vbawol
ff5d56af46
better way to handle login fsm variables
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CfgEpochClient "debug" variable to control extra debug and is currently
used in login fsm.
2017-08-26 09:57:59 -05:00
vbawol
30d8107d75
configClasses fixes thanks to @ravmustang
2017-08-26 07:12:50 -05:00
vbawol
fa3577473e
Merge pull request #834 from ravmustang/Bool-spam-fix
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Bool spam fix
2017-08-25 19:02:18 -05:00
DESKTOP-UH65DCE\MusTanG
b98f6e042a
remove backup
2017-08-25 18:45:11 -05:00
DESKTOP-UH65DCE\MusTanG
e5fea7a53a
correct configClasses usage
2017-08-25 18:44:26 -05:00
DESKTOP-UH65DCE\MusTanG
69acb31fd3
move icons to core
2017-08-25 16:36:27 -05:00
vbawol
901047eaef
revert define test
2017-08-25 16:15:02 -05:00
vbawol
23b1710d7c
test out of bounds checks
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added _isOnFoot var to init that refreshes with event1 every second and
is reused in any events
2017-08-24 10:22:13 -05:00
vbawol
db18932055
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2017-08-24 09:29:01 -05:00
vbawol
5d044b3d9b
proper use of copy operator
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https://community.bistudio.com/wiki/Operators
2017-08-24 09:28:57 -05:00
He-Man
ecf904415b
Remove forbidden Wpns / Ammo after upgrade
2017-08-22 23:40:41 +02:00
vbawol
383d67c28c
Check to see if define true/false will fix bool conversion errors
2017-08-21 11:25:56 -05:00
He-Man
25e24b98e8
Fixed Ratio for DynaMenu Pics
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Fix by @raymix
2017-08-21 17:05:08 +02:00
He-Man
2d0ef031c6
Moved Vehicle Upgrade to DynaMenu
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- Vehicle Upgrade moved to DynaMenu
- Hitpoints now also will be given to Vehicles from other BaseClasses
(controlled by HitPointNames)
- Added a security Check that Players must have a bit distance to
upgrade
- Fixed some errors in Colorscript for upgraded Vehicles. If it is only
an upgrade, same color is used. If it is another Class, a new random
color will be taken.
- Removed Upgrade Vehicle from Inventory Click
- Changed DynaMenu to make it possible to call a script to get iconpath
(use "iconcode" instead of "icon" then)
2017-08-21 14:26:13 +02:00
vbawol
f7c3f748f7
add currentweapon to data new format
2017-08-18 15:00:30 -05:00
vbawol
94c5fee877
allow/setDamage and disableAI tweaks
2017-08-18 12:06:46 -05:00
vbawol
f0fbbe2cbb
fixed spelling on Shipwreak
2017-08-18 11:12:47 -05:00
vbawol
35cd51d748
disable nite light by default
2017-08-18 11:09:14 -05:00
vbawol
065de1c165
make nitelight only work at night
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https://community.bistudio.com/wiki/setLightDayLight
2017-08-18 11:07:02 -05:00
vbawol
763bc80e49
fixes
2017-08-18 09:45:27 -05:00
vbawol
b08e092cd4
Vehicle Damage On Spawn #824
2017-08-18 08:40:14 -05:00
vbawol
aea096ce68
add showHUD settings #822
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Thanks to @Ghostrider-DbD-
2017-08-18 08:37:39 -05:00
vbawol
129d60b0b0
private update
2017-08-18 08:36:48 -05:00
vbawol
ab195d145b
re-add hitpoints stats client side
...
removing it caused array index issues with other stats. Note: should be
able to repurpose the stat for something else instead of removing and
needing a workaround.
2017-08-18 08:25:07 -05:00
vbawol
1a211407b9
updates to login system and hitpoints
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- No longer track hitpoints from client side, now saved server side only
and pushed to clients on login.
https://community.bistudio.com/wiki/getAllHitPointsDamage
- Changed use set / getUnitLoadout and should still have legacy player
data support that will upgrade automatically on first save.
- Default loadout can be controlled via new variables in epochconfig.hpp
- Made data validation check dynamic using isEqualTypeParams as it does
type checking and still fails if input is shorter than the default.
https://community.bistudio.com/wiki/isEqualTypeParams
- Added back server side damage protection for the new player body. If
the new unit dies before the player switch it could cause login issues
and should not cause issues with scripted setdamage or hitpoints as
first thought. https://community.bistudio.com/wiki/allowDamage
2017-08-15 14:19:03 -05:00
vbawol
ba3041ce8d
Merge pull request #823 from Ignatz-HeMan/patch-5
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Fixed wrong EPOCH_InteractedItem on crates
2017-08-13 23:46:22 -05:00
He-Man
8185d0dbf5
Fixed wrong EPOCH_InteractedItem on crates
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This has no effect to Epoch, but if you are working with EPOCH_InteractedItem in custom scripts, the crate items are from the wrong wh (if a crate and a groundWH is in target.
