Commit Graph

47 Commits

Author SHA1 Message Date
Chris Cardozo
4c83429b96 Fix for UMS with the new mission spawner 2020-08-06 23:47:52 -04:00
Chris Cardozo
ddbf64be29 Build 212 2020-07-30 22:35:14 -04:00
Chris Cardozo
16eac40e0e default dynamic UMS Updates
Added a new category of surface wrecks (undertesting)

Harmonized variables names for vehicle patrols to match those used by blck_fnc_missionSpawner.
2020-05-31 06:35:19 -04:00
Chris Cardozo
aee91d25a5 Build 204
Fixed an issues with spawnMissionAI (incorrectly handled the case where ai parameters are defined)

Fixed issues with incorrect marker lables when showing AI alive counts.

UMS dynamic missions are now spawned by BLCK_fnc_missionSpawner and the UMSdynamicMIssionSpawner is gone.
2020-05-31 06:26:22 -04:00
Chris Cardozo
5fad8d3ef0 fixed issue with deleting markers after the change to add the blckeagls prefex to marker names. 2020-05-10 13:44:31 -04:00
Chris Cardozo
b89156d7fb Minor bug fixes
removed all references to GRGserver.
Added scope definitions that were missing.
2020-03-23 18:12:59 -04:00
Chris Cardozo
87c4f7f733 Used correct version rather than an older build 2020-01-29 18:32:43 -05:00
Chris Cardozo
331bf40a89 Updates and bug fixes - see change long 2020-01-29 08:37:13 -05:00
Chris Cardozo
23e2b61c33 fixed a few scripting errors 2019-09-08 16:13:08 -04:00
Chris Cardozo
39b32945e1 Added info about latest updates 2019-09-02 09:26:36 -04:00
Chris Cardozo
5da70b9fc0 And - a few more tweaks for missing/moved code 2019-07-19 19:37:56 -04:00
Chris Cardozo
d19502492f Build 179, see changelog for details. 2019-07-19 17:00:30 -04:00
Chris Cardozo
5c0bdbd60d change from pull request by MGTDB 2019-07-11 23:55:56 -04:00
MGT
847297f9cd
Update GMS_UMS_configurations.sqf
Changed underwater mission crates in Epoch mod for the lootable underwater crate as players complained they couldn't be looted when using regular crates
2019-07-11 09:33:32 +01:00
Chris Cardozo
8b3c6a2e34 Updated Static Missions Code 2019-06-08 11:47:45 -04:00
Chris Cardozo
72ffddd2fa Build 174 2019-05-22 06:48:53 -04:00
Chris Cardozo
6560123a60 Ver 6.88 Build 167 Final RC 2018-12-01 12:59:38 -05:00
Chris Cardozo
1d42585fe5 Build 163
Many code optimizations and a few bug fixes, all courtesy of HeMan.
2018-11-19 15:33:20 -05:00
Chris Cardozo
9d91cba88f HeMan's tweaks to SLS, Static and Static underwater missions. 2018-11-19 11:15:55 -05:00
Chris Cardozo
6891c96136 Inactivate default static land and UMS missions) 2018-11-18 16:11:08 -05:00
Chris Cardozo
782bba997e More code optimization from HeMan 2018-11-18 16:08:53 -05:00
Chris Cardozo
a5b40c08c3 Removed some unnecessary code or commented out code.
Thanks to HeMan for working on this.
2018-11-18 15:47:32 -05:00
Chris Cardozo
de1c065f5e Build 153 2018-10-14 13:21:56 -04:00
Ghostrider-GRG-
15c47fc786 Version 6.84 Build 145 2018-06-24 06:42:01 -04:00
Ghostrider-GRG-
a6d4e35105 Revert "Version 6.84 Build 144"
This reverts commit 6b67ce4ae1.
2018-06-23 06:13:49 -04:00
Ghostrider-GRG-
6b67ce4ae1 Version 6.84 Build 144
Final Build for Version 6.84.
2018-06-22 17:30:03 -04:00
Ghostrider-GRG-
461b89b44c Build 141
fixed an issue with Hostage missions.
Fixed an issue whereby collisions between objects at missions caused them to fly about.
Changed the default for some objects to allow damage which should increase realism and make certain player tasks like loading crates easier.
2018-06-19 08:03:50 -04:00
Ghostrider-GRG-
2d74842106 Final build 138
All types of patrols at static objects now despawn when no player is near.
In addition, vehicle, heli and emplaced weapons crew use the same uniform selections as infantry.
2018-06-17 12:07:37 -04:00
Ghostrider-GRG-
b0b0764e54 Changes listed under description
Added ability to pull AI loadouts from CfgPricine (Epoch).
Consolidated code that defines AI Loadout and Airpatrol parameters based on difficulty.
Added code to despawn static AI patrols and track the # of ai alive when infantry are despawned.
2018-06-13 19:55:59 -04:00
Ghostrider-GRG-
0f50530d30 Build 134
See Changelog for details.
2018-06-03 08:33:40 -04:00
Ghostrider-GRG-
1d24e8486b more minor fixes 2018-06-02 08:10:30 -04:00
Ghostrider-GRG-
3adc530855 disable example static missions by default. 2018-06-02 07:51:33 -04:00
Ghostrider-GRG-
eddc766141 Merge branch 'Experimental' 2018-06-02 07:30:48 -04:00
Ghostrider-GRG-
c4da4a8625 Fixed an issue wherein AI spawned into SDV did not have proper gear 2018-05-28 20:25:06 -04:00
Ghostrider-GRG-
7b42449899 Added Files for Static/UMS Missions that were Mistakenly Deleted 2018-04-19 19:28:22 -04:00
Ghostrider-GRG-
8f99047439 Remove unused UMS system files. 2018-04-19 07:27:46 -04:00
Ghostrider-GRG-
cfd32b806d V 6.81 Build 126
See Change Log
2018-04-19 00:11:03 -04:00
Ghostrider-GRG-
51dcc80e7e More Fixes
turned off debug settings.
Redid some code controlling the number of dynamic UMS spawned.
Commented out the Static UMS to provide a new default.
2018-03-05 21:30:00 -05:00
Ghostrider-GRG-
d730134e12 Fixes for issues with UMS. 2018-03-05 19:58:02 -05:00
Ghostrider-GRG-
33abc92a25 Several Bug-fixes
1. AI Alive Counters were shown when config for them = false;
2. The number of dynamic UMS was not correspnding the the number specified in the confi.
2018-03-05 19:07:23 -05:00
Ghostrider-DbD-
623bf9e2e6 Tweaks to UMS to improve playability. 2018-02-05 07:29:26 -05:00
Ghostrider-DbD-
0455ae5929 See Changelog 2018-02-02 18:35:03 -05:00
Ghostrider-DbD-
be98033411 New Branch. Fixed an issues with dynamic UMS. 2018-01-19 18:53:09 -05:00
Ghostrider-DbD-
9bd4e5fff9 Update Event Handlers, bug fixes. Add support for Lythium 2018-01-07 02:02:29 -05:00
Ghostrider-DbD-
b621c3fa3e Added timer to delete empty AI Vehicles 2017-12-23 07:58:58 -05:00
Ghostrider-DbD-
66ec5aa01f Added License Information. 2017-12-19 23:26:49 -05:00
Ghostrider-DbD-
927b1b0550 Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00