vbawol
58c0481b6c
add GeigerCounter price and to loot table
2017-09-08 12:21:42 -05:00
vbawol
c76b2badf9
move save stats to master loop and basic radiation system
2017-09-03 17:11:52 -05:00
vbawol
7ab0e2694b
Merge remote-tracking branch 'origin/experimental' into experimental
...
# Conflicts:
# Sources/epoch_config/Configs/CfgClientFunctions.hpp
2017-08-30 17:19:05 -05:00
vbawol
01c8641ff2
Conditional Loot table feature and reworking antagonist spawning
...
- We no longer spawn antagonists on opening loot containers or trash.
Instead we have the client spawn them from a new weighted array. Note:
Admins can control what AI are spawning by removing from array
(antagonistChances) or setting chance to 0
- moved EPOCH_spawnIndex and EPOCH_spawnLimits to master loop init
instead of both_init as it is only needed client side.
- loot table updates for extra logic condition.
2017-08-30 17:15:14 -05:00
vbawol
f7f839abf8
Satellite Event Starter
2017-08-30 17:06:18 -05:00
vbawol
ff4471552a
improve earthquake event
2017-08-30 16:38:48 -05:00
DESKTOP-UH65DCE\MusTanG
56283e0c08
Temp Group System
...
Credit goes to AWOL for the original Epoch Group System.
Temp Groups do not allow outsiders access to bases, vehicles or safes.
Easily switch to Temp Group for Co-Op mission, then back to Perm Group.
Full access to Kick, Set Mod, Leave Group/Delete Group.
When leaving or deleting group, you will be put back into the actual
group of your teammates if online.
Fixed Leave/Delete Button to show Delete Group onLoad of Temp Group UI
Added refresh to Group UI's so all players are in sync after changes
2017-08-30 02:43:37 -05:00
vbawol
f0fbbe2cbb
fixed spelling on Shipwreak
2017-08-18 11:12:47 -05:00
vbawol
f28cc43cd5
b826
2017-08-07 18:53:00 -05:00
He-Man
370896c150
Update CfgLootTable_MADCUP.h
2017-08-06 02:37:48 +02:00
He-Man
e0a002f808
Update CfgLootTable_MAD.h
2017-08-06 02:37:27 +02:00
He-Man
4609b4e236
Update CfgLootTable_CUP.h
2017-08-06 02:37:02 +02:00
He-Man
7028ad8011
Update CfgLootTable.h
2017-08-06 02:36:36 +02:00
He-Man
497db196ad
Added missing Loot / Pricing / ItemSort
2017-08-05 20:56:36 +02:00
vbawol
163d702271
b824
2017-08-04 15:16:51 -05:00
He-Man
5388ca2210
changes for Vehicle Repair + iteminteracts
2017-08-04 21:50:26 +02:00
vbawol
6e3dcd090a
b823
2017-08-04 14:39:46 -05:00
vbawol
02c6e96f0c
b822
2017-08-03 19:19:27 -05:00
vbawol
e022e6bfb3
b821
2017-07-31 23:19:08 -05:00
vbawol
2c99640040
b820
2017-07-31 16:12:41 -05:00
vbawol
586261f587
b819
2017-07-28 11:57:10 -05:00
vbawol
1a806fbfec
fixed type error on createTeleport
2017-07-27 14:15:30 -05:00
vbawol
c38766286d
b815
2017-07-27 09:51:19 -05:00
vbawol
ce5312930c
b813
2017-07-25 11:41:54 -05:00
vbawol
3808c2c95a
b812
2017-07-25 07:58:55 -05:00
vbawol
ec262e59f0
b810
2017-07-24 16:20:15 -05:00
vbawol
9d9ea54612
b809
2017-07-20 22:32:50 -05:00
vbawol
e45e3d0abe
b806
2017-07-17 05:58:51 -05:00
vbawol
7ccf6d85c4
b805
2017-07-12 11:19:53 -05:00
vbawol
043290d5d2
b804
2017-07-09 05:30:52 -05:00
vbawol
0efc699370
b803
2017-07-08 18:51:32 -05:00
DESKTOP-UH65DCE\MusTanG
e906d29c9c
More upgrades and new functions
2017-07-03 15:59:40 -05:00
vbawol
ae5458a775
b801
2017-06-26 08:08:13 -05:00
vbawol
3813a76dce
b800
2017-06-24 12:03:27 -05:00
vbawol
b217e743fc
b799
2017-06-23 23:57:53 -05:00
vbawol
177831d1bb
b790
2017-06-16 20:07:00 -05:00
vbawol
5883d7e95e
1.0.0 b789
2017-06-13 19:19:23 -05:00
vbawol
9be597b5a5
version bump on experimental to 1.0.0
2017-06-13 11:23:08 -05:00
vbawol
e7092ad55d
b788
...
