He-Man
2f7216d63c
Update EPOCH_onEachFrame.sqf
2017-02-05 18:55:20 +01:00
He-Man
de36d8225c
Update EPOCH_KeyUp.sqf
2017-02-05 18:54:44 +01:00
He-Man
3c5d112463
Update EPOCH_KeyDown.sqf
2017-02-05 18:54:06 +01:00
He-Man
ee3224f14a
Add files via upload
2017-02-05 18:51:57 +01:00
He-Man
d067b9662a
Add files via upload
2017-02-05 18:50:59 +01:00
vbawol
c4d806d3c9
credits
2017-01-29 17:08:20 -06:00
vbawol
40949a09b9
Fixed: Repack Energy Pack not possible #698
2017-01-23 17:12:50 -06:00
vbawol
a990bc7eb1
add back comments and one recipe
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added crafting mortar with 12 Rocks 2 dirty water Fire + Workbench
nearby. #647
2017-01-15 14:22:19 -06:00
vbawol
a40dfadde6
use internal EH reference to sapper agent
2017-01-10 14:15:33 -06:00
vbawol
8a7af382c7
Merge pull request #695 from Ignatz-HeMan/patch-15
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wrong var name
2017-01-10 13:53:41 -06:00
He-Man
9eb8557107
wrong var name
2017-01-10 19:31:05 +01:00
vbawol
cae78a7f20
readd missing comments to epoch config
2017-01-09 12:18:49 -06:00
vbawol
c0b6a0a1be
bump for next version
2017-01-06 08:14:55 -06:00
vbawol
2eefc2e343
typo
2017-01-02 17:28:07 -06:00
vbawol
a417dc9070
0.4 b675
2017-01-02 12:25:49 -06:00
vbawol
bc314ca5f8
use isEqualto
2017-01-01 12:33:53 -06:00
vbawol
468deeb252
test making player revive work similar to load #693
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on revive, use reveal against new player object.
send loadABS value from server and wait client side for a match before
using selectPlayer.
Note: may need some form of code lock to prevent duplicate calls
Todo: Look into changing revive system to A3's own.
2017-01-01 12:33:04 -06:00
vbawol
de95260a3e
0.4 b674
2016-12-29 13:57:50 -06:00
vbawol
1db988095e
booleans in configs
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- change bools in config files to string or a number.
- EPOCH_fnc_returnConfigEntry(V2) now also supports 0/1 via config when
default input is a bool.
Note: this commit may address issue with Bad conversion: bool rpt spam.
It is suggested to use the following format for storing booleans in
config:
1 = true
"true"=true
0 = false
"false"=false
2016-12-29 12:18:09 -06:00
vbawol
03bd6cc796
Merge pull request #688 from Ignatz-HeMan/patch-13
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Safe/Load all Vehicle Magazines correctly
2016-12-29 11:42:00 -06:00
vbawol
223e95a7dc
Merge pull request #691 from Ignatz-HeMan/patch-14
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Update CfgEpochClient.hpp
2016-12-29 11:41:38 -06:00
He-Man
a7b8f7afae
Update CfgEpochClient.hpp
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true / false must be a string!!!
2016-12-25 17:52:05 +01:00
vbawol
0c73e39045
update credits
2016-12-21 09:13:04 -06:00
vbawol
c7fece626f
add some apex backpacks to BE filter
2016-12-18 13:22:19 -06:00
vbawol
abf690fc11
fix typo on helper scripts
2016-12-18 13:21:42 -06:00
He-Man
5859bf2356
Safe/Load all Vehicle Magazines correctly
2016-12-14 21:58:08 +01:00
He-Man
3f4517f109
Safe/Load all Vehicle Magazines correctly
2016-12-14 21:53:24 +01:00
He-Man
113efd874b
Safe/Load all Vehicle Magazines correctly
2016-12-14 21:52:48 +01:00
He-Man
4b88db0279
Safe/Load all Vehicle Magazines correctly
2016-12-14 21:51:35 +01:00
He-Man
532df074f2
Safe/Load all Vehicle Magazines correctly
2016-12-14 21:49:55 +01:00
vbawol
81f3452bd9
b673
2016-12-14 14:11:36 -06:00
vbawol
46e9e557be
Merge pull request #687 from EpochModTeam/release
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merge trader menu changes to experimental
2016-12-14 10:21:59 -06:00
vbawol
92d849e5c5
Merge pull request #686 from Ignatz-HeMan/patch-12
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Skip saving already killed Vehicles
2016-12-14 10:13:14 -06:00
vbawol
d8f52243dd
Merge pull request #685 from Ignatz-HeMan/patch-11
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Added Filter for TraderMenu
2016-12-13 17:00:43 -06:00
He-Man
236651caa7
Skip saving already killed Vehicles
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Server was deleting the Vehicle from DB and after hit is triggered, saved it again into DB with damage 1
2016-12-13 19:56:13 +01:00
He-Man
fb9356d804
Added Filter for TraderMenu
2016-12-13 17:19:54 +01:00
He-Man
55351e891c
Added Filter for TraderMenu
2016-12-13 17:18:59 +01:00
He-Man
b1d5c173b0
Added Filter for TraderMenu
2016-12-13 17:15:01 +01:00
He-Man
3009c82a24
Added Filter for TraderMenu
2016-12-13 17:14:51 +01:00
He-Man
e265031d60
Added Filter for TraderMenu
2016-12-13 17:13:35 +01:00
He-Man
5412c6cd6f
Update sandbox_config.hpp
2016-12-13 17:12:51 +01:00
He-Man
13f27ba56f
Update EPOCH_startNPCTraderMenu.sqf
2016-12-13 17:12:11 +01:00
He-Man
7a30a439c1
Added Filter for TraderMenu
2016-12-13 17:11:18 +01:00
vbawol
241a247c08
Merge pull request #684 from EpochModTeam/experimental
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release 0.4 b672
2016-12-13 07:53:09 -06:00
vbawol
fa834cebe4
revert scripts change for 1.66 hotfix
2016-12-13 07:44:51 -06:00
vbawol
dc93ccdbf4
b672
2016-12-12 13:25:00 -06:00
vbawol
5f95340c7f
Merge pull request #683 from Ignatz-HeMan/patch-10
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Removed workaround for PlayerDisconnected
2016-12-12 12:40:24 -06:00
He-Man
6cb5de71b5
Removed workaround for PlayerDisconnected
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Tested and working again.
Should be better then searching (foreach allunits)
2016-12-12 19:36:00 +01:00
vbawol
31371482c8
b671
2016-12-12 11:29:46 -06:00
vbawol
b5b947d278
Merge pull request #681 from Ignatz-HeMan/patch-9
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Option to make BaseParts indestructible
2016-12-12 09:52:37 -06:00