jonpas
711e1fc026
Fix Underwater interactions (magrepack, loading, refuel, medical legs, dragging) ( #5521 )
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* Fix Magazine Repack underwater - fix #5513
Also prevent common goKneeling function underwater
* Fix loading patients underwater - fix #5515
* Fix load object underwater
* Fix take nozzle on jerry can underwater
* Fix refuel underwater conditions further
* Use isTouchingGround, Make refuel semi-compatible
reports false if head is out of the water, we want true even if we are not diving
* Less interact exceptions duplication
* Use animationState to determine if unit is swimming, create common function and use it instead of isTouchingGround
* Fix condition
* Support dragging underwater
No carrying due to animation timing issues and other misc things
* Allow Medical Legs SelfActions underwater
* Fix fixPosition function underwater (use getPosATL instead of getPos)
* Fix fixPosition's slope adjustment for non-gravity objects, Do the same for objects without simulation as well
2017-10-01 13:38:11 -05:00
jonpas
9cce08f152
Move handle on carrier doors ( #5498 )
2017-09-11 17:33:58 -05:00
Christian Klemm
19418b824d
Added rating settings ( #5354 )
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* added rating settings
* moved rating to interaction
* Update fnc_canPardon.sqf
* Update stringtable.xml
* Update CfgVehicles.hpp
* Update XEH_postInit.sqf
2017-09-07 19:38:26 +02:00
SilentSpike
cbe06e5bc7
Fix zeus interaction locality ( #5214 )
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- The `setUnitPos`, `setFormation`, `setSpeedMode` and `setBehaviour` commands require local arguments
- The waypoint equivalents require server execution
- Add conditions to only show interactions when the appropriate things are selected
2017-05-31 22:21:44 +01:00
esteldunedain
18f09b9310
Rename events:
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- ace_addedHeartRateAdjustment -> ace_heartRateAdjustmentAdded
- ace_cargoAddedByClass -> ace_cargoByClassAdded
- ace_enteredCardiacArrest -> ace_cardiacArrestEntered
- ace_itemAddedToTriageCard -> ace_triageCardItemAdded
- ace_reload_linkedAmmo -> ace_reload_ammoLinked
- ace_reload_returnedAmmo -> ace_reload_ammoReturned
- ace_treatmentSuccess -> ace_treatmentSucceded
- ace_common_engineOn -> ace_common_setEngine
- ace_explosives_clientRequestOrientations -> ace_explosives_requestOrientations
- ace_explosives_serverSendOrientations -> ace_explosives_sendOrientations
- ace_interaction_lampTurnOff -> ace_interaction_setLampOff
- ace_interaction_lampTurnOn -> ace_interaction_setLampOn
- ace_overheating_spareBarrelsLoadCoolest -> ace_overheating_loadCoolestSpareBarrel
- ace_overheating_spareBarrelsSendTemperatureHint -> ace_overheating_sendSpareBarrelTemperatureHint
Close #3533
2016-06-24 10:45:13 -03:00
jonpas
4f515ec4e1
QGVAR captives, interaction
2016-05-25 20:23:53 +02:00
SilentSpike
c4b75160a4
Run event renaming script
2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644
Replace ACE event system calls with CBA counterparts
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Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
jonpas
4918dbacb0
Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH
2016-03-02 17:33:46 +01:00
SzwedzikPL
5f0a2b1945
use event system, polish translation
2016-02-05 04:26:54 +01:00
PabstMirror
36bf2d9cb5
Merge pull request #2803 from BaerMitUmlaut/remove-team-synching
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Remove manual team synching
2015-11-24 21:37:50 -06:00
PabstMirror
51a463de24
Fix tap shoulder msg display
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Missing efunc on displayTextStructured
Calculate a shoulder side when using keybind
2015-11-24 11:25:56 -06:00
commy2
a57d1bca75
replace local keyword with private
2015-11-17 17:43:07 +01:00
PabstMirror
38105136fa
#2820 - Fix target event error
2015-11-04 17:43:51 -06:00
BaerMitUmlaut
8f473b4a27
Removed all assignTeam occurrences
2015-10-30 16:50:13 +01:00
commy2
bc8cefa5e7
manual merge
2015-09-28 21:06:40 +02:00
commy2
6c968d8bc7
per frame handler for incremental door opening
2015-09-28 20:07:01 +02:00
commy2
5c5a65443b
more interaction cleanup
2015-09-28 17:20:56 +02:00
commy2
f48636e633
more interaction cleanup, remove dead code
2015-09-28 17:11:53 +02:00
commy2
4b536425b1
Code Cleanup Interaction
2015-09-28 14:36:51 +02:00
commy2
2fe142032e
rework modifier key, cleanup sandbags, tripod, ladder, fix #2590
2015-09-26 03:16:55 +02:00
commy2
e7d9e8c0dc
Merge pull request #2312 from acemod/322opendoor3rdperson
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increase reach in 3rd person for opening doors, fix #2301
2015-08-31 21:32:34 +02:00
commy2
7a4c37c085
disable all actions on ladders by default, close #2289
2015-08-30 22:03:45 +02:00
commy2
4682235d8a
increase reach in 3rd person for opening doors, fix #2301
2015-08-30 11:13:26 +02:00
PabstMirror
4cce799ace
#2045 - Push SDV sub, cleanup push
2015-08-10 22:08:13 -05:00
jonpas
763cb07629
Macro STRING to LSTRING
2015-05-28 21:59:04 +02:00
jonpas
6072e14077
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
esteldunedain
89fe91cce0
Fix tap shoulders keybind
2015-05-15 15:52:09 -03:00
PabstMirror
675b76f569
Privates - Interaction
2015-05-01 18:12:24 -05:00
commy2
b859956604
rename category ace <blank> to ace common
2015-05-01 10:19:47 +02:00
PabstMirror
878bdadbb3
Switch clientInit to postInit
2015-04-13 00:46:45 -05:00
PabstMirror
669dbe10c9
BecomeLeader - Don't create new group
2015-04-13 00:23:00 -05:00