vbawol
6a01291440
0.3.9.0546
...
add server invoked looting text based feedback
2016-06-29 13:35:37 -05:00
vbawol
4405c12680
fix for #554
2016-06-29 08:08:38 -05:00
vbawol
1ec9d344be
0.3.9.0545
...
new function EPOCH_swapBuilding
2016-06-28 21:37:11 -05:00
vbawol
f8f776c659
0.3.9.0544
...
only use nearestTerrainObjects [player, ["SHIPWRECK"], 40000]; postions
for containerpos array
change gamemode to survival, (might show as unknown gamemode pre 1.62)
2016-06-27 15:56:35 -05:00
vbawol
926ad37a06
0.3.9.0543
...
Tanoa container positions thanks to Sparky
Tanoa Apex vehicles added
give attributes should not return anything if data is 0 even if random
is used
2016-06-27 11:51:31 -05:00
vbawol
9e548a1c04
0.3.9.0542
...
fixes to a few typos
2016-06-25 10:12:26 -05:00
vbawol
ed75234adb
0.3.9.0541
...
revert setVectorDirAndUp after setpos and use [0,0,0]
2016-06-25 08:35:36 -05:00
vbawol
05bbb9a14e
0.3.9.0539
...
add loot class override variable epochLootClass, to allow all zed
classes to return
BE filter updates for extra zombie classes
added loot table for zombies.
added looting of Dogs for meat with negative karma.
cooking of dog meat.
loot configs for shark
interactAttributes format changed to an array ["Hunger",100,1] //
CustomVarName, value, make value randomized.
BE updates and fixes
new function EPOCH_giveAttributes
2016-06-23 20:43:22 -05:00
vbawol
fd0ca662c7
0.3.9.0538
2016-06-23 06:44:37 -05:00
vbawol
8f5867b450
fix for shipwreck containers disappearing
...
http://epochmod.com/forum/topic/42270-boxes-disappearing/
2016-06-23 06:43:59 -05:00
vbawol
620e335e1d
0.3.9.0537
...
Tanoa building loots v1 done
2016-06-20 16:49:51 -05:00
vbawol
72fe4b324e
more tanoa positions
...
and added loot table to sharks
2016-06-20 10:59:01 -05:00
vbawol
8b3dc768d2
merge
2016-06-20 10:58:31 -05:00
Andrew Gregory
ee9f89f29c
Added safe zone protection and fully compiled :)
2016-06-19 20:15:56 +01:00
Andrew Gregory
e0db89a7c7
MIssion fixes.
...
Add remove marker, update with new create marker and create object options. Needs more work but is now functional.
2016-06-19 20:13:23 +01:00
Andrew Gregory
b033a852a1
MIssion Updates
...
Add allowed vehicle check and destroy option for missions, i.e. military crash site..
2016-06-19 20:11:38 +01:00
Andrew Gregory
be2622abbc
Handle cleanup in zombie spawn.
2016-06-19 20:10:03 +01:00
Andrew Gregory
31877ff008
Test for horde numbers when spawning.
2016-06-19 20:08:54 +01:00
vbawol
6075d598bc
remove template city
2016-06-19 09:08:41 -05:00
vbawol
aa296fa9da
0.3.9.0536
...
changed last few refs to EPOCH_server_createMarker >
EPOCH_server_makeMarker, was causing #40 scripts kick.
2016-06-19 08:54:30 -05:00
vbawol
3908387306
0.3.9.0535
2016-06-18 13:56:42 -05:00
vbawol
95e8b6a2d4
re-revert change SERVER_VARS > EPOCH_playerMissionArray
2016-06-18 13:53:16 -05:00
vbawol
fa2185a27d
0.3.9.0534
...
max out zombie count on spawn chance
allow variable increase to antagonist array
2016-06-18 12:57:53 -05:00
Andrew Gregory
ecd09836e0
Remove create marker function. Add Remove marker
2016-06-18 16:39:26 +01:00
Andrew Gregory
a5319499ba
Remove local marker
...
Supporting Make Marker / missions.
2016-06-18 16:38:24 +01:00
Andrew Gregory
951e52521e
Create Local Marker with Options
2016-06-18 16:37:47 +01:00
Andrew Gregory
96e1468ec7
Not a function - moving process to generic
...
and renaming
2016-06-18 16:36:58 +01:00
vbawol
115acbc837
0.3.9.0533
2016-06-18 09:36:23 -05:00
Raymix
fd5e8f0c6e
Small adjustment
2016-06-18 14:38:58 +01:00
Andrew Gregory
20b6d9884d
Missing file reference for messaging
...
Assuming these are the correct files. However, there are still no messages appearing ?
2016-06-18 12:57:55 +01:00
Andrew Gregory
7105be4b9e
Duplicate entry b_calochlaena_f_p3d
...
removed from line 534
2016-06-18 11:45:37 +01:00
vbawol
88e00323a0
0.3.9.0532
2016-06-17 21:42:50 -05:00
Raymix
43ef53312e
auto-merge conflict fix
2016-06-18 02:47:36 +01:00
Raymix
8cf9965d1c
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
...
Conflicts:
Sources/epoch_code/System/task_control.fsm
2016-06-18 02:43:28 +01:00
Raymix
b219235534
New Function: Epoch_message
2016-06-18 02:22:29 +01:00
Andrew Gregory
9803eb2f67
Updated server_vars usage.
2016-06-17 23:12:41 +01:00
vbawol
67e38a5609
0.3.9.0530
2016-06-17 17:09:25 -05:00
vbawol
08c674cbd2
revert changes to task fsm save var
2016-06-17 17:07:54 -05:00
vbawol
1fe18186c6
Tanoa cfgEpochclient config
2016-06-17 17:07:22 -05:00
vbawol
20ca7cf00d
0.3.9.0529
2016-06-17 16:57:29 -05:00
vbawol
62b5c2f760
added Tanoa world interaction configs.
2016-06-17 16:41:21 -05:00
Andrew Gregory
75c5792381
Update Marker
...
And add new remove marker.
2016-06-17 19:08:06 +01:00
Andrew Gregory
aad906168e
New Marker Functions
2016-06-17 19:07:24 +01:00
Andrew Gregory
c2746d8765
Update
2016-06-17 19:06:38 +01:00
Andrew Gregory
b611145eb9
Remove Map Marker
2016-06-17 19:00:07 +01:00
Andrew Gregory
7b22f6a35a
Create Marker
...
Create a map marker.
2016-06-17 18:59:46 +01:00
Andrew Gregory
0b39d0179c
Replaced
...
Using a name that isn't caught by BE :)
2016-06-17 18:59:19 +01:00
Andrew Gregory
66a553c2fb
Remove Duplicate Entry
...
Land_Church_03_F
2016-06-17 18:37:09 +01:00
vbawol
80f4f9a449
0.3.9.0528
...
[fixed] invalid vehicle token check was not enabled if simulation
handler was disabled.
[changed] rework load vehicle script to make vehicles immune for 120
seconds and then apply damage and hitpoints.
2016-06-16 19:27:06 -05:00
vbawol
3fcb40b56e
0.3.9.0527
2016-06-16 16:59:35 -05:00