Commit Graph

396 Commits

Author SHA1 Message Date
vbawol
05322dfb1c test get|setUnitLoadout on player login
since setUnitLoadout arguments can be global and have global effect it
may work better than some of the inventory commands that only work with
local args. (like: https://community.bistudio.com/wiki/addBackpack,
https://community.bistudio.com/wiki/addWeapon, etc.)

If this helps then, a more Ideal fix would be to just use getUnitLoadout
on player save and setUnitLoadout on player logins.
2017-06-23 16:15:23 -05:00
vbawol
b0312d2e13 b797
add switch for auto refuel disableAutoRefuel
2017-06-19 17:38:14 -05:00
vbawol
c5aa288e76 b796 server only 2017-06-19 08:35:17 -05:00
vbawol
56b1a971de b795 server only 2017-06-19 07:55:33 -05:00
vbawol
5c5e0ad49a fixes for #759 2017-06-18 07:17:33 -05:00
vbawol
177831d1bb b790 2017-06-16 20:07:00 -05:00
vbawol
5883d7e95e 1.0.0 b789 2017-06-13 19:19:23 -05:00
vbawol
e7092ad55d b788
- Can now mine metal scraps from Dynamic Debris vehicle wrecks using
sledgehammer.
- Can now "Search/Examine" Dynamic Debris Trash piles for loot.
- (Known issue: Dynamic Debris will respawn after server restart)
- Initial support for Malden 2035 map released with A3 1.72+.
- Fixed Admin panel corpse markers.
2017-06-11 12:28:23 -05:00
vbawol
3746aea515 b783 2017-06-08 14:51:56 -05:00
vbawol
bdba7b2e43 b782 2017-06-06 08:14:05 -05:00
vbawol
934b324c35 disable debug on Dynamic Debris 2017-06-04 03:40:02 -05:00
vbawol
dc03dae4bb b780
- Debris Updates and MD5 unit test
- reworked to only use one single hive call.
- add debug flag to remove markers by default.
- added check to prevent spawning debris on top of each other.
2017-06-03 10:55:47 -05:00
vbawol
6a328ea714 missed adding function 2017-06-01 16:02:33 -05:00
vbawol
a4b4f7f6b9 b777 2017-06-01 09:46:29 -05:00
vbawol
d95654d8bd add md5 hash function 840
bump hive version to 0.6.0.0
2017-06-01 07:28:58 -05:00
vbawol
19e01ba3cd b775 2017-05-29 17:16:36 -05:00
vbawol
84c46c7d2c b774 2017-05-26 09:03:59 -05:00
vbawol
818289161f pre 0.6 updates
[Added] Dynamic Debris Epoch Event. Dynamically spawns vehicle and other
debris on the roadways.
Scans the roads on startup and uses a random seed generator to determine
the locations of debris.
Debris is spawned using createSimpleObject and is made to conform with
the upper most roadway surface.

[Added]  Epoch Events 3.0
- Supports events based on server side configs and pbos.
- New server side events can be added by just dropping .pbo into
@epochhive/addons folder.
- To make your own standalone events you can use Dynamic Debris Event as
a template.

