Chris Cardozo
6560123a60
Ver 6.88 Build 167 Final RC
2018-12-01 12:59:38 -05:00
Chris Cardozo
a9e861493f
Updated Change log.
2018-11-19 17:26:27 -05:00
Chris Cardozo
8d06b9e851
Updated for Build 155
2018-10-21 07:56:34 -04:00
Chris Cardozo
91ac249eeb
Update changeLog.sqf
2018-10-14 13:31:17 -04:00
Ghostrider-GRG-
9fbc888a5b
Version 1.84 RC
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Just need to revisit the damage settings for objects in some of the missions then this is good to go.
2018-06-19 20:50:29 -04:00
Ghostrider-GRG-
461b89b44c
Build 141
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fixed an issue with Hostage missions.
Fixed an issue whereby collisions between objects at missions caused them to fly about.
Changed the default for some objects to allow damage which should increase realism and make certain player tasks like loading crates easier.
2018-06-19 08:03:50 -04:00
Ghostrider-GRG-
2d74842106
Final build 138
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All types of patrols at static objects now despawn when no player is near.
In addition, vehicle, heli and emplaced weapons crew use the same uniform selections as infantry.
2018-06-17 12:07:37 -04:00
Ghostrider-GRG-
b27d10ac0c
Fixed a few scripting errors.
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Thank you Grahame, Sneer and ThomasShirt for bug reports.
2018-06-08 16:56:11 -04:00
Ghostrider-GRG-
0f50530d30
Build 134
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See Changelog for details.
2018-06-03 08:33:40 -04:00
Ghostrider-GRG-
41a82d70b8
Final Change Log
2018-06-02 08:24:10 -04:00
Ghostrider-GRG-
4860217e75
Updated Changelog
2018-06-02 08:23:46 -04:00
Ghostrider-GRG-
eddc766141
Merge branch 'Experimental'
2018-06-02 07:30:48 -04:00
Ghostrider-GRG-
597f3056bf
Version 6.82 Build 133
2018-06-02 07:29:00 -04:00
Ghostrider-GRG-
abd965dd5a
Build 130
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Fixed issues with missing vests and headgear. Still have to resolve this for SDV Crews.
2018-05-28 17:58:26 -04:00
Ghostrider-GRG-
5b311a01ff
Build 127 Final
2018-04-23 08:15:56 -04:00
Ghostrider-GRG-
2a6798a6a4
All Standard MIssions Tested
2018-04-21 06:46:46 -04:00
Ghostrider-GRG-
cfd32b806d
V 6.81 Build 126
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See Change Log
2018-04-19 00:11:03 -04:00
Ghostrider-GRG-
0d39cf014d
V 6.81 Build 124
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New functions added.
Coding efficiencies implemented.
2018-04-09 08:07:34 -04:00
Ghostrider-GRG-
c29d518f3c
Merge branch 'Experimental'
2018-03-05 20:01:27 -05:00
Ghostrider-GRG-
d730134e12
Fixes for issues with UMS.
2018-03-05 19:58:02 -05:00
Ghostrider-GRG-
dac9601dcf
Added capacity to disable simulation and damage to objects
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May appply onlyt to objects spawned at dynamic missions.
Should save a little expecially for certain objects like cars.
2018-03-03 18:54:20 -05:00
Ghostrider-GRG-
e0e1b0c89e
Fixed error in missionGroupMonitor, updated build info
2018-02-26 07:58:17 -05:00
Ghostrider-GRG-
399af617e8
Add optional ability to defin lists of vehicles for patrols based on AI difficulty settings.
2018-02-25 08:02:08 -05:00
Ghostrider-GRG-
c8adb1f6d4
Added Option to Show Alive AI number at Missions.
2018-02-14 11:26:14 -05:00
Ghostrider-DbD-
0455ae5929
See Changelog
2018-02-02 18:35:03 -05:00
Ghostrider-DbD-
8795b013a7
Bug fixes. See changelog for details.
2018-01-10 07:43:39 -05:00
Ghostrider-DbD-
9bd4e5fff9
Update Event Handlers, bug fixes. Add support for Lythium
2018-01-07 02:02:29 -05:00
Ghostrider-DbD-
69d63bfe5b
Updated Changelog
2018-01-04 14:12:44 -05:00
Ghostrider-DbD-
927b1b0550
Added UMS; Added respawn timer to statics; Fixed event handler errors.
2017-12-17 17:51:44 -05:00
Ghostrider-DbD-
4c2fdd89d7
forgot to bump the build #
2017-10-26 17:18:05 -04:00
Ghostrider-DbD-
fe67224d23
Bug fixes of errors in build 87
2017-10-26 17:16:07 -04:00
Ghostrider-DbD-
4f905193e2
Added missing mission file
2017-10-24 07:37:03 -04:00
Ghostrider-DbD-
63d1148435
AI Tweaks, bug fixes
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Added an event handler so AI respond when their vehicle is hit.
Several bug-fixes (see changelog)
2017-09-25 05:49:47 -04:00
Ghostrider-DbD-
83c396f27c
Added Static Missions Spawner
2017-08-17 00:23:24 -04:00
Ghostrider-DbD-
35263b75e6
Added options for certain parameters to be defined as a range.
2017-08-13 18:45:16 -04:00
Ghostrider-DbD-
d5d0a54a45
Added hunting behavior for vehicles/choppers
2017-08-04 07:21:03 -04:00
Ghostrider-DbD-
5faf1ae69d
Merge branch 'master' into Version-6.59-Build-63
2017-06-10 12:29:32 -04:00
Ghostrider-DbD-
033b6cfe4a
Added Simulation Manager.
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By default this uses the new dynamic sumulation manager.
Comment out #define useDynamicSimulation to use a scripted simulaton
manager.
2017-06-07 22:08:57 -04:00
Ghostrider-DbD-
4f4c65e32c
Update changeLog.sqf
2017-06-03 16:36:07 -04:00
Ghostrider-DbD-
e868ce5cbb
Update changeLog.sqf
...
Changed to reflect bug fixes.
2017-05-21 07:24:25 -04:00
Ghostrider-DbD-
9e03feb468
See the Changelog for a full list of changes.
2017-04-30 21:58:38 -04:00
Ghostrider-DbD-
757fd07fdc
A few more bug fixes; reverted heli waypoints to that of build 46.
2017-04-13 00:07:41 -04:00
Ghostrider-DbD-
6ac700c048
Many Bug Fixes. See changelog for a more complete listing
2017-04-06 22:12:29 -04:00
Ghostrider-DbD-
03c1dd94fc
Updated Changelog
2017-03-23 21:38:49 -04:00
Ghostrider-DbD-
737d7214e0
Updated change log and readme
2017-03-20 23:45:16 -04:00
Ghostrider-DbD-
310ec8dd20
Changed WP settings and logic. Changed the system for tracking live AI from unit based to group-based which should save some memory and CPU.
2017-03-15 00:36:06 -04:00
Ghostrider-DbD-
434c091f56
Update changeLog.sqf
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Updated for V6.56 Build 39
2017-02-24 20:04:41 -05:00
Ghostrider-DbD-
74a5efe5d6
Updated documentation
2017-01-29 13:02:53 -05:00
Ghostrider-DbD-
90c9ffa809
Turned off debug settings. Commented out un-needed logging commands.
2017-01-23 21:07:53 -05:00
Ghostrider-DbD-
dda0742046
Housekeeping changes.
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Deleted some old files.
Updated Changelog
Updated ReadMe.
2017-01-23 08:06:43 -05:00