Commit Graph

75 Commits

Author SHA1 Message Date
Defent
6fa2243bf5 Update SpawnAIGroup.sqf 2015-09-01 19:31:51 +02:00
eraser1
3d368dd3b4 No suppressor for zafir 2015-09-01 12:17:32 -05:00
eraser1
c4ffd25836 Whoops
Fixed a silly mistake
2015-09-01 12:15:49 -05:00
Defent
8483ca60eb Update
Added 3 new missions.
Added ownership transfer of AI.
2015-09-01 18:59:43 +02:00
eraser1
9af7f3f0ea Add percentage chance to clear AI bodies 2015-09-01 11:30:58 -05:00
eraser1
f28280cb80 Whoops #2
Wrong order :P
2015-09-01 01:26:28 -05:00
eraser1
ac8166c008 Whoops
messed up previous commit
2015-09-01 01:25:14 -05:00
eraser1
dae2d2a54f Fix launchers
Launchers should now spawn on AI if you set the config value to true and
set the spawn percentage correctly.

Launchers will always spawn if you define it in the AI type
2015-09-01 01:24:42 -05:00
eraser1
06f818d1c0 Oops
Forgot to do _x params instead of implied _this params

Forgot to add groups to allowed types in cleanup manager

Updated pre-packed PBO with latest fixes
2015-08-31 20:24:13 -05:00
eraser1
8e05d669c4 Change poptab kill source message 2015-08-31 16:39:31 -05:00
eraser1
73b55ad769 Set offload to client to false by default 2015-08-31 16:15:35 -05:00
eraser1
cb272a1096 338 2015-08-31 15:58:30 -05:00
Defent
af4f96b214 Update FindSuppressor.sqf 2015-08-31 22:52:01 +02:00
Defent
b560462a4e Update FindSuppressor.sqf 2015-08-31 22:49:54 +02:00
eraser1
b130b134c7 Group Leader fix 2015-08-31 15:45:46 -05:00
eraser1
10f20aa270 Crate Smoke/IR 2015-08-31 15:45:46 -05:00
Defent
63e96da40f Update FindSuppressor.sqf 2015-08-31 22:30:09 +02:00
Defent
af1d531e7e Update FindSuppressor.sqf 2015-08-31 22:28:37 +02:00
Defent
b0c2c304e0 I want credits too :( 2015-08-31 22:28:01 +02:00
eraser1
d3f3084d4b Fixed? 2015-08-31 14:55:50 -05:00
eraser1
96bb053267 github pls
Conflicts:
	@ExileServer/addons/a3_dms/DMS_init.sqf
	@ExileServer/addons/a3_dms/crates/DMS_CreateBox.sqf
	@ExileServer/addons/a3_dms/missions/MM1.sqf
	@ExileServer/addons/a3_dms/missions/MM10.sqf
	@ExileServer/addons/a3_dms/missions/MM2.sqf
	@ExileServer/addons/a3_dms/missions/MM3.sqf
	@ExileServer/addons/a3_dms/missions/MM4.sqf
	@ExileServer/addons/a3_dms/missions/MM5.sqf
	@ExileServer/addons/a3_dms/missions/MM6.sqf
	@ExileServer/addons/a3_dms/missions/MM7.sqf
	@ExileServer/addons/a3_dms/missions/MM8.sqf
	@ExileServer/addons/a3_dms/missions/MM9.sqf
	@ExileServer/addons/a3_dms/scripts/DMS_CreateMarker.sqf
	@ExileServer/addons/a3_dms/scripts/DMS_cleanup.sqf
	@ExileServer/addons/a3_dms/scripts/DMS_findSafePos.sqf
	@ExileServer/addons/a3_dms/scripts/DMS_fnc_nearbyPlayers.sqf
	@ExileServer/addons/a3_dms/scripts/DMS_selectMission.sqf
	@ExileServer/addons/a3_dms/scripts/DMS_spawnAI.sqf
	Pre-Packed PBO/a3_dms.pbo
	README.md
2015-08-31 14:46:28 -05:00
eraser1
34aab4a3b8 Edit "DMS_PlayerNotificationTypes" and Configs 2015-08-31 14:25:32 -05:00
eraser1
3f27d92ef6 Poptab notification for killing
See comments ;)
2015-08-31 13:30:38 -05:00
eraser1
b2a1e634e1 Fixes + Tweaks 2015-08-31 03:04:07 -05:00
eraser1
a4144c7c07 More Fixes!
FSM should now call all of the functions...

