Commit Graph

32 Commits

Author SHA1 Message Date
Teh Dango
fc67c3b4fd 2.4.6
Fixed typo in initialization file preventing SargeAi from loading as expected.
2018-04-12 13:37:24 -04:00
Teh Dango
c6a6bc0567 2.4.5 2018-04-05 19:27:23 -04:00
Teh Dango
d66cfea13d 2.4.3
Hotfix for epoch vehicle issue
2018-01-19 21:43:49 -05:00
Teh Dango
549f3d7063 2.4.2
Fixing undefined variables for vehicle arrays
2018-01-02 22:51:15 -05:00
Teh Dango
1f94d2f82d Turning off debug options 2018-01-01 19:18:13 -05:00
Teh Dango
7c627d868a 2.4.1
Fixing AI relations
2017-12-31 13:32:01 -05:00
Teh Dango
65e4453908 2.4.0
Major Update. Now supporting DesolationRedux, Epoch and Exile.
2017-12-31 03:16:37 -05:00
Teh Dango
0512c2455c 2.3.0 2017-11-11 22:49:07 -05:00
Teh Dango
30a42e6e63 2.3.0
see readme
2017-11-11 22:46:01 -05:00
Teh Dango
b12e947cdb 2.2.8
The USPMON scripts are now placed inside the mission PBO for better stability.
2017-11-11 14:15:05 -05:00
Teh Dango
653b57c579 2.2.7
Minor fixes in the chernarus maps loading for grid system.

Commented out incompatiable features to prevent accidental loading.
2017-11-04 13:00:50 -04:00
Teh Dango
483b2fc919 Removed Side Relations 2017-10-25 22:39:25 -04:00
Teh Dango
ac7b7d39b2 2.2.6 2017-10-25 22:16:03 -04:00
Teh Dango
6989d1db31 2.2.6
Player relations had to be altered to be compatible with Epoch configuration.
2017-10-25 22:14:07 -04:00
Teh Dango
40edfffd27 Added notice to variable 2017-10-25 21:56:13 -04:00
Teh Dango
4b8641b99c Cleanup
Code cleanup, minor fixes...
2017-10-25 21:51:06 -04:00
Teh Dango
c5e98f17e6 Epoch Update
Epoch Update
2017-10-25 21:36:31 -04:00
Teh Dango
1cad6d480d Epoch Update 2017-10-25 21:35:07 -04:00
Teh Dango
15463e4eb4 Epoch Update 2017-10-25 21:04:52 -04:00
Teh Dango
3b2cfcb974 2.2.4 2016-08-21 12:48:06 -04:00
Teh Dango
7067ad9b0a 2.2.3
Check the change log for details
2016-08-18 22:58:49 -04:00
Teh Dango
1218f04f15 2.1.1
Pushing this due to the greatly improved HC logic compared to the
current logic. This minor update includes a new variable to control kill
messages and track AI kills.
2016-04-02 12:18:10 -04:00
Teh Dango
4c97b939d7 HotFix
Luckily I was able to override the Exile rating balance system and bring
Sarge AI back to life again.
2016-03-29 19:18:26 -04:00
Teh Dango
4f545a09a0 HotFix
0Changed a piece of code that cause player rating variable to not
execute as intended. This resolves the issue of friendly AI not
recognizing a hostile player.
2016-03-26 10:40:19 -04:00
Teh Dango
02d74ec337 Quick Update
A few minor changes in the placement of code to ensure the selected
"host' is executing all the code properly.
2016-03-25 21:47:06 -04:00
Teh Dango
f713fe7ebd Hotfix
Spelling error correction caused system messages to fail.
2016-03-16 22:51:29 -04:00
Teh Dango
feeb58f767 Hotfix
Added the additional no vehicle parameter that the new UPSMON includes
to prevent AI from using vehicles when in combat as well as traveling
out of combat.
2016-03-15 21:52:19 -04:00
Teh Dango
2f96052cdd Hotfix
Bad spawn method used in the spawn file.
2016-03-15 20:45:16 -05:00
Teh Dango
094791407b Feature Addition
Added kill messages when an AI is killed. Also included a chance for AI
to speak in system chat when killed.
2016-03-15 20:21:42 -05:00
Teh Dango
c19d9431d0 Hotfix
Moved all code to be executed on the server. This resolves an issue with
player respect alterations.
2016-03-15 18:59:12 -05:00
Teh Dango
2f119d5fbc Sarge AI
Sarge AI
2016-03-15 15:15:53 -05:00
Teh Dango
3ac749d64b 2.1.0
This is the latest stable version of Sarge AI for Arma 3: Exile.
2016-02-19 21:49:51 -05:00