Chris Cardozo
f80db22642
Fixed: Arcraft do not crash when 2 or more are spawned over a mission.
2020-09-09 19:19:46 -04:00
Chris Cardozo
2523f38924
Fixed: Jets do not crash after spawn
2020-09-09 19:18:33 -04:00
Chris Cardozo
fb8d7680ee
Fixed issue with jets crashing on spawn.
2020-09-09 08:29:14 -04:00
Chris Cardozo
58dbfd509a
small bug fixes / CBA compatability added
2020-09-09 07:56:24 -04:00
Chris Cardozo
b3bad01260
turned off debugging.
2020-09-08 07:13:36 -04:00
Chris Cardozo
6f9b41d5b5
New features / debugging of editor plugin
2020-09-07 10:13:24 -04:00
Chris Cardozo
1203f03044
Bug Fixes for the 3DEN Plugin
2020-09-06 12:30:56 -04:00
Chris Cardozo
873026090d
Merge branch 'Experimental'
2020-09-02 11:57:39 -04:00
Chris Cardozo
02847bdbe2
Updated Documentation
2020-09-02 11:48:09 -04:00
Chris Cardozo
c94a8e382d
Build 218 Final
2020-09-02 11:36:02 -04:00
Chris Cardozo
730eeb47dc
Build 218 Cod and new missions
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Missions provided by Thomas-TKO
2020-08-29 14:34:02 -04:00
Chris Cardozo
338afb8fed
Debuged script to export static missions.
2020-08-22 07:59:47 -04:00
Chris Cardozo
416294e431
Add support for garisoned by building pos
2020-08-18 01:44:56 -04:00
Chris Cardozo
633e8101d0
bug fix, remove some logging
2020-08-17 23:04:40 -04:00
Chris Cardozo
5a29cb2d94
Bug fixes; more to come yet
2020-08-16 23:36:50 -04:00
Chris Cardozo
c5cfb0feee
Updates to How Tos for using the 3DEN plugin.
2020-08-15 16:48:46 -04:00
Chris Cardozo
3349d63bed
Updated How To for static missions
2020-08-15 16:37:12 -04:00
Chris Cardozo
c57ad07d57
added the pbo for the editor plugin.
2020-08-15 16:28:26 -04:00
Chris Cardozo
67dc2bd7bd
Build 2 - fully functioning
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TODO:
add a tool to set mission start and end messages.
Test that the output is functional without editing.
2020-08-15 16:27:20 -04:00
Chris Cardozo
d4758ebcac
Build 2
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Added basic export tool for static missions.
Configuration of most options now working properly (a time saver !)
2020-08-15 07:04:14 -04:00
Chris Cardozo
475fad641f
Added weferlingen_winter
2020-08-11 07:54:59 -04:00
Chris Cardozo
1e813cda56
corectly named world name for livonia (enoch)
2020-08-11 07:50:31 -04:00
Chris Cardozo
af3278bcbc
Fixed errors
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The script to pull dynamic missions now properly sets mission center at a roadcone. You can delete or comment out the roadcone if the final mission if you like.
2020-08-11 07:45:05 -04:00
Chris Cardozo
e42c6ff576
The script now pulls marker info and sets mission marker text to that used in the editor.
2020-08-11 06:46:15 -04:00
Chris Cardozo
9797245497
Small update to editor tool
2020-08-11 01:26:55 -04:00
Chris Cardozo
e80ed787dc
A few fixes / additions
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Fixed an issue that prevented settings for the marker brush from being applied.
Added several Chernarus variants to the worlds recognized.
Updated Build information to 215.
2020-08-10 18:33:48 -04:00
Chris Cardozo
5b15fa15b9
Added tool for generating dynamic missions from within the editor
2020-08-09 20:36:38 -04:00
Chris Cardozo
4c83429b96
Fix for UMS with the new mission spawner
2020-08-06 23:47:52 -04:00
Chris Cardozo
ffd41d0025
Build 214 - improvements in finding mission positions
2020-08-06 01:02:58 -04:00
Chris Cardozo
b870dfbfd0
Updated Changelog
2020-08-02 08:08:27 -04:00
Chris Cardozo
170035504a
added some new credits
2020-08-02 08:06:32 -04:00
Chris Cardozo
0789181c6a
Build 213
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Improvements in how location for missions is found.
2020-08-01 14:56:22 -04:00
Chris Cardozo
ddbf64be29
Build 212
2020-07-30 22:35:14 -04:00
Chris Cardozo
a62b198102
Undo the last change
2020-06-28 07:47:19 -04:00
Chris Cardozo
e582d80a8e
Disable calls to spawn new dynamic UMS as these are incorproaed in routine mission spawning
2020-06-28 07:46:52 -04:00
Chris Cardozo
cece2b222b
Build 206, Final for Ver 6.98
2020-06-27 18:15:46 -04:00
Chris Cardozo
6ab978a7e7
final tidying up.
2020-06-27 14:27:25 -04:00
Chris Cardozo
f59cf1e42e
added missing code for militarized 'default' servers
2020-06-27 13:33:58 -04:00
Chris Cardozo
0584f61c97
A bunch of small bug fixes and removed debugging
2020-06-27 12:35:02 -04:00
Chris Cardozo
03c031537c
Updates to code finding location for missions.
2020-06-13 14:14:46 -04:00
Chris Cardozo
f677f8f950
Small Change so that _markerLabel is always defined.
2020-06-08 19:48:13 -04:00
Chris Cardozo
6c8c9229cc
Added map settings for vtl
2020-06-03 16:41:29 -04:00
Chris Cardozo
b80cc15e15
Build 205
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Final bug fixes
One known issue.
2020-06-01 20:02:47 -04:00
Chris Cardozo
55cd131208
Start of Build 205
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Documentation
List of Known issues
Near final for Ver 6.98
2020-06-01 17:52:01 -04:00
Chris Cardozo
45a387b33f
Added back a #define that was accidentally deleted
2020-06-01 07:27:10 -04:00
Chris Cardozo
36a02b6301
Removed / Redid a bit of logging
2020-05-31 11:33:14 -04:00
Chris Cardozo
df6e8777d1
Small performance improvements: blck_fnc_missionSpawner
2020-05-31 07:01:25 -04:00
Chris Cardozo
16eac40e0e
default dynamic UMS Updates
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Added a new category of surface wrecks (undertesting)
Harmonized variables names for vehicle patrols to match those used by blck_fnc_missionSpawner.
2020-05-31 06:35:19 -04:00
Chris Cardozo
aee91d25a5
Build 204
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Fixed an issues with spawnMissionAI (incorrectly handled the case where ai parameters are defined)
Fixed issues with incorrect marker lables when showing AI alive counts.
UMS dynamic missions are now spawned by BLCK_fnc_missionSpawner and the UMSdynamicMIssionSpawner is gone.
2020-05-31 06:26:22 -04:00
Chris Cardozo
a8156bb8d9
Build 204
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Fixed issues with markers not showing number of alive AI (land missions only)
UMS missions still need work in that regard.
2020-05-27 09:04:49 -04:00