- Can now mine metal scraps from Dynamic Debris vehicle wrecks using
sledgehammer.
- Can now "Search/Examine" Dynamic Debris Trash piles for loot.
- (Known issue: Dynamic Debris will respawn after server restart)
- Initial support for Malden 2035 map released with A3 1.72+.
- Fixed Admin panel corpse markers.
2017-06-11 12:28:23 -05:00
vbawol
3746aea515
b783
2017-06-08 14:51:56 -05:00
vbawol
09d8167703
add Malden support
2017-06-08 14:15:27 -05:00
vbawol
bdba7b2e43
b782
2017-06-06 08:14:05 -05:00
vbawol
dc03dae4bb
b780
...
- Debris Updates and MD5 unit test
- reworked to only use one single hive call.
- add debug flag to remove markers by default.
- added check to prevent spawning debris on top of each other.
2017-06-03 10:55:47 -05:00
vbawol
a4b4f7f6b9
b777
2017-06-01 09:46:29 -05:00
vbawol
19e01ba3cd
b775
2017-05-29 17:16:36 -05:00
vbawol
84c46c7d2c
b774
2017-05-26 09:03:59 -05:00
vbawol
818289161f
pre 0.6 updates
...
[Added] Dynamic Debris Epoch Event. Dynamically spawns vehicle and other
debris on the roadways.
Scans the roads on startup and uses a random seed generator to determine
the locations of debris.
Debris is spawned using createSimpleObject and is made to conform with
the upper most roadway surface.
[Added] Epoch Events 3.0
- Supports events based on server side configs and pbos.
- New server side events can be added by just dropping .pbo into
@epochhive/addons folder.
- To make your own standalone events you can use Dynamic Debris Event as
a template.
[Removed] Vehicle simulation handler, so we can use A3 Dynamic
Simulation instead.
[Changed] Safe Vehicle and token checks simplified to only check the
vehicles a player is in.
[Changed] Safe Vehicle classes can now be configured via server settings
pbo CfgSecConf >> vehicles >> safeVehicles array.
2017-05-26 08:32:34 -05:00
vbawol
3902d63b4f
0.5 b757
2017-05-02 12:48:48 -05:00
vbawol
52db132ca9
more privates, cleanup and fixes.
2017-05-02 07:35:38 -05:00
vbawol
f101f66281
0.5 b756
2017-05-01 21:30:15 -05:00
vbawol
46a5d37026
0.5 b755
2017-04-22 10:25:14 -05:00
He-Man
eede62bd38
Fixed / updated and added Trader Missions
...
Ported to run it on Events instead fsm
2017-04-21 19:03:58 +02:00
vbawol
3317b8f25d
0.5 b754
2017-04-18 14:27:04 -05:00
vbawol
21c797c39b
0.5 b753
2017-04-17 12:07:29 -05:00
vbawol
4382aef326
Merge pull request #744 from EpochModTeam/release
...
sync changes from release to experimental
2017-04-17 09:21:44 -07:00
vbawol
2cdcf1c418
Merge pull request #740 from morgoth0/patch-3
...
Force enablesimulation on gates
2017-04-17 09:19:15 -07:00
vbawol
d77fb154ed
Merge pull request #741 from morgoth0/patch-4
...
Force enablesimulation on gates
2017-04-17 09:19:09 -07:00
vbawol
586b6018f1
Merge pull request #742 from morgoth0/patch-5
...
Force enablesimulation on gates
2017-04-17 09:19:01 -07:00
vbawol
662c401d84
Merge pull request #739 from morgoth0/patch-2
...
Force enablesimulation on bargates
2017-04-17 09:17:22 -07:00
vbawol
6600844a4b
further optimized db call for weather script
2017-04-12 10:16:23 -05:00
vbawol
af56e4b89a
update privates
...
since this is execVM'ed it is not really needed but done just in case
the code is compiled call'ed at a later time.