Fixed debug messages for selectmission

Added recursive call for cleanup for typeName ARRAY arguments

Fixed parsing for FillCrate

Fixed script errors and removed some RPT spam from missionsmonitor

Allow groups for missionsuccesstate

Removed debug log for converting data type into array for TargetsKilled
2015-08-31 02:52:46 -05:00
eraser1
c300f83bb4 Fixed killfeed
May end up adding a notification to client about poptabs separately
2015-08-31 02:50:19 -05:00
eraser1
37363a963d Grimplz 2015-08-31 01:29:10 -05:00
eraser1
6e3a9b8615 More fixes + SpawnCrate
Created function SpawnCrate

Updated missions to use DMS_SpawnCrate

Fix (I think) issue with _side being passed to onkilled

updated test PBO
2015-08-31 01:08:30 -05:00
eraser1
54eb09b4d0 Update README, add OnKilled logging 2015-08-31 00:08:30 -05:00
eraser1
641d40c157 DMSv1 is Live :D
Still a few things left to do but... the system works! ;)
2015-08-30 23:51:06 -05:00
eraser1
25e65329e8 Oops
Couple mistakes...
2015-08-30 21:49:01 -05:00
eraser1
0c4e56f697 First mission(s)! 2015-08-30 21:42:02 -05:00
eraser1
b3a06808f9 Create function CreateMarker 2015-08-30 20:48:20 -05:00
eraser1
cb7338c16a Set up OnKilled + cleanup
!!!!!
NOTE: The behavior of commands "gunner" and "driver" are not extensively
documented on the wiki. I'm not sure if respect/money increase will work
properly for kills from vehicles! I need to test these commands later
!!!!!
Cleaned up obsolete/already created functions from preInit

Created config values "DMS_BanditMoneyGainOnKill" and
"DMS_BanditRepGainOnKill" and "DMS_RemoveNVG"

OnKilled should now give respect and pop tabs to clients (if configured
to do so).

It should also give the onscreen popup for kills for respect and update
the values on the client (as well as updating the corresponding stats on
the server and database)

Use "MPKilled" EH instead of "Killed" for potential issues with
offloading.
2015-08-30 00:01:00 -05:00
eraser1
02696c3406 Tweaks + More Configs + Fix
You can now give AI general gear items (like food/drink/meds) per class

Removed old mission files

Added debug logging to AddMissionToMonitor

I accidentally switched _markerDot and markerXtime variables in debug
logging for removemarkers
2015-08-29 20:30:56 -05:00
eraser1
dbcee0ae9e Merge branch 'eraser_rewrite' of https://github.com/Defent/DMS_Exile into eraser_rewrite 2015-08-29 19:33:37 -05:00
eraser1
8350edcd00 AddMissionToMonitor + Tweaks to other functions 2015-08-29 19:33:32 -05:00
Defent
861a8ce20a Update OnKilled.sqf 2015-08-29 22:01:59 +02:00
Defent
df6897de95 Formatting 2015-08-29 22:00:01 +02:00
Defent
6c899dec9b Added 2015-08-29 21:58:55 +02:00
eraser1
7c1168f194 Create new AI functions
Created SpawnAIGroup

Created SetGroupBehavior

New config values for AI waypoint radius based on difficulty
2015-08-29 14:46:07 -05:00
eraser1
38292a918e DMS_CleanUp Improvements
It can now take groups as arguments
2015-08-29 13:30:26 -05:00
eraser1
f8e48673c1 Use additem instead of addmagazine for FillCrate 2015-08-29 13:28:38 -05:00
eraser1
b3894aee0f SpawnAISoldier improvements
Added debug logging

invalid params for customgearset doesn't cancel it (since I check every
item before applying it anyways)

renamed optionalgearset to customgearset
2015-08-29 12:40:38 -05:00
eraser1
40a2729ba9 Merge branch 'eraser_rewrite' of https://github.com/Defent/DMS_Exile into eraser_rewrite 2015-08-29 11:11:51 -05:00
eraser1
c07cc0a90e Rename MissionStatusCheck to MissionsMonitor 2015-08-29 11:11:47 -05:00
Defent
2998a01720 Fixed event handler 2015-08-29 12:15:48 +02:00
eraser1
ef822c5a28 Create SpawnAISolder + prep SpawnAIGroup + tweaks
Spent a shitton of time setting up SpawnAISoldier.

Highly configurable, with the option of using a custom config.

I will set up the "private" var line, as well as some debug info later.

Increased magazine count for guns spawned in crates
2015-08-29 01:09:50 -05:00
eraser1
15429d5712 Tweaks + New Functions
Move mission variable initialization to mission_init

Create mission_init

Create selectMission

Add "_missionSide" to missionstatuscheck params ("bandit" or "hero".
Only "bandit" functionality currently)
2015-08-28 20:48:18 -05:00
eraser1
bc2308f1a7 FSM Setup 2015-08-28 20:08:45 -05:00