ACE3/addons/repair
2016-02-27 01:36:07 +01:00
..
data Fix Hit Effect on Track and Wheel 2015-08-22 00:13:29 +02:00
functions Fix empty callbacks in medical/repair 2016-02-21 11:34:25 -06:00
ui insert icon for repair module 2015-04-21 18:34:08 +02:00
$PBOPREFIX$ add repair PBO 2015-03-10 18:05:56 +01:00
ACE_Repair.hpp Toolkit also consumed on fullRepair 2015-12-14 19:28:31 -06:00
ACE_Settings.hpp Fix PostRepairDamage and toolkit consumtion setting 2015-12-08 20:31:40 -06:00
CfgActions.hpp Used macros, getVariable capitalization, removed start of file newlines, separated CfgActions 2015-08-16 16:45:46 +02:00
CfgEden.hpp Add medic threeden control 2016-02-22 11:26:32 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp fix ThingX capitalization, fix #3076 2016-01-03 15:21:38 +01:00
config.cpp ace repair and medical attributes 2016-02-07 23:56:45 +01:00
README.md Cleanup for branch release, picked from #2366 2015-09-11 19:57:21 +02:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Merge branch 'master' into German-translations 2016-02-27 01:36:07 +01:00
XEH_postInit.sqf Use setting init delay function for addSpareParts 2015-09-05 19:33:25 +02:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_repair

Adds repair system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.