[Removed] Vehicle simulation handler, so we can use A3 Dynamic
Simulation instead.
[Changed] Safe Vehicle and token checks simplified to only check the
vehicles a player is in.
[Changed] Safe Vehicle classes can now be configured via server settings
pbo CfgSecConf >> vehicles >> safeVehicles array.
2017-05-26 08:32:34 -05:00
He-Man
e3fb007cf4 Added Start Leadout (with examples) 2017-05-12 15:57:36 +02:00
vbawol
3902d63b4f 0.5 b757 2017-05-02 12:48:48 -05:00
vbawol
f101f66281 0.5 b756 2017-05-01 21:30:15 -05:00
vbawol
46a5d37026 0.5 b755 2017-04-22 10:25:14 -05:00
vbawol
3317b8f25d 0.5 b754 2017-04-18 14:27:04 -05:00
vbawol
21c797c39b 0.5 b753 2017-04-17 12:07:29 -05:00
vbawol
1fd690a43c 0.5 b752 2017-04-11 14:50:28 -05:00
vbawol
e3a94eaeb8 0.5 b751 2017-04-09 17:08:16 -05:00
vbawol
705a577d9a 0.5 b750
[Added] epochconfig settings (forcedVehicleSpawnTable,
forcedLootSpawnTable) to force specific vehicle or loot tables.
[Changed] Removed "Alpha" from debug monitor
2017-04-05 11:27:57 -05:00
vbawol
63817d743e add forced overrides of vehicle and loot tables 2017-04-05 11:10:28 -05:00
vbawol
b02209184f redis server updates and debug option flag
[Changed] Add flag to enable database unit test. enableUnitTestOnStart =
1 in epochconfig.hpp to enable
Update redis-server.exe to latest version: 3.2.100 from:
https://github.com/MSOpenTech/redis/releases
2017-04-04 17:36:09 -05:00
vbawol
1386f675b7 0.5 b749 2017-04-03 11:50:28 -05:00
vbawol
086c97f20f 0.5 b748
[Added] 200 player support to all mission files, thanks to increased
group limits in Arma 1.68!
[Added] Experimental support for Mad ArmA Mod:
https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
(Note: a few known issues with this mod bisign/key for this mod atm)
2017-04-01 23:17:46 -05:00
vbawol
ff13d929ec 0.5 741 2017-03-30 15:57:44 -05:00
vbawol
e6549ff7e7 0.5 b740 2017-03-30 11:54:36 -05:00
vbawol
e379038ab4 0.5 b739
move icons to mod
add token check to remote exec
2017-03-30 11:02:15 -05:00
vbawol
b402cb3219 0.5 b737 2017-03-28 13:20:40 -05:00
vbawol
d07593d038 added unit test and further hive optimizations 2017-03-27 17:44:55 -05:00
vbawol
2c49a8ad93 add previous location check
If you had set a spawnpoint previously at another location and attempt
to set a new one, it would say "spawnpoint removed" instead of "set".
2017-03-24 07:24:35 -05:00
vbawol
f4c0d24e42 0.5 b708 2017-03-23 20:24:58 -05:00
vbawol
ea1e96d807 0.5 b707 2017-03-23 16:11:25 -05:00
vbawol
28baecfd71 0.5 b705 2017-03-23 14:45:19 -05:00
vbawol
2156309fcf MORE WIND! 2017-03-23 10:38:01 -05:00
vbawol
6e9e5ff9d3 server b703 2017-03-23 10:09:17 -05:00
vbawol
77b6ed4f18 0.5 b701 2017-03-22 17:37:02 -05:00
vbawol
3bf59bfa46 recompiled 2017-03-21 15:54:43 -05:00
vbawol
52d78a3325 untested Linux x64 support
pending release of x64 Arma 3 Linux dedicated server support to test
2017-03-21 14:57:09 -05:00
vbawol
7310318ea1 testing working: Linux support
(Static Linked)
2017-03-21 11:32:21 -05:00
vbawol
872d8dcb73 0.5 b700
weather tweaks and repack for PR
2017-03-18 00:24:02 -05:00
vbawol
9d69c8ada7 add legacy linux files just in case 2017-03-16 12:18:38 -05:00
vbawol
6b4f6ed0cb rebuild epoch so and attempt at x64 build for linux 2017-03-09 16:48:33 -06:00
vbawol
aff9d38c70 0.5 b699 2017-03-08 14:45:24 -06:00
vbawol
16e70faf8e 0.5 b698 2017-03-08 08:17:06 -06:00
vbawol
5857f56583 0.5 b697 2017-03-06 11:46:54 -06:00
vbawol
dcd0954786 0.5 b696 2017-03-05 13:35:03 -06:00
vbawol
4f5d0baf8d 0.5 b695 2017-03-04 16:46:03 -06:00
vbawol
f5d51c4127 fixed typo in load player 2017-03-04 11:35:39 -06:00
vbawol
b695f29577 example Epoch Event: Payday
Give all connected players 100 Crypto every 30 minutes
2017-03-04 10:57:14 -06:00
vbawol
4cd7fdd5c6 0.5 b691 2017-03-04 00:53:05 -06:00
vbawol
4a08ccf033 fixed missing semicolons 2017-03-04 00:21:59 -06:00
vbawol
55a7a0190d 0.5 b684 2017-02-28 13:31:00 -06:00
vbawol
66452060cb Epoch Event: AirDrop 2017-02-28 12:34:45 -06:00
vbawol
51cddfa424 0.5 b683 2017-02-27 07:52:47 -06:00
vbawol
9d6b5a6ae5 0.5 b682 2017-02-26 09:19:51 -06:00
vbawol
246cc9670f 0.5 b681 repack 2017-02-26 08:17:12 -06:00
vbawol
f31aeff613 0.5 b680 2017-02-25 16:37:07 -06:00
vbawol
2afb92e52e b678
see changelog
2017-02-24 11:31:33 -06:00
vbawol
d26d9c34e7 add experimental x64 dll for windows 2017-02-19 08:59:21 -06:00
He-Man
69a3b8b5d7 Reworked NPC Trade Script
- no longer use PubVar for Trade
- "Purchase Failed" not abort the complete trade
- Added an option, that Players with to much Bank-debit can not sell,
but can purchase. The Money for Purchasing goes directly to the Bank
then.
2017-02-10 21:28:00 +01:00
vbawol
a417dc9070 0.4 b675 2017-01-02 12:25:49 -06:00
vbawol
de95260a3e 0.4 b674 2016-12-29 13:57:50 -06:00
vbawol
1db988095e booleans in configs
- change bools in config files to string or a number.
- EPOCH_fnc_returnConfigEntry(V2) now also supports 0/1 via config when
default input is a bool.
Note: this commit may address issue with Bad conversion: bool rpt spam.

