Commit Graph

463 Commits

Author SHA1 Message Date
eraser1
38eb14cce4 Esseker _safePosParams 2015-09-12 01:34:03 -05:00
eraser1
2650157577 Bunch of stuff...
* NEW CONFIG VALUES: ```DMS_GodmodeCrates``` and
```DMS_CrateCase_Sniper```. DMS_GodmodeCrates is pretty self-explanatory
:P
* NEW FEATURE FOR "DMS_fnc_FillCrate": You can now define "crate cases"
in the config (such as "DMS_CrateCase_Sniper"). Passing the "crate case"
name (such as "Sniper") will make the crate spawn with the exact gear
defined in the config. Refer to the testmission.sqf (line 80) and
"DMS_CrateCase_Sniper" config for an example.
* Spawned vehicles will now be LOCKED and INVINCIBLE until the mission
is completed.
* Spawned vehicles spawn with 100% fuel.
* "Fixed" some cases where killing from a mounted gun would reset your
money/respect (maybe).
* Fixed some spelling errors and incorrect names in some of the mission
messages/markers.
* Fixed DMS_fnc_FindSafePos for Bornholm. If you have any issues with
custom maps, please let us know.
* Fixed backpack spawning on the ground behind an AI unit that was
supposed to get a launcher.
2015-09-11 20:21:58 -05:00
eraser1
21878d400c Update README.md 2015-09-10 19:00:46 -05:00
eraser1
11f5ba77c6 Update README.md 2015-09-10 19:00:23 -05:00
eraser1
fd3e9539f7 Update README.md 2015-09-10 18:59:44 -05:00
eraser1
cf0ad7cdbb Update links 2015-09-10 18:57:52 -05:00
eraser1
e8eedfa538 More features, fixes, tweaks
* NEW CONFIG VALUES: ```DMS_MarkerPosRandomization```,
```DMS_MarkerPosRandomRadius```, and ```DMS_RandomMarkerBrush```
* With the above configs, you can randomize the marker positions in a
random position around the actual mission center.
* You can also "force" DMS_fnc_CreateMarker to randomize (or not
randomize) the marker position with optional boolean parameter of index
3.
* Changed the default (non-randomized) circle marker "brush". It should
be a solid circle.
* Created new functions ```DMS_fnc_SelectOffsetPos``` and
```DMS_fnc_SelectRandomVal```
* Adjusted a couple functions to use them.
* Fixed ```DMS_fnc_IsNearWater```.
2015-09-10 17:48:56 -05:00
eraser1
6cc2f1451b Forgot to rename a couple things :P 2015-09-10 12:44:17 -05:00
Defent
cc911b9e03 Update README.md 2015-09-10 08:26:05 +02:00
eraser1
5eaec94379 That's done :) 2015-09-09 22:10:37 -05:00
eraser1
a65eea5673 Forgot a couple things 2015-09-09 22:08:50 -05:00
eraser1
077b1e0b71 Merge pull request #20 from Defent/StaticStuff
Staticstuff
2015-09-09 22:01:54 -05:00
eraser1
cef97be244 Couple fixes + New version release 2015-09-09 22:01:26 -05:00
eraser1
b416a3beab Another static AI... 2015-09-09 21:38:25 -05:00
eraser1
e1f2a3a1d9 no more hidden static AI (maybe) 2015-09-09 21:37:08 -05:00
eraser1
302ec97174 Stupid me + add private vars 2015-09-09 21:18:30 -05:00
eraser1
8c7606d67a Forgot to create a mission + debugging 2015-09-09 21:11:04 -05:00
eraser1
bbedb1e607 Test pls 2015-09-09 21:05:46 -05:00
eraser1
33e70014c9 Forgot PBO 2015-09-08 23:03:10 -05:00
eraser1
819f295eba OnKilled Fixes + Update readme with SP3 link 2015-09-08 23:00:26 -05:00
eraser1
da72ab9c23 Fix mission name 2015-09-08 21:45:48 -05:00
eraser1
31890b0015 Bodies should clear if configured to do so
It was a silly mistake
2015-09-07 19:13:50 -05:00
Defent
c03fda44be Fix. 2015-09-06 19:36:28 +02:00
Defent
6437ce090e Update lost_battalion.sqf 2015-09-06 19:35:15 +02:00
Defent
231a7699f4 random is not a thing. 2015-09-06 19:35:00 +02:00
Defent
29bb324d67 Fix
asd
2015-09-06 19:22:01 +02:00
Defent
8c0dc0ec36 Opsies
asd
2015-09-06 19:22:00 +02:00
Defent
5705bb2038 Oops 2015-09-06 19:19:44 +02:00
Defent
8e58b6b49a Updated 2015-09-06 19:14:25 +02:00
Defent
b6aa7d27b7 Updated.
You can have sideChatRequest enabled but it's gonna mess up with the formatted text from the HINT. 

Added the new missions to spawn list. The number after the mission name regulates the spawn chance.
2015-09-06 19:13:28 +02:00
Defent
49cb1d3e09 Merge branch 'master' of https://github.com/Defent/DMS_Exile 2015-09-06 19:11:07 +02:00
Defent
36d9012987 New missions.
Things.
2015-09-06 19:11:00 +02:00
eraser1
1520804880 Update README.md 2015-09-06 01:50:18 -05:00
eraser1
0317e697ee Merge pull request #16 from Nawuko/patch-1
Fix missing field in fn_SetGroupBehavior.sqf
Good catch! :)
2015-09-06 01:49:32 -05:00
Patrick L.
80e0fac9fa Update fn_SetGroupBehavior.sqf 2015-09-06 04:48:04 +02:00
eraser1
baff70830d I am stupid 2015-09-05 01:04:49 -05:00
eraser1
600f3445e4 Update + PBO 2015-09-05 01:03:20 -05:00
eraser1
160dc773ed typo 2015-09-04 23:20:56 -05:00
eraser1
07397343fa Update README+PBO+DMS version 2015-09-04 23:20:04 -05:00
eraser1
efc7035c55 Merge pull request #15 from Defent/restructuring
Restructuring
2015-09-04 23:04:10 -05:00
eraser1
05679cdda2 Increased default dynamicText Size
No, it doesn't work yet...
2015-09-04 23:02:51 -05:00
eraser1
a29824e371 Fixed binocs/rangefinder BS on AI 2015-09-04 22:59:27 -05:00
eraser1
687bbfb798 Use config function definitions
Thanks for the tip Zupa!
2015-09-04 22:40:00 -05:00
eraser1
bc2a2ead33 Decreased default amount of Money/Rep gain 2015-09-04 22:32:43 -05:00
eraser1
ce8f4c397f Update README.md 2015-09-04 21:27:43 -05:00
eraser1
371e8f825e Merge pull request #14 from KawaiiPotato/patch-1
Update to the README
Thanks! :)
2015-09-04 21:25:26 -05:00
eraser1
00744a2d48 switch-do is case sensitive 2015-09-04 20:28:24 -05:00
eraser1
b83a9e6746 Improve Crate Mechanics
You can now have multiple crates in a mission (or none at all!).

Keep in mind that this changes the way you define your crates and their
loot values
2015-09-04 20:28:05 -05:00
BossMannAU
66b8dd07ee Fixed hyperlinks in Thanks section of README 2015-09-05 10:45:35 +10:00
BossMannAU
1fe3750565 Update to the README 2015-09-05 10:42:12 +10:00