2017-04-12 09:57:55 -05:00
vbawol
91e70e21d9
fix static weather
2017-04-12 09:46:31 -05:00
vbawol
1fd690a43c
0.5 b752
2017-04-11 14:50:28 -05:00
Grahame
e7b377383c
Force enablesimulation on gates
2017-04-10 09:24:28 -04:00
Grahame
0a9843e3da
Force enablesimulation on gates
2017-04-10 09:23:06 -04:00
Grahame
4f0973155f
Force enablesimulation on gates
2017-04-10 09:21:32 -04:00
Grahame
941cdae08b
Force enablesimulation on bargates
2017-04-10 09:19:42 -04:00
Grahame
ef600d3536
Force enablesimulation on Land_BarGate_F
2017-04-10 09:10:13 -04:00
vbawol
e3a94eaeb8
0.5 b751
2017-04-09 17:08:16 -05:00
vbawol
705a577d9a
0.5 b750
...
[Added] epochconfig settings (forcedVehicleSpawnTable,
forcedLootSpawnTable) to force specific vehicle or loot tables.
[Changed] Removed "Alpha" from debug monitor
2017-04-05 11:27:57 -05:00
vbawol
63817d743e
add forced overrides of vehicle and loot tables
2017-04-05 11:10:28 -05:00
vbawol
1386f675b7
0.5 b749
2017-04-03 11:50:28 -05:00
vbawol
086c97f20f
0.5 b748
...
[Added] 200 player support to all mission files, thanks to increased
group limits in Arma 1.68!
[Added] Experimental support for Mad ArmA Mod:
https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
(Note: a few known issues with this mod bisign/key for this mod atm)
2017-04-01 23:17:46 -05:00
vbawol
ff13d929ec
0.5 741
2017-03-30 15:57:44 -05:00
vbawol
0046ed18ef
merge
2017-03-30 15:34:37 -05:00
vbawol
e6549ff7e7
0.5 b740
2017-03-30 11:54:36 -05:00
vbawol
e379038ab4
0.5 b739
...
move icons to mod
add token check to remote exec
2017-03-30 11:02:15 -05:00
vbawol
b402cb3219
0.5 b737
2017-03-28 13:20:40 -05:00
vbawol
a4dca6ffb5
add 7 new keesha camo skins from Craig Hauer
...
@ComatoseBadger
2017-03-28 12:08:57 -05:00
vbawol
d07593d038
added unit test and further hive optimizations
2017-03-27 17:44:55 -05:00
vbawol
1394dec6ba
weather tweaks
2017-03-27 17:43:10 -05:00
vbawol
2c49a8ad93
add previous location check
...
If you had set a spawnpoint previously at another location and attempt
to set a new one, it would say "spawnpoint removed" instead of "set".
2017-03-24 07:24:35 -05:00
vbawol
f4c0d24e42
0.5 b708
2017-03-23 20:24:58 -05:00
vbawol
ea1e96d807
0.5 b707
2017-03-23 16:11:25 -05:00
vbawol
2c75d87869
revert, makes variable out of scope
2017-03-23 15:51:44 -05:00
vbawol
28baecfd71
0.5 b705
2017-03-23 14:45:19 -05:00
vbawol
3e2148e147
reforce wind direction again
2017-03-23 13:57:57 -05:00
vbawol
2156309fcf
MORE WIND!
2017-03-23 10:38:01 -05:00
vbawol
6e9e5ff9d3
server b703
2017-03-23 10:09:17 -05:00
vbawol
77b6ed4f18
0.5 b701
2017-03-22 17:37:02 -05:00
vbawol
872d8dcb73
0.5 b700
...
weather tweaks and repack for PR
2017-03-18 00:24:02 -05:00
vbawol
aff9d38c70
0.5 b699
2017-03-08 14:45:24 -06:00
vbawol
16e70faf8e
0.5 b698
2017-03-08 08:17:06 -06:00
vbawol
5857f56583
0.5 b697
2017-03-06 11:46:54 -06:00
vbawol
8b77ed0be7
add toxic sapper to spawn, give loot, etc.
...
also give feedback to player when Spawnpoint set
2017-03-06 11:19:20 -06:00
vbawol
dcd0954786
0.5 b696
2017-03-05 13:35:03 -06:00
vbawol
7714c62e96
test fix issue with joining a dead players groups
...
optimize reduce number of allPlayer calls
2017-03-05 11:04:43 -06:00
vbawol
4f5d0baf8d
0.5 b695
2017-03-04 16:46:03 -06:00
vbawol
f5d51c4127
fixed typo in load player
2017-03-04 11:35:39 -06:00
vbawol
b695f29577
example Epoch Event: Payday
...
Give all connected players 100 Crypto every 30 minutes
2017-03-04 10:57:14 -06:00