He-Man
b103a2ef41
Usage of RandomVar
2019-08-12 00:13:44 +02:00
He-Man
de357e4dd2
Update TopsStats at least every 5 mins (per Player)
2019-08-02 18:42:49 +02:00
He-Man
8a76fd2328
Statistics #2 (Server Stats)
2019-05-15 21:35:24 +02:00
He-Man
4cf01824aa
Statistics #1 (Player Stats)
2019-05-12 00:58:33 +02:00
82ndab-Bravo17
10a25def34
Reenable see through wood frame wall
2019-04-20 14:04:12 -04:00
He-Man
b32e77eb11
Better "watch through" fix
...
Thx to @mgtdb for his help and switchCamera tip!
2019-04-19 22:48:07 +02:00
He-Man
e628588602
Unconscious Timer
2019-04-04 21:44:54 +02:00
He-Man
cb26e80a81
Selectable Plots- Fix #1
2019-02-20 22:31:09 +01:00
He-Man
d4ad7a33cb
Selectable Plots + Upgrades - First test
2019-02-18 22:29:02 +01:00
He-Man
7913aae520
Removed backups...
2019-01-26 01:31:25 +01:00
He-Man
de40c06758
Reworked Loot Scripts + Configs
2019-01-26 01:27:14 +01:00
He-Man
c20951eb03
Missing configs / small fixes
2019-01-21 20:13:44 +01:00
He-Man
6d26704077
BIS_noCoreConversations to Masterloop init
...
This var was set too early and not repeated on revive
2019-01-20 18:35:08 +01:00
He-Man
e2b933188d
Sherbet Fixes #1
...
- Increased defuse chance
- More restricted run around base obj
- Remove terminal after UAV mission
- Looting dead UAV fixed
- Exploding Vehicles fix (Arma has changed HitPointNames to LowerCase)
2019-01-20 13:20:01 +01:00
He-Man
e033973deb
Ability to skip loot for buildings
2018-08-20 22:23:36 +02:00
He-Man
43ae5cc72e
Radsuit protect against toxic (not bites)
2018-07-11 13:30:02 +02:00
He-Man
f2add15ed9
lazy evaluation - thx to Senfo
2018-06-12 21:38:24 +02:00
He-Man
1e64f6702a
Handle Marker in Masterloop (for later E-Pad use)
2018-06-12 20:22:37 +02:00
He-Man
32e1836d1e
Preload often used configs in Masterloop
2018-06-12 17:57:09 +02:00
He-Man
e2d214b59a
Drunk fix
2018-05-01 13:29:23 +02:00
He-Man
9945f9246e
Energy Tweaks
...
Added some missing and new configs to CfgEpochClient
Added Energy settings for default map sources to CfgBaseBuilding
Included wind / overcast / distance to energy calculations (depents on
powertype)
- Solars are affected by SunOrMoon and overcast
- Windmills are affected by wind
- Satellites are affected by distance
2018-04-18 19:41:16 +02:00
He-Man
946762fa06
Penalty for looking through Floors (Tower-Glitch)
2018-04-08 04:28:01 +02:00
He-Man
b743a9be31
Small AutoRun fixes
2018-01-19 16:14:21 +01:00
He-Man
096f03e7b9
AutoRun
...
- Default Key is "W"
- You can change the key in EPOCH ESC Menu
- If choosen key is same as "moveforward" (default), you have to 2x tap
it, else you only have to 1x tap it
- If your legs are broken, you get a hint "can not autorun - legs are
broken"
- If the terrain is too steep, you only walk in AutoRun
- Inside Water, you can not Autorun
2018-01-18 21:40:18 +01:00
He-Man
3eac0b0035
Skip ForceUpdate, if ForcedUpdateNow + fishingtime
2018-01-09 23:27:38 +01:00
Helion4
d224598e4c
removed place holder for classname
...
male & female rad suit class names added in place holder spcae
2017-12-11 15:45:14 +00:00
Raymix
de1e15374b
Reduces rads over time at a cost of immunity.
2017-11-12 15:10:40 +00:00
He-Man
224032abb7
Fix for CameraView Check
2017-11-05 01:26:19 +01:00
Grahame
2fb026df0f
Update Event2.sqf
...
Added the variable _radiationEffectsThreshold as the condition for calling post-process screen effects for radiation
2017-10-28 15:06:20 -04:00
Grahame
6d9c145bca
Update init.sqf
...
Added the reading of radiationEffectsThreshold variable from CfgEpochClient.hpp
2017-10-28 15:04:58 -04:00
Raymix
2b0119f574
Consume uses message_stack, trader chat colored in orange now
2017-10-25 22:27:17 +01:00
DESKTOP-UH65DCE\MusTanG
f8a7a569ce
mapOnZoomSetMarkerSize upgrade
...
Add exitWith to remove wasted resizing during scrolling
Add config entry for custom adjustments
Change how adjustment calculation is made.
Added new min calculation.
Adjust cfg marker sets sizing to fit new setup
🤘
2017-10-23 22:31:38 -05:00
vbawol
b71b86c4a7
move mod checks server side
2017-10-23 15:12:00 -05:00
vbawol
0adc494b75
revert animation state test
2017-10-23 14:32:06 -05:00
vbawol
0861ab0b97
move params
2017-10-23 13:57:55 -05:00
vbawol
258d6c82d9
animation state
...
added missing var init server side
moved playMoveNow to master loop init and after display checks.
added config switch setAnimStateEnabled to test this, set
setAnimStateEnabled = true in CfgEpochClient to enable. Disabled by
default.
2017-10-23 13:43:27 -05:00
DESKTOP-UH65DCE\MusTanG
103cf4610a
add max range config
2017-10-23 01:31:39 -05:00
DESKTOP-UH65DCE\MusTanG
d0d7c9d765
remove unused code
2017-10-22 20:54:22 -05:00
DESKTOP-UH65DCE\MusTanG
02d042b186
remove "location" type fixing serialization error
2017-10-22 20:52:08 -05:00
DESKTOP-UH65DCE\MusTanG
434c3159b9
geiger counter energy consumption
2017-10-22 19:18:19 -05:00
Raymix
da55cfafb9
spoke too soon, another logic issue fixed
2017-10-22 18:59:37 +01:00
Raymix
1b19df0cba
another math issue, hopefully last
2017-10-22 18:49:47 +01:00
Raymix
25528b59c3
revert location changes + fix math in rads calc
2017-10-22 18:39:29 +01:00
Raymix
faa26dfe5a
remove diag_log, oops
2017-10-22 17:39:18 +01:00
Raymix
a3ff403d2c
change back
2017-10-22 17:18:52 +01:00
Raymix
a7f5f1ea8f
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2017-10-22 17:16:30 +01:00
Raymix
e996d78695
Radioactive sickness calc
2017-10-22 17:15:58 +01:00
DESKTOP-UH65DCE\MusTanG
3e7a62560a
cfglocations setVariable correction
2017-10-22 09:41:00 -05:00
Raymix
02e4b822e4
conflicts
2017-10-22 00:10:45 +01:00
Raymix
8b5f896424
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2017-10-21 23:52:37 +01:00