2017-08-13 20:43:33 +02:00
He-Man
e9499d6b17
Missing config for upgrading Cinder Floor
2017-08-09 19:10:00 +02:00
Raimonds Virtoss
5420ce3dc5
Merge pull request #820 from Ignatz-HeMan/patch-3
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Fix "throw items" from Fav-Bar
2017-08-08 17:42:40 +01:00
vbawol
f28cc43cd5
b826
2017-08-07 18:53:00 -05:00
He-Man
c1cbb626fb
Fix "throw items" from Fav-Bar
2017-08-07 23:10:21 +02:00
He-Man
aff46f13f7
Fix "throw items" from Fav-Bar
2017-08-07 22:57:59 +02:00
He-Man
236da86acb
Upgrade for CinderFloor
2017-08-06 19:22:49 +02:00
He-Man
370896c150
Update CfgLootTable_MADCUP.h
2017-08-06 02:37:48 +02:00
He-Man
e0a002f808
Update CfgLootTable_MAD.h
2017-08-06 02:37:27 +02:00
He-Man
4609b4e236
Update CfgLootTable_CUP.h
2017-08-06 02:37:02 +02:00
He-Man
7028ad8011
Update CfgLootTable.h
2017-08-06 02:36:36 +02:00
He-Man
497db196ad
Added missing Loot / Pricing / ItemSort
2017-08-05 20:56:36 +02:00
vbawol
163d702271
b824
2017-08-04 15:16:51 -05:00
He-Man
5388ca2210
changes for Vehicle Repair + iteminteracts
2017-08-04 21:50:26 +02:00
vbawol
6e3dcd090a
b823
2017-08-04 14:39:46 -05:00
DESKTOP-UH65DCE\MusTanG
c783e6854b
update killed EH
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if killer is unit exit handler
2017-08-04 13:44:03 -05:00
vbawol
02c6e96f0c
b822
2017-08-03 19:19:27 -05:00
vbawol
6a78895879
Merge branch 'experimental' into Community-Stats-#1
2017-08-03 18:20:00 -05:00
DESKTOP-UH65DCE\MusTanG
c19847b156
updates
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local antagonists killed by non-local entity needed to be handled.
Local and Non-Local stat changes are now sent to server first then back
to the appropriate client after pToken check is verified.
2017-08-03 18:11:10 -05:00
vbawol
0074d505a8
Merge pull request #810 from Ignatz-HeMan/experimental
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Option to prevent selling damaged veh
2017-08-03 14:55:42 -05:00
He-Man
c7f467be77
Option to prevent selling damaged veh
2017-08-03 20:43:58 +02:00
Raymix
3abac17557
trade: calc damage %, return new cost
2017-08-03 19:32:55 +01:00
He-Man
ff4b401b5f
Some Fav-Bar Tweaks
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- Moved configs to cfgepochclient
- Changed Keydown-Check from EPOCH_Buildmode to EPOCH_Target
- Replaced "resetonLogin" to only remove "forbidden items"
2017-08-03 18:18:18 +02:00
DESKTOP-UH65DCE\MusTanG
a2a3b7e3bd
Zombie Stat
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addEventHandler in 2 places for same zombie _unit, removed from unit
spawn function.
2017-08-03 10:46:46 -05:00
DESKTOP-UH65DCE\MusTanG
c49ee69265
add some tidybowl
2017-08-03 09:42:49 -05:00
DESKTOP-UH65DCE\MusTanG
4f88928bd0
Missions simplified
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Category changed to TraderMissions.
Removed CompletedMissions.
2017-08-03 09:37:08 -05:00
DESKTOP-UH65DCE\MusTanG
43958142b8
Community Stats System #1
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Fully customizable system.
Base system laid out more so as an example.
Included:
-Murders
-Deaths
-Suicides
-Revives
-AIKills
-AntagonistKills
-ZombieKills
-MissionsAttempted
-CompletedMissions
Client side stat change with optional send to server.
Server side stat change with optional send to client.
Server is backed up with token check if sent from client.
2017-08-02 22:16:21 -05:00
Raymix
97cf50183e
FavBar: build mode fix
2017-08-02 23:16:50 +01:00
Raymix
49e67d24d4
FavBar: perf optimization - new 5 sec event
2017-08-02 22:07:55 +01:00
Raymix
a09c53b723
favbar: return on void 2
2017-08-02 21:53:31 +01:00
Raymix
ec701873f7
favbar: returns on void
2017-08-02 21:53:04 +01:00
Raymix
a0e9ddbbef
FavBar: performance optimization
2017-08-02 21:48:09 +01:00
Raymix
082036236a
favbar: cleanup + private declares
2017-08-02 19:33:53 +01:00
vbawol
4cdc67cf9d
Merge pull request #804 from Ignatz-HeMan/experimental
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Advanced Vehicle Repair
2017-08-01 16:47:39 -05:00
Raymix
366068fd82
Customize HUD option removed from ESC menu #800
2017-08-01 22:42:06 +01:00
Raymix
2f5fe0f149
Favbar added: Banned items list and reset favbar on every login
2017-08-01 21:25:31 +01:00
Raymix
80329a9b16
Favbar: dupe fix (sorry lol, needs more field testing)
2017-08-01 21:09:50 +01:00
He-Man
826ddcc234
New item Classnames
2017-08-01 14:44:50 +02:00
vbawol
e022e6bfb3
b821
2017-07-31 23:19:08 -05:00
Raymix
45b6bf1fb2
Favorites bar - full release
2017-08-01 03:00:28 +01:00
vbawol
2c99640040
b820
2017-07-31 16:12:41 -05:00
He-Man
5dd672cb68
Advanced Vehicle Repair
2017-07-31 18:28:18 +02:00
vbawol
586261f587
b819
2017-07-28 11:57:10 -05:00
vbawol
29e530d62c
AH updates
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- change a few call compile + callExtension calls to parseSimpleArray +
callExtension as they return arrays.
