PabstMirror
f16a65f381
Fix default
2016-04-12 20:05:56 -05:00
PabstMirror
4f6b11c2a6
Clarify repair while engine is running
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#3348
- Show action, but exit and show warning when selected
- Optional (default off) setting to auto shut off engine to keep
compatibility with missions
2016-04-12 20:04:12 -05:00
Nicolás Badano
fa2b6dac2d
Merge pull request #3680 from acemod/wipeAnim
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Googles - Only play wipe anim for primary weapon
2016-04-12 10:59:13 -03:00
PabstMirror
2869a53e6d
Googles - Only play wipe anim for primary weapon
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Close #3638
Animation only makes sense for primary weapon, so skip for others.
2016-04-12 00:19:24 -05:00
Nicolás Badano
d57d6af898
Merge pull request #3678 from Jsmuk/weapon-jam-event
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Raise a local event when a weapon is jammed
2016-04-11 19:25:32 -03:00
James McCartney
153cd28f94
Change event name to weaponJammed
2016-04-11 23:09:45 +01:00
James McCartney
121c45eb84
Raise a local event when a weapon is jammed
2016-04-11 22:29:33 +01:00
jonpas
8072c9db41
Merge pull request #3652 from acemod/setupAlwaysUseJunctions
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Always use junctions for dev environment setup
2016-04-10 21:57:16 +00:00
Thomas Kooi
f6567841a2
Merge pull request #3665 from acemod/add-config-style-validation
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Add config style validation
2016-04-07 20:01:11 +02:00
Glowbal
f409ce8248
Add config style validation
2016-04-07 19:55:10 +02:00
commy2
a8c0840cd1
Merge pull request #3658 from acemod/fixPlayerChangedEvent
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Wait until postInit to install playerChanged event
2016-04-04 07:56:13 +02:00
PabstMirror
f8b46e859c
Wait until postInit to install playerChanged event
2016-04-03 23:36:38 -05:00
jonpas
357045a0ed
Merge pull request #3518 from ColdEvul/CargoAndInteractionCase
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Carry, drag and load metal and plastic cases
2016-04-03 11:43:11 +00:00
jonpas
f4074e981a
Merge pull request #3529 from acemod/tagEvents
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Throw a globalEvent when a tag is created.
2016-04-03 11:38:24 +00:00
jonpas
2a7e0b2a48
Remove redundant directory symlink directive
2016-04-03 13:23:20 +02:00
jonpas
a9fd7c4d6f
Always use junctions for dev environment setup
2016-04-03 02:27:23 +02:00
Nicolás Badano
8eb7d28e29
Merge pull request #3651 from acemod/addMapAltitudeToGPS
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Add map altitude to GPS
2016-04-02 10:13:02 -07:00
jonpas
caf06f58c8
Add map altitude to GPS - fix #3650
2016-04-02 18:53:34 +02:00
Nicolás Badano
ec2c331bd9
Merge pull request #3644 from J3aLeiNe/master
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fnc_getMGRSdata update1
2016-04-02 09:23:29 -03:00
commy2
a7cf010f7a
Merge pull request #3648 from acemod/fixtagging_master
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fix script error in tagging
2016-04-02 10:12:38 +02:00
J3aLeiNe
4576ea0194
abbottabad altitude fix
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altitude 0 for altitude 1256
2016-04-02 09:50:50 +02:00
PabstMirror
84c5a0d266
FCS - Minor firedEH optimization
2016-04-01 21:51:22 -05:00
jonpas
31953c5d52
Merge pull request #3635 from acemod/fixInvertedGestureStopFreeze
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Fix inverted gestures Stop and Freeze and minor gestures cleanup
2016-04-01 19:30:48 +00:00
J3aLeiNe
d4a7d864aa
fnc_getMGRSdata update1
2016-04-01 11:53:33 +02:00
J3aLeiNe
093da2badf
Merge branch 'master' into master
2016-03-31 22:22:50 +02:00
PabstMirror
e104b0ac55
Merge pull request #3640 from acemod/fixZeusAutoAdd
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Delay calling addCuratorEditableObjects for a frame
2016-03-31 10:04:44 -05:00
J3aLeiNe
c998ab622e
fnc_getMGRSdata update1
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fnc_getMGRSdata update1
2016-03-31 14:41:09 +02:00
bux578
076803951d
Merge pull request #3628 from alef/translation/15bn/alef
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Italian translation
2016-03-31 06:54:31 +02:00
commy2
35cb4cb0f5
Merge pull request #3643 from acemod/helicargosizes
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specify helicopter cargo spaces
2016-03-31 01:11:24 +02:00
commy2
92af6ffe2e
add cargo space to csat attack heli (can transport 8 troops)
2016-03-31 01:03:40 +02:00
commy2
28468bec82
specify helicopter cargo spaces, fix #3591
2016-03-31 00:57:04 +02:00
commy2
1b0794d6b4
Merge pull request #3641 from acemod/improveCodeToString
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improve Code to String
2016-03-31 00:07:42 +02:00
Joko
6038ab89c9
improve Code to String
2016-03-30 23:02:52 +02:00
PabstMirror
6f412c312a
Delay calling addCuratorEditableObjects for a frame
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Fixes createVehicle not always being added on dedicated server.
2016-03-30 10:26:33 -05:00
bux578
ada519a59c
sort people
2016-03-29 20:35:34 +02:00
PabstMirror
a83c3b5219
Merge pull request #3623 from acemod/fixAbTerrainProcessor
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Fix AB Terrain Extension
2016-03-29 13:08:14 -05:00
commy2
89428dc55c
Merge pull request #3624 from acemod/compatPboWarnings
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Compat pbo warnings
2016-03-29 17:01:53 +02:00
commy2
a4c848a090
formating
2016-03-29 17:00:54 +02:00
jonpas
ec2be36e81
Use boolean
2016-03-29 16:25:55 +02:00
jonpas
2d22b06150
Add README.md to gestures and update author URL
2016-03-29 16:08:33 +02:00
jonpas
330977a709
Remove including DIK KeyCodes definitions, use decimal codes, Improve BI gesture handling even further
2016-03-29 16:03:41 +02:00
jonpas
3489dd48bb
Remove unused gestures, Improve stringtabling and remove duplicate
2016-03-29 15:51:51 +02:00
commy2
49f6904f9e
Merge pull request #3634 from acemod/fixerrornoname
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fix FUNC(setName) for Zeus and alive spawned units
2016-03-29 15:48:19 +02:00
commy2
ef83a667c1
Merge pull request #3633 from acemod/fixdetonatescriptedexplosive
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make FUNC(scriptedExplosive) work in scheduled env, ref #3621
2016-03-29 15:48:10 +02:00
jonpas
c24c1b9dc0
Fix inverted Stop and Freeze - prone Stop will still be freeze due to BI animation being wrong
2016-03-29 15:39:32 +02:00
commy2
4e1b2dd24a
just delay setName one frame
2016-03-29 15:32:05 +02:00
commy2
1f6f90a5b2
fixerrornoname
2016-03-29 13:59:07 +02:00
commy2
666a4030b5
make FUNC(scriptedExplosive) work in scheduled env, ref #3621
2016-03-29 13:21:13 +02:00
Thomas Kooi
4e3b342a7f
Merge pull request #3629 from acemod/basicFallingDmg
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Filter minor falling damage to non-leg hitpoints
2016-03-28 14:11:09 +02:00
PabstMirror
bcde9f8ed6
Filter minor falling damage to non-leg hitpoints
2016-03-28 01:15:58 -05:00