Commit Graph

152 Commits

Author SHA1 Message Date
Chris Cardozo
e80ed787dc A few fixes / additions
Fixed an issue that prevented settings for the marker brush from being applied.

Added several Chernarus variants to the worlds recognized.

Updated Build information to 215.
2020-08-10 18:33:48 -04:00
Chris Cardozo
ffd41d0025 Build 214 - improvements in finding mission positions 2020-08-06 01:02:58 -04:00
Chris Cardozo
0789181c6a Build 213
Improvements in how location for missions is found.
2020-08-01 14:56:22 -04:00
Chris Cardozo
ddbf64be29 Build 212 2020-07-30 22:35:14 -04:00
Chris Cardozo
03c031537c Updates to code finding location for missions. 2020-06-13 14:14:46 -04:00
Chris Cardozo
f677f8f950 Small Change so that _markerLabel is always defined. 2020-06-08 19:48:13 -04:00
Chris Cardozo
36a02b6301 Removed / Redid a bit of logging 2020-05-31 11:33:14 -04:00
Chris Cardozo
df6e8777d1 Small performance improvements: blck_fnc_missionSpawner 2020-05-31 07:01:25 -04:00
Chris Cardozo
aee91d25a5 Build 204
Fixed an issues with spawnMissionAI (incorrectly handled the case where ai parameters are defined)

Fixed issues with incorrect marker lables when showing AI alive counts.

UMS dynamic missions are now spawned by BLCK_fnc_missionSpawner and the UMSdynamicMIssionSpawner is gone.
2020-05-31 06:26:22 -04:00
Chris Cardozo
a8156bb8d9 Build 204
Fixed issues with markers not showing number of alive AI (land missions only)

UMS missions still need work in that regard.
2020-05-27 09:04:49 -04:00
Chris Cardozo
7bc4495976 Defined a root string for DMS markers 2020-05-10 22:46:43 -04:00
Chris Cardozo
5fad8d3ef0 fixed issue with deleting markers after the change to add the blckeagls prefex to marker names. 2020-05-10 13:44:31 -04:00
Chris Cardozo
200efaa572 Remove logging from fnc_cleanupDeadAI 2020-05-09 17:18:55 -04:00
Chris Cardozo
22152b7970 Added a function to generte a list of DMS markers and avoid spawning blck missions nearby 2020-05-09 14:22:20 -04:00
Chris Cardozo
34e2ea6b9f Added one new function, cleaned up a few others 2020-05-09 11:59:39 -04:00
Chris Cardozo
1ccfd5ed36 Tweaks to algorythm for finding location for new mission 2020-05-07 03:05:47 -04:00
Chris Cardozo
ffa147f976 Fixed an error with how coords are deffined when missions are spawned. 2020-05-06 17:29:14 -04:00
Chris Cardozo
06c48495b3 Fixed Epoch Issue with Loot Vehicles at Static Missions (Epoch)
Deleted some GRG and unused files.
Added a new function to spawn loot vehicles at static missions.
Cleaned up some code for spawning static missions.
2020-05-06 08:13:12 -04:00
Chris Cardozo
8c2285f71d removed dupcliate and thus obsolete file. 2020-05-05 18:19:47 -04:00
Chris Cardozo
60741c7ac3 Build 201
Cleaned up blck_custom_config
Added #define for NAI All in One
Working on bug fixes for findSafePosn.
Updating map-specific issue for livonia.
2020-05-05 18:11:24 -04:00
Chris Cardozo
b89156d7fb Minor bug fixes
removed all references to GRGserver.
Added scope definitions that were missing.
2020-03-23 18:12:59 -04:00
Chris Cardozo
9d09c21156 declared scope for _maxDistance 2020-03-02 21:32:49 -05:00
Chris Cardozo
7aac2b2787 Update GMS_UMS_fnc_findShoreLocation.sqf
fixed issues on tanoa with UMS mission spawn sites
2020-03-02 14:26:38 -05:00
Chris Cardozo
aef6275796 A few Small Repairs / Build 198 2020-03-01 05:52:33 -05:00
Chris Cardozo
b6f63ac71a small improvements
code for handling case where the asset is killed at capture/hostage missions was tweaked.
mapsize and center were verified and tweaks for standard arma maps.
2020-02-29 15:02:31 -05:00
Chris Cardozo
87c4f7f733 Used correct version rather than an older build 2020-01-29 18:32:43 -05:00
Chris Cardozo
331bf40a89 Updates and bug fixes - see change long 2020-01-29 08:37:13 -05:00
Chris Cardozo
3855c7b976 Updated Event Handling
Tried to fix case where a nunit ejects because of death or disabled vehicle not prmpting ejection of the body and processing for possible case of empty vehicle.
2019-09-16 14:13:24 -04:00
Chris Cardozo
8acb9b1283 removed unused functions and needless logging 2019-09-15 12:07:20 -04:00
Chris Cardozo
7f04a7c743 Final for Build 182
Added some difficulty-based niforms and weapons for static mission AI.