- allow anti teleport check to be disabled with
antihack_antiTeleportCheck = "false" inside epochah.hpp
- optimized and made EPOCH_server_getRealTime command a normal server
function.
2017-07-28 11:56:30 -05:00
DESKTOP-UH65DCE\MusTanG
39d8f05029
add virtual obj for setDir
2017-07-27 15:16:16 -05:00
vbawol
1a806fbfec
fixed type error on createTeleport
2017-07-27 14:15:30 -05:00
vbawol
c38766286d
b815
2017-07-27 09:51:19 -05:00
vbawol
aaef107e3e
Merge pull request #795 from ravmustang/Vector-Building-and-Snapping-#1
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Fix snapping with Vector Tilt
2017-07-27 08:16:49 -05:00
DESKTOP-UH65DCE\MusTanG
f8461d247e
Fix snapping with Vector Tilt
...
I feel crazy after this one.
2017-07-26 21:38:33 -05:00
He-Man
f70d2f7a4a
Clear Veh Cargo after upgrade
2017-07-26 22:40:34 +02:00
vbawol
f2b0aab6e6
disable fuel after player is already in the server
2017-07-25 12:19:23 -05:00
vbawol
45a02c7b91
for #340 disable refuel client side
2017-07-25 12:02:17 -05:00
vbawol
ce5312930c
b813
2017-07-25 11:41:54 -05:00
DESKTOP-UH65DCE\MusTanG
05655d0cb2
crafting menu load fix
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Change incoming variables from params to _this.
2017-07-25 09:59:55 -05:00
vbawol
3808c2c95a
b812
2017-07-25 07:58:55 -05:00
Raymix
014f094f04
Fixes #790
2017-07-25 03:19:40 +01:00
vbawol
ec262e59f0
b810
2017-07-24 16:20:15 -05:00
vbawol
f7a1ef393d
Merge pull request #789 from Ignatz-HeMan/patch-7
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Fixed msg "Not all Items sold"
2017-07-24 15:53:31 -05:00
Raymix
c9e382c1b4
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2017-07-24 21:26:10 +01:00
Raymix
9ebfe6765d
cfgCrafting.hpp Maintenance + Fixes #785
2017-07-24 21:25:25 +01:00
He-Man
4982b1ec03
Fixed msg "Not all Items sold"
2017-07-24 20:05:26 +02:00
vbawol
10a762b541
Merge pull request #788 from ravmustang/Dynamic-Simulation-#3
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DynSim #3 Configs
2017-07-24 12:50:38 -05:00
DESKTOP-UH65DCE\MusTanG
e52fc1ee25
DynSim #3 Configs
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Added cfgDynamicSimulation.
Toggle entire system.
Toggle individual sections player/bases/vehicles
Set mulitpliers and distances.
Will continue to add to these configs as BIS adds more scripting
commands for us to use.
2017-07-24 12:34:58 -05:00
vbawol
97e1b5d328
Merge pull request #787 from ravmustang/non-Epoch-Teleporter-UserAction
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Action change
2017-07-24 12:31:25 -05:00
DESKTOP-UH65DCE\MusTanG
f68f616fea
Action change
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Change selection in array to "" as the current selection is not built
into these non-epoch objects.
2017-07-24 12:26:14 -05:00
vbawol
6ff599a578
use same array for worldpos
2017-07-24 11:20:32 -05:00
vbawol
5fe2d99731
fix error line 110
2017-07-24 10:05:07 -05:00
vbawol
77ae1625a6
allow direction and force addactions on other objects
2017-07-24 09:31:27 -05:00
vbawol
9d9ea54612
b809
2017-07-20 22:32:50 -05:00
vbawol
691c9d0a86
Merge pull request #784 from ravmustang/Barrel-Bomb-#2
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Barrel Bomb crafting kit
2017-07-20 20:07:50 -05:00
vbawol
4d66562459
b808
2017-07-20 18:08:16 -05:00
vbawol
63e8a887c9
rem old simulation code, recount arr after upgrade
2017-07-20 18:06:33 -05:00
vbawol
3ef5fa1fe3
b807
2017-07-20 14:10:06 -05:00
vbawol
292108715b
fixed minor typo in vars
2017-07-20 11:07:24 -05:00