jonpas
|
52007fab6a
|
Add sanity checks, fix explosives checks
|
2016-03-06 12:06:17 +01:00 |
|
jonpas
|
ef95e278f9
|
Fix Cancel Action by moving it to MouseButtonDown display EH
|
2016-03-03 17:35:43 +01:00 |
|
Thomas Kooi
|
8c9523e36b
|
Merge pull request #3151 from acemod/explosives_cleanup_plus_minetriggers
Various explosives enhancements
|
2016-02-04 19:56:27 +01:00 |
|
PabstMirror
|
78729e96ff
|
Fix bad forceWalk params
|
2016-01-24 11:39:59 -06:00 |
|
PabstMirror
|
04bccf47d7
|
Replace all use of deprecated commands
|
2016-01-19 09:39:07 -06:00 |
|
VKing
|
8bdb2cb7f7
|
GVAR it.
|
2016-01-14 23:05:56 +01:00 |
|
PabstMirror
|
b9638f749b
|
SetPosition Event - Fix digging down (#1991)
|
2015-08-16 01:51:44 -05:00 |
|
PabstMirror
|
fc6cd34d33
|
params, cleanup
|
2015-08-15 14:35:33 -05:00 |
|
PabstMirror
|
7203bb2a3d
|
Cleanup Debug, Limit Satchel Mass
|
2015-08-05 12:22:43 -05:00 |
|
PabstMirror
|
9f078d405b
|
Tweak Place when Prone
|
2015-07-25 02:10:33 -05:00 |
|
PabstMirror
|
bff629be9c
|
Fix PositionAsl / Update mouse hints
|
2015-07-25 01:42:17 -05:00 |
|
PabstMirror
|
bc953b32bc
|
More Stuff
|
2015-07-18 00:36:47 -05:00 |
|
PabstMirror
|
df90c4b88e
|
More Attach Stuff
|
2015-07-16 23:59:31 -05:00 |
|
PabstMirror
|
1f4488253d
|
Only attach some triggers
|
2015-07-15 23:52:47 -05:00 |
|
PabstMirror
|
7cc2628c53
|
Stuff
|
2015-07-15 03:18:19 -05:00 |
|
PabstMirror
|
104d1a1cc7
|
Attaching (Rotate to verticle)
|
2015-07-15 02:54:38 -05:00 |
|
PabstMirror
|
6130b5b373
|
Working Demo
|
2015-07-14 00:24:55 -05:00 |
|
jonpas
|
763cb07629
|
Macro STRING to LSTRING
|
2015-05-28 21:59:04 +02:00 |
|
jonpas
|
6072e14077
|
Changed all strings to macros (except external)
|
2015-05-27 19:04:25 +02:00 |
|
PabstMirror
|
e56838be36
|
Private Variables
|
2015-04-29 00:05:02 -05:00 |
|
Garth L-H de Wet
|
9d7d71b1b1
|
Changed the tabs to 4 spaces. Hopefully.
|
2015-04-06 22:20:11 +02:00 |
|
Garth L-H de Wet
|
44c597f7c5
|
Explosives, 2 spaces to 4 space tab.
|
2015-04-06 22:10:00 +02:00 |
|
Garth L-H de Wet
|
452947148a
|
Random clean ups and explosive can now detonate with their object.
Defuse object doesn't get cleaned up on it's own. But if a player comes near it with interact menu on it will get cleaned up.
|
2015-04-01 20:43:18 +02:00 |
|
Garth L-H de Wet
|
8158a3e841
|
Fixed small errors caused by working blind.
|
2015-03-31 19:26:38 +02:00 |
|
Garth L-H de Wet
|
9d1b1e1b12
|
Explosives are now placed first and then the trigger is set afterwards.
|
2015-02-20 03:28:16 +02:00 |
|
Garth L-H de Wet
|
2440e4fa69
|
Fixed incorrect indenting with headers in explosives.
|
2015-02-02 10:35:17 +02:00 |
|
Garth L-H de Wet
|
eafc9e659c
|
Fixed the headers of the explosives system to be the correct style.
|
2015-02-01 20:38:15 +02:00 |
|
Nicolás Badano
|
1d5201c0d7
|
explosives: Fix #32
|
2015-01-15 16:13:12 -03:00 |
|
Nicolás Badano
|
167497ec2f
|
small fixes for explosives and interaction
|
2015-01-14 10:11:46 -03:00 |
|
Garth L-H de Wet
|
66eeba7df1
|
Fixed small errors that expressed themselves when getting explosives in game.
|
2015-01-13 23:49:27 +02:00 |
|
Garth L-H de Wet
|
0e09d5de67
|
Added the function's script_component.hpp that includes the correct file. To reduce potential pain areas if a rename occurs.
|
2015-01-13 23:21:31 +02:00 |
|
Garth L-H de Wet
|
6d8708618a
|
Wrapped BIS and CBA function calls in CALLSTACK.
Converted startTimer to CBA's perFrameEventHandler.
|
2015-01-13 12:13:43 +02:00 |
|
Garth L-H de Wet
|
bfd9aedfa0
|
Updated pathing for script_component.hpp and updated images to use PATHTOF.
|
2015-01-12 19:11:43 +02:00 |
|
Garth L-H de Wet
|
5e67de4d66
|
Ported AGM_Explosives to ace.
Marked locations where Scheduled Delay Execution will probably need to be used.
|
2015-01-12 11:48:26 +02:00 |
|