ACE3/addons/repair
VKing 8bb7b072d4 Standardize grammar of GVAR arrays in configs to place the square brackets outside the GVAR macro.
This prevents any possible confusion when the GVARs are used in code.
2016-02-28 15:18:15 +01:00
..
data Fix Hit Effect on Track and Wheel 2015-08-22 00:13:29 +02:00
functions Fix empty callbacks in medical/repair 2016-02-21 11:34:25 -06:00
ui insert icon for repair module 2015-04-21 18:34:08 +02:00
$PBOPREFIX$ add repair PBO 2015-03-10 18:05:56 +01:00
ACE_Repair.hpp Toolkit also consumed on fullRepair 2015-12-14 19:28:31 -06:00
ACE_Settings.hpp Fix PostRepairDamage and toolkit consumtion setting 2015-12-08 20:31:40 -06:00
CfgActions.hpp Used macros, getVariable capitalization, removed start of file newlines, separated CfgActions 2015-08-16 16:45:46 +02:00
CfgEden.hpp Add medic threeden control 2016-02-22 11:26:32 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Standardize grammar of GVAR arrays in configs to place the square brackets outside the GVAR macro. 2016-02-28 15:18:15 +01:00
config.cpp ace repair and medical attributes 2016-02-07 23:56:45 +01:00
README.md Cleanup for branch release, picked from #2366 2015-09-11 19:57:21 +02:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Merge branch 'master' into German-translations 2016-02-27 01:36:07 +01:00
XEH_postInit.sqf Use setting init delay function for addSpareParts 2015-09-05 19:33:25 +02:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_repair

Adds repair system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.