Ghostrider [GRG]
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096b4ff2c1
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Update README.md
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2022-07-31 15:02:09 -04:00 |
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Chris Cardozo
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981347b3a4
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End of Build 239 / Ver 7.06
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2020-11-25 09:23:29 -05:00 |
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Chris Cardozo
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893691037d
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Addressed small bugs with APEX Gear
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2020-11-25 09:18:19 -05:00 |
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Chris Cardozo
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eb28646ec8
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Removed some logging
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2020-11-25 09:17:57 -05:00 |
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Chris Cardozo
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3ac264fa75
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Change logging of active scripts so it is done only if blck_debugON == true
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2020-11-25 09:15:20 -05:00 |
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Chris Cardozo
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63154379c8
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Removed logging
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2020-11-25 09:13:11 -05:00 |
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Chris Cardozo
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f266afb22c
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Converted diagnostic code to comments.
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2020-11-23 18:11:57 -05:00 |
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Chris Cardozo
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48bc40ad4a
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Fixed Typo (Thanks ehylla93 for pointing it ou)
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2020-11-23 17:43:09 -05:00 |
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Chris Cardozo
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f8b185c854
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Updates Configs
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2020-11-23 08:03:24 -05:00 |
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Chris Cardozo
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06e5c70933
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logging for weapBuild 239 Logging for Config based loadoutsns in config-based loadouts
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2020-11-23 02:01:29 -05:00 |
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Chris Cardozo
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2319276356
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logging for weapons in config-based loadouts
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2020-11-23 01:21:45 -05:00 |
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Chris Cardozo
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bec02396b1
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End of build 238
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2020-11-22 11:23:01 -05:00 |
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Chris Cardozo
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047bf429f4
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FIx a script error that prevented units from having primary weapons.
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2020-11-22 11:13:22 -05:00 |
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Chris Cardozo
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e54cbdba04
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Define _missionLoot parameters for the case where the crates are spawned at mission completion.
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2020-11-22 11:13:04 -05:00 |
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Chris Cardozo
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b3010e47a1
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Add a default Value
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2020-11-22 11:12:39 -05:00 |
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Chris Cardozo
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ceb9fb7bce
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Updated to refer to blck_maxGradient
This constant was added so there can be a map-specific setting for max gradient.
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2020-11-22 08:52:55 -05:00 |
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Chris Cardozo
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8279a4f88b
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definition of constants consolidated in gms_fnc_findWorld.sqf
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2020-11-22 08:52:18 -05:00 |
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Chris Cardozo
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e843669d05
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Set up a check for maps without water (
where blck_maxSeaSearchDistance == 0;
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2020-11-22 08:51:44 -05:00 |
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Chris Cardozo
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32649a3f27
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Added Mull of Kintire and info for pirate mission constants.
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2020-11-22 08:50:47 -05:00 |
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Chris Cardozo
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0c9c115fdd
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Updated to Build 237 / Ver 7.06
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2020-11-22 08:50:21 -05:00 |
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Chris Cardozo
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efca35bcdd
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Updated for Build 237
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2020-11-22 08:49:56 -05:00 |
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Chris Cardozo
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6d0171e99a
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bug fixes / performance tweaks
split the long list of mission parameters up into modules to reduce the number of variables set with each pass through various scripts.
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2020-11-21 14:53:06 -05:00 |
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Chris Cardozo
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a95a22b65c
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Minor adjustments to vehicles
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2020-11-21 14:51:29 -05:00 |
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Chris Cardozo
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924512b299
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Update to Build 236
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2020-11-21 14:51:15 -05:00 |
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Chris Cardozo
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11b951cfda
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Updated Changelog for build 245
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2020-11-16 14:58:22 -05:00 |
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Chris Cardozo
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3e9ecbce78
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Small tweaks to some missions
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2020-11-16 13:40:47 -05:00 |
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Chris Cardozo
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d626a21316
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remove space
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2020-11-16 13:32:38 -05:00 |
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Chris Cardozo
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83e489c0c1
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Small fixes
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2020-11-16 13:32:26 -05:00 |
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Chris Cardozo
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60b1d21d16
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Build 235 / Fix issue with loot vehicles not being spawend
/ Streamline coding for build 235
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2020-11-16 13:32:12 -05:00 |
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Chris Cardozo
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e11b9338ae
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Update build info to 235
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2020-11-16 13:31:13 -05:00 |
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Chris Cardozo
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388a3bc95d
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Streamline coding Build 235
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2020-11-16 13:31:00 -05:00 |
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Chris Cardozo
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6abfb94813
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fixed issue with some UMS AI being spawned with non-scuba gear
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2020-11-14 14:51:37 -05:00 |
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Chris Cardozo
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07a6942744
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Merge branch 'Experimental'
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2020-11-08 08:38:11 -05:00 |
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Chris Cardozo
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3581aa9a1c
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missing info fo rbild 233
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2020-11-08 08:32:04 -05:00 |
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Chris Cardozo
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c01794ccce
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updated build #
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2020-11-08 08:02:30 -05:00 |
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Chris Cardozo
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a436aebf9c
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Merge branch 'Experimental'
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2020-11-08 07:49:20 -05:00 |
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Chris Cardozo
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6cc3cef49d
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update version
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2020-11-08 07:44:32 -05:00 |
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Chris Cardozo
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0842796307
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Update changeLog.sqf
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2020-11-08 07:38:25 -05:00 |
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Chris Cardozo
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ca7f403c70
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Updated Changelog
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2020-11-07 10:06:49 -05:00 |
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Chris Cardozo
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bab528c796
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Merge branch 'Experimental'
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2020-11-07 10:02:02 -05:00 |
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Chris Cardozo
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6a8bb9e476
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Final Version 7.03 Build 233
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2020-11-07 10:01:15 -05:00 |
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Ghostrider [GRG]
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4d56107e15
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Resolved conflicts
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2020-11-07 09:52:20 -05:00 |
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Chris Cardozo
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dc82f9a362
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Launchers and rounds now removed from ai corpses.
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2020-11-01 10:18:22 -05:00 |
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Chris Cardozo
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1e6d4aeabe
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Fix for launchers not being deleted
Still have to do something about the launcher rounds which persist for some reason.
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2020-10-31 11:38:46 -04:00 |
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Chris Cardozo
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498e7e06e1
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Update Build
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2020-10-31 09:54:38 -04:00 |
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Chris Cardozo
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ccb6b17d10
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remove some logging
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2020-10-31 09:54:23 -04:00 |
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Chris Cardozo
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66ae8eb113
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Tweak to be sure the dead unit is in a group owned by the server before proceeding with processing kills
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2020-10-31 09:53:53 -04:00 |
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Chris Cardozo
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99621912f6
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Add config for the chance of various attachments
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2020-10-31 09:53:17 -04:00 |
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Chris Cardozo
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d6b433d2e3
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Add player states updates for EPOCH (Thanks He-Man)
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2020-10-31 09:52:48 -04:00 |
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Chris Cardozo
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920f8bf526
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Temporary fix for turret AI beign spawned with wet suits
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2020-10-20 00:51:59 -04:00 |
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