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ACE3/addons/respawn
Enrico Machado 0f38de2bd0
Translations - Portuguese ()
Fixed Portuguese typos
2023-10-24 13:59:21 -04:00
..
functions General - Relative script_component.hpp includes () 2023-09-12 20:58:10 +02:00
UI second batch of icons 2015-03-23 20:02:35 +01:00
$PBOPREFIX$ Added missing $PBOPREFIX$ for respawn 2015-05-11 15:17:44 -07:00
ACE_Settings.hpp General - Move to CBA Settings () 2021-10-11 15:48:30 -05:00
CfgAddons.hpp cleanup respawn module, close 2015-09-26 16:28:18 +02:00
CfgEventHandlers.hpp Add SQFC support () 2021-09-03 19:08:34 -05:00
CfgVehicleClasses.hpp cleanup respawn module, close 2015-09-26 16:28:18 +02:00
CfgVehicles.hpp General - Format config class defines to coding guidelines (+tool) () 2021-10-15 13:47:05 -05:00
config.cpp General - Cleanup CfgPatches unit/weapon arrays () 2021-10-15 13:48:33 -05:00
initSettings.sqf General - Move to CBA Settings () 2021-10-11 15:48:30 -05:00
README.md Update contribution documents () 2021-08-16 20:17:56 +01:00
script_component.hpp convert log macros to cba versions () 2016-10-02 12:55:31 +02:00
stringtable.xml Translations - Portuguese () 2023-10-24 13:59:21 -04:00
XEH_postInit.sqf convert common events to CBA playerEvents 2016-06-22 01:39:20 +02:00
XEH_preInit.sqf General - Move to CBA Settings () 2021-10-11 15:48:30 -05:00
XEH_PREP.hpp remove unused non API functions 2016-02-24 09:39:39 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_serverPostInit.sqf General - Move to CBA Settings () 2021-10-11 15:48:30 -05:00

ace_respawn

Various module options to help mission makers to quickly set up various respawn configurations.