It is suggested to use the following format for storing booleans in
config:
1 = true
"true"=true
0 = false
"false"=false
2016-12-29 12:18:09 -06:00
vbawol
81f3452bd9 b673 2016-12-14 14:11:36 -06:00
vbawol
dc93ccdbf4 b672 2016-12-12 13:25:00 -06:00
vbawol
31371482c8 b671 2016-12-12 11:29:46 -06:00
He-Man
77f58457cf Update epochconfig.hpp 2016-12-11 16:23:13 +01:00
He-Man
69b2bb401a Option to make BaseParts indestructible 2016-12-11 16:20:39 +01:00
vbawol
f86c49fe86 b670 2016-12-11 00:34:07 -06:00
vbawol
9856601229 0.4 b669
Workaround for playerRespawnTime always returning -1 when the player is
killed, that also prevented player time to be revived. Thanks goes to
@Ignatz-HeMan and @SPKcoding for the fix!
2016-12-03 11:22:55 -06:00
vbawol
1660e7f484 0.4 b668
fixed crash when opening crafting menu since A3 1.66.
workaround for HandleDisconnect not firing since A3 1.66.
b660
changed playableUnits to allPlayers
improved Epoch_selectInventoryItem function
improved inventory locked check with arma 1.66 features.
2016-12-02 10:24:25 -06:00
vbawol
350554b7f1 0.4 b660
fixes and improvments
2016-12-01 23:26:34 -06:00
vbawol
8e614b0b78 Arma 3 1.66 fixes part1
playableUnits changed to allPlayers
improved Epoch_selectInventoryItem function
mproved inventory locked check
2016-12-01 17:44:43 -06:00
vbawol
3d1f958839 b657 2016-11-28 00:17:28 -06:00
vbawol
fb7d733c41 b656 2016-11-26 10:26:16 -06:00
vbawol
7913ee0ea7 readd shared linux libs for now
will work on static build after I get my dev environment sorted.
2016-11-22 14:27:26 -06:00
vbawol
57a5ec6edf rebuilt epochserver.so with shared libs 2016-11-15 08:36:42 -06:00
vbawol
f972e6a6e0 b655
repack for changes since
b07c74f80d
remove json files as they can be regenerated as needed
2016-11-13 23:49:53 -06:00
vbawol
9fa278e04a Epoch Survival 0.4 build:654
increased anti teleport distance limit to 30 and configureable via
epochah.hpp antihack_maxTravelDistance
2016-11-13 20:25:53 -06:00
vbawol
9d54517986 rebuilt epochserver.so on Debian 8.6 2016-11-13 17:35:27 -06:00
vbawol
57327acef3 Epoch Survival 0.4 b653 2016-11-11 16:50:26 -06:00
vbawol
9e66f8e03a 0.4 b652
- Fixed ryan zed not detected.
2016-11-09 17:23:27 -06:00
vbawol
a0b078a683 Epoch Survival 0.4 b650
- experiment with using dynamic UI (HOLD down Space Bar) for base
building: enable, disable, free mode, and snap alignment options. build
mode can still be disabled with "1" key only if already enabled.
- Replace the use of 1,2,3 keys for base building to free them up to be
used for Arma 3 weapon switching.
2016-11-09 17:04:15 -06:00
vbawol
c15ea5c42b Epoch Survival 0.4 b646
removed "wet" HUD icon for now.
reworked login fsm, thanks to some feedback on the forum.
removed most blocking of f1-12 keys and number keys via keyDown
function.
comment out some diag_log spam.
workaround for Arma 3 client crash when an admin uses F5 to delete a
vehicle.
Fixed Ryan Zombies mod detection issues.
Optimized and fixed wall state issues thanks to @Ignatz-HeMan for PR and
Xirtti for the feedback.
2016-11-09 15:21:15 -06:00
vbawol
1aa39383cc b640
fixed visible scrollbars on HUD UI thanks to @raymix
updated scripts.txt BE filter.
2016-11-08 09:53:09 -06:00
vbawol
3f3dd22f83 Epoch Survival 0.4 b639
return empty can on drinking gas,
added option to empty out gas can
2016-11-02 15:12:49 -05:00
vbawol
95cfc4be58 b638 2016-11-02 14:43:26 -05:00
vbawol
b48acf626f Epoch Survival 0.4 b637
tanoa mission file added that adds RyanZombies to the addons array
Test extended options support for double click item interaction sub
menu.
- "Drink" gas to poison your self.
- Pour our Honey "Empty" option to gain the empty jar without consuming
the honey.
2016-11-02 14:20:58 -05:00
vbawol
12740cfafd Epoch Survival 0.4 b633 2016-11-02 10:25:49 -05:00
vbawol
ae18103ddc more BE fixes and another build of epochserver.so 2016-11-01 16:23:07 -05:00
vbawol
0e3d163ab2 b632
test not suppessing SPACE key press to fix
https://github.com/EpochModTeam/Epoch/issues/539
2016-10-31 13:31:28 -05:00
vbawol
4dd055d4f3 b631
few more loot positions and updated tool with remaining list from
https://github.com/EpochModTeam/Epoch/issues/528
2016-10-31 11:23:52 -05:00
vbawol
25b6dd64e5 b630
fixed two loot positions Land_d_Windmill01_F and Land_d_Windmill01_F
2016-10-31 10:22:06 -05:00