Commit Graph

664 Commits

Author SHA1 Message Date
Chris Cardozo
981347b3a4 End of Build 239 / Ver 7.06 2020-11-25 09:23:29 -05:00
Chris Cardozo
893691037d Addressed small bugs with APEX Gear 2020-11-25 09:18:19 -05:00
Chris Cardozo
eb28646ec8 Removed some logging 2020-11-25 09:17:57 -05:00
Chris Cardozo
3ac264fa75 Change logging of active scripts so it is done only if blck_debugON == true 2020-11-25 09:15:20 -05:00
Chris Cardozo
63154379c8 Removed logging 2020-11-25 09:13:11 -05:00
Chris Cardozo
f266afb22c Converted diagnostic code to comments. 2020-11-23 18:11:57 -05:00
Chris Cardozo
48bc40ad4a Fixed Typo (Thanks ehylla93 for pointing it ou) 2020-11-23 17:43:09 -05:00
Chris Cardozo
f8b185c854 Updates Configs 2020-11-23 08:03:24 -05:00
Chris Cardozo
06e5c70933 logging for weapBuild 239 Logging for Config based loadoutsns in config-based loadouts 2020-11-23 02:01:29 -05:00
Chris Cardozo
2319276356 logging for weapons in config-based loadouts 2020-11-23 01:21:45 -05:00
Chris Cardozo
bec02396b1 End of build 238 2020-11-22 11:23:01 -05:00
Chris Cardozo
047bf429f4 FIx a script error that prevented units from having primary weapons. 2020-11-22 11:13:22 -05:00
Chris Cardozo
e54cbdba04 Define _missionLoot parameters for the case where the crates are spawned at mission completion. 2020-11-22 11:13:04 -05:00
Chris Cardozo
b3010e47a1 Add a default Value 2020-11-22 11:12:39 -05:00
Chris Cardozo
ceb9fb7bce Updated to refer to blck_maxGradient
This constant was added so there can be a map-specific setting for max gradient.
2020-11-22 08:52:55 -05:00
Chris Cardozo
8279a4f88b definition of constants consolidated in gms_fnc_findWorld.sqf 2020-11-22 08:52:18 -05:00
Chris Cardozo
e843669d05 Set up a check for maps without water (
where blck_maxSeaSearchDistance == 0;
2020-11-22 08:51:44 -05:00
Chris Cardozo
32649a3f27 Added Mull of Kintire and info for pirate mission constants. 2020-11-22 08:50:47 -05:00
Chris Cardozo
0c9c115fdd Updated to Build 237 / Ver 7.06 2020-11-22 08:50:21 -05:00
Chris Cardozo
efca35bcdd Updated for Build 237 2020-11-22 08:49:56 -05:00
Chris Cardozo
6d0171e99a bug fixes / performance tweaks
split the long list of mission parameters up into modules to reduce the number of variables set with each pass through various scripts.
2020-11-21 14:53:06 -05:00
Chris Cardozo
a95a22b65c Minor adjustments to vehicles 2020-11-21 14:51:29 -05:00
Chris Cardozo
924512b299 Update to Build 236 2020-11-21 14:51:15 -05:00
Chris Cardozo
11b951cfda Updated Changelog for build 245 2020-11-16 14:58:22 -05:00
Chris Cardozo
3e9ecbce78 Small tweaks to some missions 2020-11-16 13:40:47 -05:00
Chris Cardozo
d626a21316 remove space 2020-11-16 13:32:38 -05:00
Chris Cardozo
83e489c0c1 Small fixes 2020-11-16 13:32:26 -05:00
Chris Cardozo
60b1d21d16 Build 235 / Fix issue with loot vehicles not being spawend
/ Streamline coding for build 235
2020-11-16 13:32:12 -05:00
Chris Cardozo
e11b9338ae Update build info to 235 2020-11-16 13:31:13 -05:00
Chris Cardozo
388a3bc95d Streamline coding Build 235 2020-11-16 13:31:00 -05:00
Chris Cardozo
6abfb94813 fixed issue with some UMS AI being spawned with non-scuba gear 2020-11-14 14:51:37 -05:00
Chris Cardozo
07a6942744 Merge branch 'Experimental' 2020-11-08 08:38:11 -05:00
Chris Cardozo
3581aa9a1c missing info fo rbild 233 2020-11-08 08:32:04 -05:00
Chris Cardozo
c01794ccce updated build # 2020-11-08 08:02:30 -05:00
Chris Cardozo
a436aebf9c Merge branch 'Experimental' 2020-11-08 07:49:20 -05:00
Chris Cardozo
6cc3cef49d update version 2020-11-08 07:44:32 -05:00
Chris Cardozo
0842796307 Update changeLog.sqf 2020-11-08 07:38:25 -05:00
Chris Cardozo
ca7f403c70 Updated Changelog 2020-11-07 10:06:49 -05:00
Chris Cardozo
bab528c796 Merge branch 'Experimental' 2020-11-07 10:02:02 -05:00
Chris Cardozo
6a8bb9e476 Final Version 7.03 Build 233 2020-11-07 10:01:15 -05:00
Ghostrider [GRG]
4d56107e15
Resolved conflicts 2020-11-07 09:52:20 -05:00
Chris Cardozo
dc82f9a362 Launchers and rounds now removed from ai corpses. 2020-11-01 10:18:22 -05:00
Chris Cardozo
1e6d4aeabe Fix for launchers not being deleted
Still have to do something about the launcher rounds which persist for some reason.
2020-10-31 11:38:46 -04:00
Chris Cardozo
498e7e06e1 Update Build 2020-10-31 09:54:38 -04:00
Chris Cardozo
ccb6b17d10 remove some logging 2020-10-31 09:54:23 -04:00
Chris Cardozo
66ae8eb113 Tweak to be sure the dead unit is in a group owned by the server before proceeding with processing kills 2020-10-31 09:53:53 -04:00
Chris Cardozo
99621912f6 Add config for the chance of various attachments 2020-10-31 09:53:17 -04:00
Chris Cardozo
d6b433d2e3 Add player states updates for EPOCH (Thanks He-Man) 2020-10-31 09:52:48 -04:00
Chris Cardozo
920f8bf526 Temporary fix for turret AI beign spawned with wet suits 2020-10-20 00:51:59 -04:00
Chris Cardozo
ca03da88b1 updated documentation 2020-10-10 09:12:32 -04:00