Commit Graph

95 Commits

Author SHA1 Message Date
Chris Cardozo
f266afb22c Converted diagnostic code to comments. 2020-11-23 18:11:57 -05:00
Chris Cardozo
48bc40ad4a Fixed Typo (Thanks ehylla93 for pointing it ou) 2020-11-23 17:43:09 -05:00
Chris Cardozo
f8b185c854 Updates Configs 2020-11-23 08:03:24 -05:00
Chris Cardozo
06e5c70933 logging for weapBuild 239 Logging for Config based loadoutsns in config-based loadouts 2020-11-23 02:01:29 -05:00
Chris Cardozo
2319276356 logging for weapons in config-based loadouts 2020-11-23 01:21:45 -05:00
Chris Cardozo
6abfb94813 fixed issue with some UMS AI being spawned with non-scuba gear 2020-11-14 14:51:37 -05:00
Chris Cardozo
99621912f6 Add config for the chance of various attachments 2020-10-31 09:53:17 -04:00
Chris Cardozo
1f2097041a Add missing setting (blck_hideRocksAndPlants) 2020-09-26 00:41:56 -04:00
Chris Cardozo
b4f51cb2d9 Build 220
Added the ability to spawn simple objects.
Added an optional feature to hide trees and bushes under enterable buildings.
2020-09-22 21:58:53 -04:00
Chris Cardozo
c94a8e382d Build 218 Final 2020-09-02 11:36:02 -04:00
Chris Cardozo
730eeb47dc Build 218 Cod and new missions
Missions provided by Thomas-TKO
2020-08-29 14:34:02 -04:00
Chris Cardozo
4c83429b96 Fix for UMS with the new mission spawner 2020-08-06 23:47:52 -04:00
Chris Cardozo
ffd41d0025 Build 214 - improvements in finding mission positions 2020-08-06 01:02:58 -04:00
Chris Cardozo
ddbf64be29 Build 212 2020-07-30 22:35:14 -04:00
Chris Cardozo
45a387b33f Added back a #define that was accidentally deleted 2020-06-01 07:27:10 -04:00
Chris Cardozo
22152b7970 Added a function to generte a list of DMS markers and avoid spawning blck missions nearby 2020-05-09 14:22:20 -04:00
Chris Cardozo
78280df8fd added information missing from one config 2020-05-07 03:56:11 -04:00
Chris Cardozo
60741c7ac3 Build 201
Cleaned up blck_custom_config
Added #define for NAI All in One
Working on bug fixes for findSafePosn.
Updating map-specific issue for livonia.
2020-05-05 18:11:24 -04:00
Chris Cardozo
b89156d7fb Minor bug fixes
removed all references to GRGserver.
Added scope definitions that were missing.
2020-03-23 18:12:59 -04:00
Chris Cardozo
7666180f94 Update configs
Many thanks to porkid for identifying the issues.
2020-03-21 19:32:42 -04:00
Chris Cardozo
f65c9041a9 removed GRG-specific code that threw errors 2020-03-20 18:00:17 -04:00
Chris Cardozo
87c4f7f733 Used correct version rather than an older build 2020-01-29 18:32:43 -05:00
Chris Cardozo
331bf40a89 Updates and bug fixes - see change long 2020-01-29 08:37:13 -05:00
Chris Cardozo
8acb9b1283 removed unused functions and needless logging 2019-09-15 12:07:20 -04:00
Chris Cardozo
864ca64253 Bug Fixes
missions vehicles were not spawning
Loot vehicles and crates were being deleted prematurely.
2019-09-12 21:33:07 -04:00
Chris Cardozo
23e2b61c33 fixed a few scripting errors 2019-09-08 16:13:08 -04:00
Chris Cardozo
b69aad6bbf Build 180 Ver 6.92
See the changelog for info
2019-09-02 08:45:20 -04:00
Chris Cardozo
128b7edfd0 disabled some logging. 2019-07-19 20:05:47 -04:00
Chris Cardozo
5da70b9fc0 And - a few more tweaks for missing/moved code 2019-07-19 19:37:56 -04:00
Chris Cardozo
778697d6ca Most changes for 6.92 in place
offloading to clients still to be done.
Needs extensive testing.
2019-07-11 23:07:26 -04:00
Chris Cardozo
5f269e5cd8 Fixed a few script Errors
Build 176 - static mission monitors still throwing errors after groups despawn.
2019-05-29 20:02:41 -04:00
Chris Cardozo
7c55a4450f fixed a few last remaning errors/unneed logs 2019-05-25 14:19:16 -04:00
Chris Cardozo
764ade48b6 fixed issues with AIHit event handler
AI now properly deply smoke and heal upon damage to a sertain degree.
2019-05-25 13:04:06 -04:00
Chris Cardozo
9336ac4a2e More updates to notifying AI on unit kill 2019-05-25 00:02:07 -04:00
Chris Cardozo
72ffddd2fa Build 174 2019-05-22 06:48:53 -04:00
Chris Cardozo
a531fdc71d Fixed issue with kills made from vehicle not registering 2019-05-21 07:42:10 -04:00
Chris Cardozo
47e7a780de Code optimization and 1 bug fix (partial)
first part of a fix for the reward player bug when player is in a vehicle.

Optiimized a bunch of code - small tweaks only.
2019-05-18 14:05:16 -04:00
Chris Cardozo
ac2f57aeee Ver 6.90 Experimenta
Rewrote scripts to handle case where all ai in vehicles are dead; moved this code to the AIKilled event handler; tried to fix a bug reported by Tall Man related to crypto zeroing out when you kill AI from aircraft (confirmed) but the issue seems to still persist.
2019-05-06 22:39:26 -04:00
Ghostrider [GRG]
6fad8ebc10
Update blck_configs_exile_mil.sqf
Fixed error caused when Militarized Server is desired but no CUP vehicles are enabled.
2018-12-19 20:36:59 -05:00
Chris Cardozo
6560123a60 Ver 6.88 Build 167 Final RC 2018-12-01 12:59:38 -05:00
Chris Cardozo
4c94e9e42c Build 164
More bug fixes and code cleanup.
2018-11-22 04:31:36 -05:00
Chris Cardozo
abbd0b096c disabled GRG-stuff 2018-11-20 23:39:19 -05:00
Chris Cardozo
a39a727346 small updates 2018-11-20 23:35:30 -05:00
Chris Cardozo
1d42585fe5 Build 163
Many code optimizations and a few bug fixes, all courtesy of HeMan.
2018-11-19 15:33:20 -05:00
Chris Cardozo
747ed55d2e See below
Fixed some issues with waypoint monitoring.
Deleted unused code.
2018-11-18 14:29:07 -05:00
Chris Cardozo
1af0c5eea6 Bug Fixes
Removed leftover GRG Code which prevented missions from spawning.

Fixed an issue that kept helis hovering after spawning.
2018-10-25 19:50:09 -04:00
Chris Cardozo
8d06b9e851 Updated for Build 155 2018-10-21 07:56:34 -04:00
Ghostrider-GRG-
b63047acf7 Biuld 147
Bug fixes only
No change in content or major change in functionality.
2018-07-21 17:04:50 -04:00
Ghostrider-GRG-
15c47fc786 Version 6.84 Build 145 2018-06-24 06:42:01 -04:00
Ghostrider-GRG-
a6d4e35105 Revert "Version 6.84 Build 144"
This reverts commit 6b67ce4ae1.
2018-06-23 06:13:49 -04:00