5427db38fe
mapOnZoomSetMarkerSize upgrades to maintain preset size scaling
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all markers now scaled based on sizing desired in the cfgMarkerSets.
Adjustment of 2.25 to the mapScale was added to achieve smaller markers sooner and maintain non cluttered map markers
2017-10-20 13:49:16 -05:00
3307fdc54c
move bunker spawn to server init
2017-10-20 12:03:43 -05:00
eee45dc682
use atl for spawning
2017-10-20 11:29:09 -05:00
6857111a02
remove comments, edit high value
2017-10-20 11:17:42 -05:00
9297fa539e
onZoomMarkerScaling upgrade
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use better mapScale value management and calculation
2017-10-20 11:15:09 -05:00
f202217f46
removed static BarbedWire_EPOCH from BE filter
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not needed as client should now be spawning ghost preview or sim
2017-10-20 10:14:55 -05:00
27ef146313
make use of config based snap points
2017-10-20 10:08:52 -05:00
ec756c3134
test using normal object for first spawn
2017-10-20 10:03:32 -05:00
7c3ea0e936
convert memory points to config
2017-10-20 10:03:06 -05:00
760547789f
item interaction fixes
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Allow eating of all seeds
Fixed no effect from nanite injector, nanite cream, nanite pills, iodide
pills
Provide feedback when attempting to use morphine when you dont need it.
NOTE:
when using Default as parent class InteractAction defaults to ammo
repack = 0
interactActions 1,2 ,6,7,8,9 are all do the same thing via
_unifiedInteract function
2017-10-20 08:06:41 -05:00
2148634c58
add barbed wire sim and ghost
2017-10-20 08:04:58 -05:00
f9e4e51d55
add looting of Satellite with sledge hammer
2017-10-20 07:30:12 -05:00
0bb4c7f985
fix ah error
2017-10-20 06:51:09 -05:00
2f6e0bf4c6
snapping corrections and direction lock for similar constructions
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Add direction lock.
If direction lock it only allows 0 and 180 degrees adjustment.
Will force 90 to 180 an 270 to 0
This keeps all snaps in proper order during tests
2017-10-20 00:50:22 -05:00
834d8bcb40
admin panel update
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single out LandVehicle, Air, Ship and Tanks only for vehicle markers.
much better performance toggling vehicle markers on
2017-10-19 22:39:52 -05:00
ca2a7acfa3
2nd correction
2017-10-19 21:58:07 -05:00
9fa65ed1bd
Rename cfgCrafting.hpp to CfgCrafting.hpp
2017-10-19 21:51:38 -05:00
0050071f50
add vehdocrara (top secret) price
2017-10-19 21:50:07 -05:00
9a3869bf30
update for helion4 new barbed wire ghost model
2017-10-19 21:47:19 -05:00
efd1745b52
loot marker correction
2017-10-19 21:36:23 -05:00
df3a7a3731
add raw meats
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saw Axles stream and he couldnt grab a raw meat for the dog. CfgPricing needs to have the entry for the admin menu to show the item
2017-10-19 21:21:12 -05:00
a2724cf3d7
admin panel update
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raise check distances for ai, traders and loot
2017-10-19 21:13:49 -05:00
fb0a15aa99
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2017-10-19 20:39:16 -05:00
c21d6f0e03
fix base marker performance
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move to array and a 15 sec delay
2017-10-19 20:38:19 -05:00
38f27a1d6e
admin panel update 2
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add Trader Markers
change AI Markers to handle Mission Soldiers
2017-10-19 20:25:08 -05:00
6ca00b8484
make sure dead bit is set
2017-10-19 19:49:07 -05:00
17f396b51b
player stats changes
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logic to select low or high criticalAttributes
forced blood drop if player is hypothermic.
force blood pressure rise if toxicity or radiation is over 55
removed Radiation reduction in master loop so you can only reduce
radiation with treatments
players blood pressure must stay within 11-179 range or be killed.
2017-10-19 19:44:05 -05:00
29e9520c85
admin panel update 1
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fix base markers toggle
add animal markers toggle
2017-10-19 19:39:49 -05:00
f39a79a7d2
for #931
2017-10-19 17:15:56 -05:00
829682429d
bunker update 2
2017-10-19 16:36:53 -05:00
e0b6a011e8
split filter
2017-10-19 15:02:56 -05:00
e2b03323e0
be filter corrections
2017-10-19 14:11:48 -05:00
cb2779777d
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2017-10-19 13:48:55 -05:00
09fd703bff
remove rpt error for a3_characters_f
2017-10-19 13:48:43 -05:00
7c43bc6e0d
Trader Kill + BuildMode Keydown fixed
2017-10-19 20:45:41 +02:00
6fef4d8adb
update text or code var details
2017-10-19 13:27:34 -05:00
f11ea12220
detailed info for marker sets
2017-10-19 13:17:18 -05:00
d2bdbcb5d6
updates for toilet and kitchen sink
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kitchenSink positions can be added to kitchenSinkPos at any time and
should spawn without BE kicks.
2017-10-19 13:16:34 -05:00
184b2da59e
remove unused code
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added a compile for code sent from config entry, this need not apply anymore
2017-10-19 12:58:46 -05:00
b12d17d78c
Better readable color for Service Point
2017-10-19 19:47:56 +02:00
b28ed47141
Fix for Marker
2017-10-19 19:22:44 +02:00
96f72fc98a
Option to overwrite Marker Text
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Added Option to overwrite marker text and use it for Service Points
2017-10-19 19:10:52 +02:00
6216fecf6a
modify a few sizes
2017-10-19 11:32:18 -05:00
4aa72d5a5d
add config mapOnZoomSetMarkerSize
2017-10-19 11:30:42 -05:00
04d3d1d64d
Merge pull request #929 from morgoth0/patch-7
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Patch 7
2017-10-19 10:53:43 -05:00
83363f693b
added same change below for the counter to raise
2017-10-19 10:43:35 -05:00
4d26f9c858
Update EPOCH_server_createGlobalMarkerSet.sqf
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Prepended EPOCH_ to global marker names and removed the second underscore in the default setting for marker name
2017-10-19 11:28:45 -04:00
8f4420f88d
Update Event1.sqf
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Only do the marker resizing of core Epoch mod markers since it causes issues with mission markers.
Also shrank the sizes a bit after discussion with @xDrokz
2017-10-19 11:27:30 -04:00
83016ee0a7
Update CfgMarkerSets.hpp
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Added EPOCH_ to the beginning of the PlayerMarker and DeathMarker markers
2017-10-19 11:24:53 -04:00
d92e0f65be
Update EPOCH_fnc_createLocalMarkerSet.sqf
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Added EPOCH_ to the name of all local Epoch markers
2017-10-19 11:23:14 -04:00