Trid to make Groups at static missions desplay more of a roaming patrolling behavior on foot and in vehicles.
2019-09-14 16:10:59 -04:00
Chris Cardozo
864ca64253 Bug Fixes
missions vehicles were not spawning
Loot vehicles and crates were being deleted prematurely.
2019-09-12 21:33:07 -04:00
Chris Cardozo
1f8f43ce95 Waypoint and HC Updates
Errors with HC initialization resolved.
Reload event handler distributed to clients
Waypoint Logic redone.
2019-09-11 20:19:51 -04:00
Chris Cardozo
8999fef46c Fixed an issues with offloading to HC 2019-09-10 23:41:47 -04:00
Chris Cardozo
8afb686a43 Add missing function; correct undefined variable error 2019-09-08 17:06:03 -04:00
Chris Cardozo
23e2b61c33 fixed a few scripting errors 2019-09-08 16:13:08 -04:00
Chris Cardozo
b69aad6bbf Build 180 Ver 6.92
See the changelog for info
2019-09-02 08:45:20 -04:00
Chris Cardozo
128b7edfd0 disabled some logging. 2019-07-19 20:05:47 -04:00
Chris Cardozo
5da70b9fc0 And - a few more tweaks for missing/moved code 2019-07-19 19:37:56 -04:00
Chris Cardozo
d19502492f Build 179, see changelog for details. 2019-07-19 17:00:30 -04:00
Chris Cardozo
778697d6ca Most changes for 6.92 in place
offloading to clients still to be done.
Needs extensive testing.
2019-07-11 23:07:26 -04:00
Chris Cardozo
cfc22d4165 Build 177
Implemented fixes that check when a unit gets out of a vehicle so that empty tanks and such are detected and released to players.
2019-06-17 22:52:54 -04:00
Chris Cardozo
8b3c6a2e34 Updated Static Missions Code 2019-06-08 11:47:45 -04:00
Chris Cardozo
5f269e5cd8 Fixed a few script Errors
Build 176 - static mission monitors still throwing errors after groups despawn.
2019-05-29 20:02:41 -04:00
Chris Cardozo
7c55a4450f fixed a few last remaning errors/unneed logs 2019-05-25 14:19:16 -04:00
Chris Cardozo
764ade48b6 fixed issues with AIHit event handler
AI now properly deply smoke and heal upon damage to a sertain degree.
2019-05-25 13:04:06 -04:00
Chris Cardozo
9336ac4a2e More updates to notifying AI on unit kill 2019-05-25 00:02:07 -04:00
Chris Cardozo
72ffddd2fa Build 174 2019-05-22 06:48:53 -04:00
Chris Cardozo
a531fdc71d Fixed issue with kills made from vehicle not registering 2019-05-21 07:42:10 -04:00
Chris Cardozo
ad4d66e386 Removed some debugging stuff 2019-05-19 10:01:14 -04:00
Chris Cardozo
47e7a780de Code optimization and 1 bug fix (partial)
first part of a fix for the reward player bug when player is in a vehicle.

Optiimized a bunch of code - small tweaks only.
2019-05-18 14:05:16 -04:00