ACE3/addons/interaction
commy2 e7d9e8c0dc Merge pull request #2312 from acemod/322opendoor3rdperson
increase reach in 3rd person for opening doors, fix #2301
2015-08-31 21:32:34 +02:00
..
functions increase reach in 3rd person for opening doors, fix #2301 2015-08-30 11:13:26 +02:00
rsc AGM_Interaction pre CBA 2015-01-11 16:32:51 -03:00
UI second batch of icons 2015-03-23 20:02:35 +01:00
$PBOPREFIX$ PBOPREFIX fixes. 2015-01-11 17:28:39 -08:00
ACE_Settings.hpp First batch of settings files 2015-05-14 20:46:35 +02:00
ACE_ZeusActions.hpp Updating zeus waypoint actions icon 2015-07-19 12:23:57 +01:00
CfgEventHandlers.hpp Old Interaction Events (1713999 is long dead) 2015-04-13 01:03:08 -05:00
CfgVehicles.hpp disable all actions on ladders by default, close #2289 2015-08-30 22:03:45 +02:00
config.cpp Moved base ACE_ZeusActions to ace_interaction 2015-06-06 17:33:13 +01:00
Menu_Config.hpp Macroize all stringtables 2015-06-05 21:02:24 -05:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp increase reach in 3rd person for opening doors, fix #2301 2015-08-30 11:13:26 +02:00
stringtable.xml Merge branch 'ptbr' 2015-08-30 00:42:31 +02:00
XEH_postInit.sqf Merge pull request #2312 from acemod/322opendoor3rdperson 2015-08-31 21:32:34 +02:00
XEH_preInit.sqf Allow positions for actions to be computed dynamically. Also leverage that for the position of the "Weapon" action, instead of hard coding an exception for that. 2015-05-01 01:56:39 -03:00

ace_interaction

Provides interaction options between units.

Maintainers

The people responsible for merging changes to this component or answering potential questions.