag, fragments aimed at feet won't hit
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2024-06-19 23:23:02 -05:00 |
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lambdatiger
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474321ba7c
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Converted all positions for doFrag to AGL since we're converting to that now
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2024-06-19 23:21:49 -05:00 |
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lambdatiger
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130037d7e8
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Added default fragCount fallback value based on current ACE frag range calculation
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2024-06-19 23:20:37 -05:00 |
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lambdatiger
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718c3d61c8
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Only send blacklist updates to the server
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2024-05-19 20:06:16 -05:00 |
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lambdatiger
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3d6c4068f4
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fixed error (if statement with no argument)
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2024-05-19 13:44:31 -05:00 |
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