Commit Graph

248 Commits

Author SHA1 Message Date
vbawol
b1efe1429a correct file path to current branch 2016-06-13 11:54:19 -05:00
vbawol
fa202de790 not needed to reduce by 1 2016-06-13 10:03:00 -05:00
vbawol
a381d283a2 Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2016-06-12 08:30:07 -05:00
vbawol
e97c17ce12 0.3.9.0509
[Added] Starting to add support for Tanoa. (more loot positions and
world interaction configs still needed)
[Changed] move vehicle EH init before setdamage.
[Changed] add extra debug to load vehicles.
[Changed] Tool: buildings without loot pos script now uses mission
config and terrain objects command.
[Fixed] take into account trader stored per class vehicle limits when
spawning new vehicles.
2016-06-12 08:29:10 -05:00
Raymix
c900cb4d7d returns [r,g,b,a] of current color scheme on client.
Allows us to adapt to common color scheme selected in game options.
2016-06-12 01:08:48 +01:00
vbawol
70c7df8c4f 0.3.9.0502 2016-06-07 14:24:36 -05:00
Andrew Gregory
0f1ad4882d mISSING fILE 2016-06-07 19:57:34 +01:00
vbawol
263303e73d 0.3.9.0501 2016-06-07 13:43:54 -05:00
vbawol
7f5c8359df Looting Tweaks
increase loot bias 10% overall.
increase loot density for military and other larger buildings.
2016-06-07 13:43:54 -05:00
vbawol
19770129cc 0.3.9.0500 2016-06-07 13:43:54 -05:00
Andrew Gregory
38f6496ba4 Allow Non Vehicle spawn call
update _posOut to allow for object spawn. Error was thrown otherwise.
2016-06-05 20:05:26 +01:00
vbawol
9833a11737 0.3.9.0492
add missing create marker sqf
2016-06-04 14:04:55 -05:00
vbawol
c068bc89e8 0.3.9.0490 pt2 2016-06-04 10:45:34 -05:00
vbawol
e27e414584 0.3.9.0490
Added improved plant spawner by Redbeard Actual and [VB]AWOL.
Fixes to player load and revive thanks to He-Man

http://epochmod.com/forum/topic/42178-disappearing-mags-on-login-revive-fix/#comment-277194
renamed cfgpatches for a2 structures pbo
2016-06-04 10:45:10 -05:00
vbawol
27548edb6e allow for epoch events to accept full file path
fixed path change a3_epoch_server_settings ->  epoch_server_settings
if 4th variable in the EpochEvents array is set to 0 scriptName is used
as the full path. Default is to use pre/postfix.
2016-06-01 15:14:57 -05:00
Andrew Gregory
6b5638af19 Task Missions Update
Syntax error fixed.
2016-06-01 20:42:00 +01:00
Andrew Gregory
63b4cde01b Task Mission System Update
Missed a file.
2016-05-31 16:35:25 +01:00
Andrew Gregory
30edcfb449 Task Mission System
Update for task system.
2016-05-31 16:28:07 +01:00
vbawol
d715e45565 remove tree view 2016-05-30 10:14:34 -05:00
vbawol
92b13db8a7 Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2016-05-30 09:58:02 -05:00
vbawol
319391f60d 0.3.9.0489
fixed another scripts BE kick # 51 with CUP enabled
rebuild packing tool exe
add debug to ban PVS EH (issue db logging isnt working)
2016-05-30 09:56:16 -05:00
Andrew Gregory
a5b73fdce3 Update EPOCH_server_loadPlayer.sqf
Missing semi-colon.
2016-05-30 11:58:42 +01:00
vbawol
a41700f7ff fixed CUP Enabled logic typo
https://github.com/EpochModTeam/Epoch/issues/543
2016-05-29 10:22:46 -05:00
vbawol
724e6c901f repack test 0.3.9.0488 2016-05-27 09:56:07 -05:00
vbawol
f141807916 fixed missing WhiskeyNoodle item interactions 2016-05-25 17:01:42 -05:00
vbawol
a659c1bb08 0.3.9.0487 2016-05-25 16:39:14 -05:00
vbawol
c6c3ec4943 generate tree views 2016-05-25 14:53:27 -05:00
vbawol
89bf743b0c 0.3.9.0477
fixed BE kick with CUP enabled
fixed error with bite player
add random zombie faces
2016-05-24 15:00:45 -05:00
vbawol
a503633b36 0.3.9.0473
Add inital support of Ryans Zombies and Demons mod
EPOCH_client_bitePlayer changes:
settings now config based via CfgObjectInteractions
2016-05-23 15:01:40 -05:00
vbawol
6f169cff93 0.3.8.0465
Epoch PBO packer 1.0
add playerNuisance variable
a few small optimizations
2016-05-18 11:48:48 -05:00
vbawol
6461cabcac 0.3.9.0456
fixed typo with cfgItemInteractions usage that prevented base building
2016-05-12 10:39:52 -05:00
vbawol
e2c46afc14 increase build number 2016-05-12 10:21:11 -05:00
vbawol
fd59dbec24 fixed typo in iteminteractions 2016-05-11 17:02:09 -05:00
vbawol
54c76c1994 0.3.9.0454
Init weather script at server startup
1= Epoch Events run at server startup and then again after given delay.
0 = Default, runs after given delay.

Changed path from \x\addons\a3_epoch_server to \epoch_server to match
new build tool prefixes
2016-05-09 14:54:57 -05:00
Andrew Gregory
7e6affd5aa Update CfgEpochClient.hpp
Since the removal of the double negative in EPOCH_unitSpawn change the default for filtered antagonists. Reduce range at trader to make slightly more performant.
2016-05-08 23:02:27 +01:00
vbawol
e23ee5dd31 and repack 2016-05-08 09:30:10 -05:00
vbawol
ca26f5fc8a test repack after lfs install 2016-05-08 09:21:15 -05:00
vbawol
fd2c414cae 0.3.9.0451 2016-05-06 16:49:07 -05:00
vbawol
3baadfc221 pt 2 move item configs to gamemode 2016-05-06 15:30:10 -05:00
vbawol
9c28eef10f 0.3.9.0450 2016-05-05 23:10:06 -05:00
vbawol
d77e542f73 make single function to effect crypto server side 2016-05-05 23:09:38 -05:00
vbawol
f36cd3bec3 change file name to match config name 2016-05-05 16:56:17 -05:00
vbawol
aa5d701815 0.3.9.0449
remove unneeded "hold space" text
2016-05-05 15:40:59 -05:00
vbawol
02bc012f36 0.3.9.0448
repacked
2016-05-05 14:49:25 -05:00
vbawol
14f36070a5 fixed small typo 2016-05-05 14:43:24 -05:00
vbawol
be348bca8f 0.3.9.0447
Pt 1 move base building configs to gamemode
2016-05-05 11:06:12 -05:00
vbawol
28cfe61d37 move isTemporary var to cfgBaseBuilding 2016-05-02 18:21:16 -05:00
vbawol
8dcece4903 allow loot spawner to spawn items not in the cfgprices table
should fix issue with not getting raw meat from gutting animals
2016-05-01 14:22:31 -05:00
vbawol
83a53a5f5b Allow Epoch Events to execute at startup
Also changed restart function to shutdown as soon as no players are left
and server locked
2016-05-01 14:21:40 -05:00
vbawol
0e21b77f5d fixed getting wet on pier
http://epochmod.com/forum/topic/41929-getting-10-points-of-wetness/
2016-04-29 17:15:53 -05:00